Player Matchup

Bakasura
Bakasura
Fapidz
Bakasura
Level 131
God Stats
7W - 1L
1,733 SR
Queue Stats
167W - 103L
1,753 Elo+
Party 1
Cernunnos
Cernunnos
IVIoxxi
Cernunnos
Level 128
God Stats
2W - 0L
1,793 SR
Queue Stats
193W - 124L
1,738 Elo+
Party 1
Discordia
Discordia
Jósi
Discordia
Level 79
God Stats
5W - 0L
1,513 SR
Queue Stats
372W - 142L
1,820 Elo+
Party 1
Athena
Athena
Saria
Athena
Level 158
God Stats
20W - 14L
1,647 SR
Queue Stats
291W - 205L
1,715 Elo+
Party 1
Tyr
Tyr
Upgrayde
Tyr
Level 47
God Stats
20W - 4L
1,912 SR
Queue Stats
219W - 68L
1,972 Elo+
Party 1
Team Averages
Level 109
1,719 SR
1,800 Elo+

VS

Team Averages
Level 79
1,529 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
OneChocoCookie
Merlin
Level 99
God Stats
2W - 6L
1,392 SR
Queue Stats
172W - 168L
1,543 Elo+
Party 2
Fafnir
Fafnir
Oogie
Fafnir
Level 69
God Stats
3W - 2L
1,718 SR
Queue Stats
79W - 83L
1,533 Elo+
Party 2
Sol
Sol
ShanFu
Sol
Level 82
God Stats
4W - 3L
1,591 SR
Queue Stats
101W - 90L
1,494 Elo+
Party 2
Pele
Pele
oOkiwi
Pele
Level 132
God Stats
3W - 5L
1,444 SR
Queue Stats
92W - 93L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fapidz
Bakasura
10
3 / 0 / 0
6,069
607
3,278
7,813
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
IVIoxxi
Cernunnos
12
3 / 0 / 1
6,918
692
5,866
6,075
2,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Jósi
Discordia
9
0 / 1 / 3
5,375
538
4,529
4,167
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Saria
Athena
9
1 / 0 / 3
5,920
592
2,983
6,409
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,778
678
5,913
10,609
7,364
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,969
497
3,752
6,167
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 1
4,992
499
3,616
5,564
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Oogie
Fafnir
7
0 / 2 / 1
4,924
492
2,191
7,961
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
ShanFu
Sol
9
0 / 3 / 0
4,895
490
2,589
6,549
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
oOkiwi
Pele
10
1 / 0 / 1
5,566
557
3,128
7,566
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
2
2
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Bakasura
Fapidz
Bakasura
3
0
0
3
W
Cernunnos
IVIoxxi
Cernunnos
3
0
1
3.5
W
Discordia
Jósi
Discordia
0
1
3
1.5
L
1
3
1
0.5
L
Fafnir
Oogie
Fafnir
0
2
1
0.25
W
Athena
Saria
Athena
1
0
3
2.5
L
Sol
ShanFu
Sol
0
3
0
0
W
4
1
1
4.5
L
Pele
oOkiwi
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
15,276
35,073
Taken
33,807
18,235
Mitigated
13,685
14,412
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,752
1,715
0
2,215
6,167
2,012
0
0
6,112
0
37,317
W
Bakasura
Fapidz
Bakasura
3,278
2,358
0
2,645
7,813
2,958
0
662
7,103
0
43,061
W
Cernunnos
IVIoxxi
Cernunnos
5,866
2,692
0
4,290
6,075
2,351
1,141
2,265
3,810
0
58,966
W
Discordia
Jósi
Discordia
4,529
527
0
750
4,167
1,296
0
1,488
2,533
35,489
0
L
3,616
547
0
1,191
5,564
1,892
0
2,499
2,851
25,906
0
L
Fafnir
Oogie
Fafnir
2,191
458
0
2,792
7,961
5,953
0
2,643
4,948
8,415
0
W
Athena
Saria
Athena
2,983
1,615
0
2,478
6,409
4,266
0
3,302
2,885
16,634
0
L
Sol
ShanFu
Sol
2,589
1,361
0
2,286
6,549
1,330
0
525
6,024
35,609
0
W
5,913
1,277
0
4,249
10,609
7,364
0
659
9,916
43
46,515
L
Pele
oOkiwi
Pele
3,128
769
0
4,623
7,566
2,498
0
1,408
5,794
0
34,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
25,346
389
Minions Killed
265
0
Camps Cleared
0
1,049,313
Distance Traveled
896,966
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,969
497
67
7
0
160,200
0
W
Bakasura
6,069
607
97
10
0
237,970
2
W
Cernunnos
6,918
692
103
10
0
199,314
3
W
Discordia
5,375
538
67
7
0
195,515
2
L
Merlin
4,992
499
55
6
0
164,383
3
L
Fafnir
4,924
492
6
1
0
175,915
2
W
Athena
5,920
592
31
3
0
211,703
1
L
Sol
4,895
490
66
7
0
166,491
2
W
Tyr
6,778
678
91
9
0
204,811
4
L
Pele
5,566
557
71
7
0
229,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role