Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Lisendrell
Jing Wei
Level 160
God Stats
0W - 1L
1,648 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
Said Aguilar949
Sylvanus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 58L
1,149 Elo+
Solo
Pele
Pele
osilcs99
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,356 Elo+
Solo
Team Averages
Level 69
1,530 SR
1,413 Elo+

VS

Team Averages
Level 103
1,433 SR
1,363 Elo+
Scylla
Scylla
AresSilvermoon
Scylla
Level 101
God Stats
2W - 1L
1,358 SR
Queue Stats
124W - 132L
1,375 Elo+
Solo
Bastet
Bastet
Daywalker_563
Bastet
Level 117
God Stats
4W - 5L
1,517 SR
Queue Stats
439W - 456L
1,376 Elo+
Solo
Ra
Ra
EX_Formy
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 279L
1,319 Elo+
Party 1
Artemis
Artemis
Siren_Lularyn
Artemis
Level 69
God Stats
4W - 3L
1,432 SR
Queue Stats
208W - 269L
1,312 Elo+
Party 1
Poseidon
Poseidon
e-varvanin
Poseidon
Level 120
God Stats
5W - 2L
1,357 SR
Queue Stats
251W - 233L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 3 / 8
9,311
931
12,007
16,039
15,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
 
Morgan Le Fay
15
2 / 4 / 8
8,005
801
6,964
11,411
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Lisendrell
Jing Wei
17
8 / 3 / 6
9,432
943
17,527
12,868
6,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
11
0 / 4 / 8
6,712
671
1,193
9,502
4,713
Pele
5
0 / 0 / 0
5,616
562
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,770
777
4,457
7,285
2,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 7
8,811
881
6,137
10,716
5,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 1 / 5
8,693
869
5,077
6,688
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
16
5 / 3 / 5
9,344
934
13,033
10,111
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
e-varvanin
Poseidon
15
2 / 4 / 8
8,610
861
15,282
9,947
4,093
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
14
Kills
14
14
Deaths
14
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
8
2.67
L
Morgan Le Fay
 
Morgan Le Fay
2
4
8
1.5
W
1
3
8
1.67
W
3
3
7
2.17
W
3
1
5
5.5
L
Jing Wei
Lisendrell
Jing Wei
8
3
6
3.67
L
Sylvanus
0
4
8
1
W
Artemis
5
3
5
2.5
W
Poseidon
e-varvanin
Poseidon
2
4
8
1.5
L
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,691
Damage
43,986
49,820
Taken
44,747
32,684
Mitigated
20,531
19,282
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,007
8,289
3,158
5,979
16,039
15,670
0
6,679
9,360
0
19,225
L
Morgan Le Fay
 
Morgan Le Fay
6,964
1,492
324
1,798
11,411
5,821
392
6,985
4,426
21,965
0
W
4,457
682
541
836
7,285
2,873
504
788
6,497
10,309
0
W
6,137
988
1,640
2,716
10,716
5,040
0
2,475
8,241
0
21,062
W
5,077
763
3,158
3,139
6,688
3,461
272
1,323
5,365
20,834
0
L
Jing Wei
Lisendrell
Jing Wei
17,527
14,614
677
3,779
12,868
6,480
0
5,891
6,977
0
36,763
L
Sylvanus
1,193
223
1,263
2,304
9,502
4,713
260
5,261
4,241
3,000
0
W
Artemis
13,033
8,501
511
1,784
10,111
5,064
1,581
2,134
7,977
0
23,156
W
Poseidon
e-varvanin
Poseidon
15,282
1,652
630
2,923
9,947
4,093
334
1,437
8,510
34,405
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
43,228
109
Minions Killed
179
0
Camps Cleared
0
701,032
Distance Traveled
980,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,311
931
16
2
0
229,403
0
L
Morgan Le Fay
8,005
801
38
4
0
156,370
0
W
Scylla
7,770
777
24
2
0
180,346
0
W
Bastet
8,811
881
31
3
0
243,533
1
W
Ra
8,693
869
46
5
0
189,115
0
L
Jing Wei
9,432
943
49
5
0
191,631
0
L
Sylvanus
6,712
671
6
1
0
123,628
0
W
Artemis
9,344
934
34
3
0
180,165
0
W
Poseidon
8,610
861
44
4
0
186,999
0
L
Pele
5,616
562
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role