Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
IceKeks9
Da Ji
Level 137
God Stats
1W - 3L
1,120 SR
Queue Stats
110W - 141L
1,427 Elo+
Party 2
Jing Wei
Jing Wei
LuciferRaged
Jing Wei
Level 43
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ph4nt0mX4XGamer
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
spooky9-4
Nu Wa
Level 129
God Stats
5W - 1L
1,704 SR
Queue Stats
77W - 96L
1,398 Elo+
Party 2
Team Averages
Level 87
1,465 SR
1,465 Elo+

VS

Team Averages
Level 44
1,434 SR
1,361 Elo+
Sol
Sol
Gold009
Sol
Level 42
God Stats
5W - 6L
1,561 SR
Queue Stats
227W - 122L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
KENPACHII EU
Sun Wukong
Level 5
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 1
Athena
Athena
L4wgiver
Athena
Level 72
God Stats
8W - 9L
1,486 SR
Queue Stats
106W - 118L
1,414 Elo+
Party 1
Ishtar
Ishtar
Shaxc
Ishtar
Level 59
God Stats
3W - 5L
1,609 SR
Queue Stats
33W - 55L
1,361 Elo+
Party 1
Da Ji
Da Ji
Stormzy P8438
Da Ji
Level 44
God Stats
7W - 4L
1,375 SR
Queue Stats
62W - 63L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 3
7,181
513
4,606
10,121
6,091
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
IceKeks9
Da Ji
13
3 / 0 / 4
8,120
580
6,109
12,113
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
LuciferRaged
Jing Wei
12
2 / 0 / 2
7,765
555
1,763
4,870
1,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
12
0 / 0 / 2
7,358
526
1,905
4,438
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
spooky9-4
Nu Wa
13
3 / 0 / 3
8,550
611
8,302
6,078
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 3 / 0
6,033
431
3,904
8,107
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KENPACHII EU
Sun Wukong
7
0 / 2 / 0
5,204
372
722
5,532
2,337
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
L4wgiver
Athena
9
0 / 1 / 0
6,024
430
2,262
7,532
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Shaxc
Ishtar
9
0 / 2 / 0
5,672
405
4,216
7,990
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
4,586
328
1,306
5,074
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
3
3.5
L
Sol
1
3
0
0.33
W
Da Ji
IceKeks9
Da Ji
3
0
4
5
L
Sun Wukong
KENPACHII EU
Sun Wukong
0
2
0
0
L
Athena
L4wgiver
Athena
0
1
0
0
W
Jing Wei
LuciferRaged
Jing Wei
2
0
2
3
W
Kukulkan
0
0
2
1
L
Ishtar
Shaxc
Ishtar
0
2
0
0
L
0
2
0
0
W
Nu Wa
spooky9-4
Nu Wa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
12,410
37,620
Taken
34,235
16,541
Mitigated
16,711
12,838
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,606
996
449
3,194
10,121
6,091
0
3,486
6,635
0
36,747
L
Sol
3,904
1,647
0
2,779
8,107
2,296
0
925
7,028
40,161
0
W
Da Ji
IceKeks9
Da Ji
6,109
2,084
0
4,816
12,113
5,075
0
1,330
10,783
0
58,390
L
Sun Wukong
KENPACHII EU
Sun Wukong
722
216
0
637
5,532
2,337
0
2,522
2,742
0
17,360
L
Athena
L4wgiver
Athena
2,262
615
0
814
7,532
6,500
0
2,037
5,321
29,109
0
W
Jing Wei
LuciferRaged
Jing Wei
1,763
1,183
0
2,340
4,870
1,733
3,120
1,022
3,848
0
49,102
W
Kukulkan
1,905
498
0
0
4,438
1,665
1,713
559
3,879
45,953
0
L
Ishtar
Shaxc
Ishtar
4,216
1,969
0
1,532
7,990
3,939
0
2,393
5,443
0
32,828
L
1,306
391
0
1,078
5,074
1,639
0
1,350
3,494
0
9,398
W
Nu Wa
spooky9-4
Nu Wa
8,302
1,246
38
2,001
6,078
1,977
2,030
686
5,392
59,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
27,519
435
Minions Killed
231
0
Camps Cleared
0
1,300,570
Distance Traveled
970,559
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,181
513
47
3
0
274,640
1
L
Sol
6,033
431
78
6
0
183,591
3
W
Da Ji
8,120
580
95
7
0
316,777
0
L
Sun Wukong
5,204
372
24
2
0
209,511
5
L
Athena
6,024
430
51
4
0
261,487
2
W
Jing Wei
7,765
555
88
6
0
258,473
3
W
Kukulkan
7,358
526
84
6
0
224,300
3
L
Ishtar
5,672
405
56
4
0
214,952
0
L
Da Ji
4,586
328
22
2
0
101,018
2
W
Nu Wa
8,550
611
121
9
0
226,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role