Player Matchup

Erlang Shen
Erlang Shen
Creepy Paps
Erlang Shen
Level 102
God Stats
2W - 2L
1,640 SR
Queue Stats
125W - 133L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
DroopyEmperor73
Baron Samedi
Level 145
God Stats
12W - 8L
1,640 SR
Queue Stats
585W - 495L
1,603 Elo+
Solo
Skadi
Skadi
FUBARMVP58
Skadi
Level 147
God Stats
67W - 53L
1,656 SR
Queue Stats
608W - 576L
1,628 Elo+
Solo
Susano
Susano
Mister Turr
Susano
Level 122
God Stats
5W - 1L
1,765 SR
Queue Stats
60W - 53L
1,607 Elo+
Solo
Ra
Ra
SUP3RO23
Ra
Level 122
God Stats
8W - 5L
1,663 SR
Queue Stats
601W - 587L
1,537 Elo+
Solo
Team Averages
Level 128
1,673 SR
1,585 Elo+

VS

Team Averages
Level 108
1,615 SR
1,591 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KingofWhine
Nu Wa
Level 112
God Stats
8W - 5L
1,740 SR
Queue Stats
35W - 18L
1,697 Elo+
Solo
Danzaburou
Danzaburou
OneFatCarry
Danzaburou
Level 77
God Stats
6W - 1L
1,947 SR
Queue Stats
161W - 150L
1,609 Elo+
Solo
Geb
Geb
Poemoethamofo
Geb
Level 136
God Stats
2W - 7L
1,390 SR
Queue Stats
277W - 274L
1,588 Elo+
Solo
Lancelot
Lancelot
rockstar4543ty
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Creepy Paps
Erlang Shen
17
1 / 1 / 8
10,713
510
14,140
24,115
26,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DroopyEmperor73
Baron Samedi
15
5 / 3 / 6
10,040
478
8,615
17,443
17,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
20
7 / 0 / 5
12,473
594
23,953
18,114
8,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
17
6 / 3 / 6
11,330
540
12,689
18,898
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 5 / 7
11,297
538
14,868
17,255
7,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 5 / 4
9,348
445
15,118
28,767
34,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 5 / 5
11,490
547
22,210
16,265
7,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OneFatCarry
Danzaburou
16
1 / 4 / 1
10,259
489
11,220
16,383
7,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 7
8,593
409
5,717
20,853
20,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
16
5 / 5 / 5
10,130
482
12,751
20,582
11,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
22
Kills
12
12
Deaths
22
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
4
0.4
W
Erlang Shen
Creepy Paps
Erlang Shen
1
1
8
5
W
Baron Samedi
DroopyEmperor73
Baron Samedi
5
3
6
2.67
W
Skadi
7
0
5
9.5
L
6
5
5
1.7
W
Susano
6
3
6
3
L
Danzaburou
OneFatCarry
Danzaburou
1
4
1
0.38
L
0
3
7
1.17
W
3
5
7
1.3
L
Lancelot
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,265
Damage
67,016
95,825
Taken
102,850
67,983
Mitigated
82,068
42,231
Healing
21,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,118
2,466
0
4,034
28,767
34,758
0
4,083
24,503
0
77,484
W
Erlang Shen
Creepy Paps
Erlang Shen
14,140
7,506
0
12,937
24,115
26,467
578
4,624
19,295
0
70,619
W
Baron Samedi
DroopyEmperor73
Baron Samedi
8,615
1,313
1,724
4,690
17,443
17,412
584
4,948
10,562
26,056
0
W
Skadi
23,953
8,953
0
9,333
18,114
8,225
1,860
3,726
14,231
0
136,487
L
22,210
3,688
0
661
16,265
7,706
252
5,491
10,472
105,593
0
W
Susano
12,689
2,235
0
5,640
18,898
8,231
0
5,527
13,134
0
84,455
L
Danzaburou
OneFatCarry
Danzaburou
11,220
5,771
0
6,442
16,383
7,794
92
3,210
13,159
0
89,139
L
5,717
866
0
4,491
20,853
20,579
0
5,398
13,358
22,631
0
W
14,868
2,315
1,986
5,921
17,255
7,648
288
8,425
8,440
108,895
0
L
Lancelot
12,751
3,747
0
5,985
20,582
11,231
0
4,496
15,938
0
77,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,853
Gold Earned
49,820
651
Minions Killed
609
0
Camps Cleared
0
1,843,877
Distance Traveled
1,899,379
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,348
445
138
7
0
345,718
2
W
Erlang Shen
10,713
510
126
6
0
377,873
8
W
Baron Samedi
10,040
478
28
1
0
362,248
8
W
Skadi
12,473
594
199
9
0
378,104
4
L
Nu Wa
11,490
547
183
9
0
355,635
8
W
Susano
11,330
540
122
6
0
380,774
2
L
Danzaburou
10,259
489
149
7
0
355,467
2
L
Geb
8,593
409
33
2
0
415,147
8
W
Ra
11,297
538
176
8
0
344,878
8
L
Lancelot
10,130
482
106
5
0
427,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role