Player Matchup

Thoth
Thoth
Cloud ShiznoUK
Thoth
Level 125
God Stats
2W - 0L
1,824 SR
Queue Stats
162W - 156L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
SLAYERGORN
Kuzenbo
Level 155
God Stats
2W - 4L
1,564 SR
Queue Stats
322W - 347L
1,370 Elo+
Solo
Guan Yu
Guan Yu
TanomiS
Guan Yu
Level 62
God Stats
3W - 1L
1,643 SR
Queue Stats
151W - 163L
1,384 Elo+
Solo
Loki
Loki
vovka319
Loki
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,390 Elo+
Solo
Izanami
Izanami
Сфинкс68рег
Izanami
Level 66
God Stats
6W - 5L
1,494 SR
Queue Stats
220W - 236L
1,361 Elo+
Solo
Team Averages
Level 101
1,605 SR
1,377 Elo+

VS

Team Averages
Level 77
1,548 SR
1,399 Elo+
Serqet
Serqet
Burkowitz88
Serqet
Level 81
God Stats
1W - 3L
1,733 SR
Queue Stats
190W - 174L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
SeregaGuy
Kumbhakarna
Level 68
God Stats
2W - 3L
1,716 SR
Queue Stats
80W - 82L
1,419 Elo+
Solo
Raijin
Raijin
its_aitch
Raijin
Level 86
God Stats
1W - 1L
1,699 SR
Queue Stats
112W - 97L
1,451 Elo+
Solo
Tiamat
Tiamat
vKxrya
Tiamat
Level 29
God Stats
2W - 5L
1,090 SR
Queue Stats
161W - 209L
1,328 Elo+
Party 1
Terra
Terra
xParya
Terra
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 160L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 10
11,935
663
12,981
12,595
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SLAYERGORN
Kuzenbo
20
2 / 0 / 15
13,552
753
15,634
31,741
25,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
TanomiS
Guan Yu
20
5 / 4 / 11
13,022
723
22,238
24,659
31,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
16
2 / 7 / 9
11,065
615
8,229
15,817
5,688
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 3
14,405
800
40,885
19,802
8,452
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 5 / 9
10,489
583
11,618
13,344
12,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
SeregaGuy
Kumbhakarna
19
3 / 4 / 8
11,512
640
10,692
29,433
32,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Raijin
its_aitch
Raijin
20
11 / 4 / 6
14,337
797
32,200
21,398
11,299
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
vKxrya
Tiamat
19
4 / 5 / 8
11,573
643
19,906
19,823
12,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
xParya
Terra
18
0 / 5 / 14
11,698
650
11,509
31,310
31,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
65
23
Kills
20
20
Deaths
23
48
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
5
9
1.3
W
1
4
10
1.5
W
Kuzenbo
SLAYERGORN
Kuzenbo
2
0
15
9.5
L
Kumbhakarna
SeregaGuy
Kumbhakarna
3
4
8
1.75
W
Guan Yu
TanomiS
Guan Yu
5
4
11
2.63
L
Raijin
its_aitch
Raijin
11
4
6
3.5
L
Tiamat
vKxrya
Tiamat
4
5
8
1.6
W
Loki
2
7
9
0.93
L
Terra
xParya
Terra
0
5
14
1.4
W
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,967
Damage
85,925
104,614
Taken
115,308
76,391
Mitigated
99,922
54,878
Healing
52,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
11,618
1,103
1,997
852
13,344
12,103
23
2,414
10,930
0
14,945
W
12,981
1,361
1,229
1,747
12,595
4,845
543
9,286
2,080
32,820
0
W
Kuzenbo
SLAYERGORN
Kuzenbo
15,634
6,737
5,106
18,664
31,741
25,926
315
20,939
10,004
25,286
0
L
Kumbhakarna
SeregaGuy
Kumbhakarna
10,692
1,525
945
5,923
29,433
32,302
431
6,399
23,034
22,810
0
W
Guan Yu
TanomiS
Guan Yu
22,238
1,437
7,928
9,700
24,659
31,480
717
15,767
7,999
0
32,291
L
Raijin
its_aitch
Raijin
32,200
2,683
1,852
4,230
21,398
11,299
255
5,583
15,815
69,609
0
L
Tiamat
vKxrya
Tiamat
19,906
2,229
1,378
3,507
19,823
12,737
616
4,377
15,446
37,365
0
W
Loki
8,229
2,163
2,981
2,023
15,817
5,688
1,074
11,232
4,446
0
14,985
L
Terra
xParya
Terra
11,509
1,980
17,192
14,690
31,310
31,481
561
9,842
21,468
25,180
0
W
40,885
27,478
1,810
3,690
19,802
8,452
4,992
15,211
4,129
0
97,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,979
Gold Earned
59,609
206
Minions Killed
184
0
Camps Cleared
0
1,540,795
Distance Traveled
1,315,329
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,489
583
8
0
0
223,523
0
W
Thoth
11,935
663
49
3
0
260,453
0
W
Kuzenbo
13,552
753
16
1
0
399,128
2
L
Kumbhakarna
11,512
640
10
1
0
286,187
0
W
Guan Yu
13,022
723
16
1
0
312,037
0
L
Raijin
14,337
797
94
5
0
279,647
1
L
Tiamat
11,573
643
46
3
0
273,660
0
W
Loki
11,065
615
9
1
0
311,325
0
L
Terra
11,698
650
26
1
0
252,312
0
W
Izanami
14,405
800
116
6
0
257,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role