Player Matchup

Izanami
Izanami
Aintnoplaythang
Izanami
Level 89
God Stats
28W - 19L
1,547 SR
Queue Stats
54W - 40L
1,470 Elo+
Solo
Chang'e
Chang'e
Geraeme
Chang'e
Level 134
God Stats
4W - 0L
1,834 SR
Queue Stats
21W - 23L
1,407 Elo+
Solo
Sylvanus
Sylvanus
IllWeeWoo2
Sylvanus
Level 106
God Stats
2W - 1L
1,642 SR
Queue Stats
11W - 14L
1,440 Elo+
Solo
Arachne
Arachne
Jr Pelusin
Arachne
Level 140
God Stats
5W - 6L
1,209 SR
Queue Stats
243W - 245L
1,516 Elo+
Solo
Vulcan
Vulcan
Xx_BIG_TEXX_xX
Vulcan
Level 69
God Stats
179W - 159L
1,552 SR
Queue Stats
463W - 472L
1,464 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,459 Elo+

VS

Team Averages
Level 95
1,462 SR
1,427 Elo+
Medusa
Medusa
II iOzone II
Medusa
Level 128
God Stats
12W - 8L
1,553 SR
Queue Stats
391W - 435L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
MIKEYDIZ6969
Ratatoskr
Level 68
God Stats
13W - 12L
1,484 SR
Queue Stats
459W - 528L
1,465 Elo+
Solo
Kukulkan
Kukulkan
cochiloko3000
Kukulkan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,346 Elo+
Solo
Bakasura
Bakasura
pigs_took_my_pot
Bakasura
Level 43
God Stats
1W - 10L
1,206 SR
Queue Stats
20W - 36L
1,384 Elo+
Solo
Vulcan
Vulcan
thegoldfish12
Vulcan
Level 160
God Stats
10W - 15L
1,566 SR
Queue Stats
611W - 641L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
11,821
1,075
14,058
20,153
9,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Geraeme
Chang'e
17
0 / 2 / 11
11,324
1,029
9,109
14,898
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
IllWeeWoo2
Sylvanus
18
0 / 0 / 11
11,199
1,018
9,539
19,621
17,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Jr Pelusin
Arachne
18
15 / 2 / 6
14,448
1,313
29,381
16,787
11,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 0 / 10
13,183
1,198
19,379
6,327
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

211

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 9 / 3
11,197
1,018
8,420
19,779
9,726
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
MIKEYDIZ6969
Ratatoskr
17
2 / 5 / 6
11,479
1,044
10,208
19,269
23,393
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
cochiloko3000
Kukulkan
16
2 / 2 / 4
11,076
1,007
12,623
10,782
4,722
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 10 / 5
10,830
985
10,639
25,905
13,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 5
12,174
1,107
31,227
9,820
4,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
27
Kills
10
10
Deaths
27
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
W
Chang'e
Geraeme
Chang'e
0
2
11
2.75
L
Medusa
2
9
3
0.39
W
Sylvanus
IllWeeWoo2
Sylvanus
0
0
11
5.5
W
Arachne
Jr Pelusin
Arachne
15
2
6
9
L
Ratatoskr
MIKEYDIZ6969
Ratatoskr
2
5
6
1
W
8
0
10
13
L
Kukulkan
cochiloko3000
Kukulkan
2
2
4
2
L
1
10
5
0.35
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,466
Damage
73,117
77,786
Taken
85,555
47,430
Mitigated
56,437
24,929
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,058
10,660
144
2,841
20,153
9,165
0
10,459
9,038
0
51,405
W
Chang'e
Geraeme
Chang'e
9,109
1,342
3,011
3,639
14,898
6,163
0
8,014
6,428
27,748
0
L
Medusa
8,420
4,777
0
250
19,779
9,726
0
6,941
12,838
0
26,944
W
Sylvanus
IllWeeWoo2
Sylvanus
9,539
1,509
3,393
4,206
19,621
17,869
0
14,780
4,841
20,199
3,015
W
Arachne
Jr Pelusin
Arachne
29,381
19,674
0
6,906
16,787
11,648
0
6,973
9,499
0
40,317
L
Ratatoskr
MIKEYDIZ6969
Ratatoskr
10,208
1,993
0
1,882
19,269
23,393
0
7,048
12,221
0
25,337
W
19,379
4,485
50
739
6,327
2,585
0
3,624
2,506
39,215
0
L
Kukulkan
cochiloko3000
Kukulkan
12,623
1,428
62
508
10,782
4,722
0
4,168
6,614
30,887
0
L
10,639
7,526
0
1,003
25,905
13,840
0
15,578
10,327
0
17,834
L
31,227
13,863
0
0
9,820
4,756
0
3,660
6,160
73,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,975
Gold Earned
56,756
221
Minions Killed
276
10
Camps Cleared
8
1,094,908
Distance Traveled
1,084,564
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,821
1,075
88
8
1
177,892
0
W
Chang'e
11,324
1,029
48
4
0
196,738
1
L
Medusa
11,197
1,018
47
4
1
165,075
1
W
Sylvanus
11,199
1,018
28
3
1
207,865
0
W
Arachne
14,448
1,313
19
2
6
251,875
0
L
Ratatoskr
11,479
1,044
32
3
0
236,873
0
W
Vulcan
13,183
1,198
38
3
2
260,538
1
L
Kukulkan
11,076
1,007
60
5
1
215,173
1
L
Bakasura
10,830
985
26
2
3
234,443
0
L
Vulcan
12,174
1,107
111
10
3
233,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role