Player Matchup

Mulan
Mulan
BanDeeezNuts
Mulan
Level 18
God Stats
6W - 0L
1,690 SR
Queue Stats
24W - 22L
1,472 Elo+
Party 2
Odin
Odin
DarkenGrance
Odin
Level 41
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 24L
1,433 Elo+
Solo
Bastet
Bastet
Karantras
Bastet
Level 107
God Stats
6W - 5L
1,844 SR
Queue Stats
205W - 190L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
Kirito4play
Baron Samedi
Level 120
God Stats
12W - 6L
1,576 SR
Queue Stats
77W - 69L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
QUIQUEXD222
Kukulkan
Level 36
God Stats
1W - 1L
1,201 SR
Queue Stats
49W - 31L
1,430 Elo+
Solo
Team Averages
Level 64
1,562 SR
1,465 Elo+

VS

Team Averages
Level 84
1,524 SR
1,442 Elo+
Hercules
Hercules
ArkonzinumIII
Hercules
Level 129
God Stats
6W - 10L
1,423 SR
Queue Stats
180W - 209L
1,421 Elo+
Solo
Ymir
Ymir
Biotschoklaet
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,584 Elo+
Party 1
Agni
Agni
THESID546
Agni
Level 47
God Stats
5W - 5L
1,508 SR
Queue Stats
61W - 85L
1,389 Elo+
Party 3
Pele
Pele
Tonibownie
Pele
Level 88
God Stats
6W - 8L
1,548 SR
Queue Stats
74W - 82L
1,409 Elo+
Party 1
Medusa
Medusa
darude302
Medusa
Level 28
God Stats
2W - 3L
1,639 SR
Queue Stats
53W - 66L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 5
10,091
561
9,243
15,102
10,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 3
10,285
571
5,668
12,654
9,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Karantras
Bastet
16
7 / 1 / 9
10,226
568
11,183
16,666
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Kirito4play
Baron Samedi
15
0 / 0 / 11
8,759
487
10,824
8,023
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
QUIQUEXD222
Kukulkan
17
7 / 1 / 4
11,071
615
16,136
12,368
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArkonzinumIII
Hercules
14
1 / 2 / 0
8,318
462
5,770
12,898
10,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 7 / 0
6,166
343
4,947
14,680
12,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
15
3 / 6 / 0
9,004
500
10,192
13,935
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 1
6,903
384
5,284
16,555
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
darude302
Medusa
13
1 / 4 / 1
7,773
432
4,044
10,176
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
24
Kills
5
6
Deaths
24
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArkonzinumIII
Hercules
1
2
0
0.5
W
10
3
5
4.17
L
0
7
0
0
W
0
1
3
1.5
W
Bastet
Karantras
Bastet
7
1
9
11.5
W
Baron Samedi
Kirito4play
Baron Samedi
0
0
11
5.5
W
Kukulkan
QUIQUEXD222
Kukulkan
7
1
4
9
L
Agni
3
6
0
0.5
L
0
5
1
0.1
L
Medusa
darude302
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
30,237
64,813
Taken
68,244
35,884
Mitigated
39,433
23,842
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArkonzinumIII
Hercules
5,770
1,739
0
1,558
12,898
10,785
0
3,043
9,776
0
54,651
W
9,243
684
0
4,972
15,102
10,060
2,125
4,122
10,980
0
57,929
L
4,947
1,110
0
658
14,680
12,580
0
6,541
7,748
21,155
0
W
5,668
2,156
0
1,660
12,654
9,843
0
1,016
11,638
0
77,366
W
Bastet
Karantras
Bastet
11,183
3,099
0
7,027
16,666
6,560
2,440
2,609
14,057
0
58,216
W
Baron Samedi
Kirito4play
Baron Samedi
10,824
521
1,540
4,053
8,023
3,579
1,699
1,944
6,079
52,169
0
W
Kukulkan
QUIQUEXD222
Kukulkan
16,136
1,648
0
4,590
12,368
5,842
2,976
5,448
6,920
105,094
0
L
Agni
10,192
440
0
483
13,935
6,280
0
9,245
4,602
56,727
0
L
5,284
1,192
0
1,985
16,555
6,245
0
4,074
12,376
0
52,071
L
Medusa
darude302
Medusa
4,044
1,129
0
1,716
10,176
3,543
0
3,204
6,782
0
50,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
38,164
551
Minions Killed
400
0
Camps Cleared
0
1,820,944
Distance Traveled
1,702,175
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,318
462
117
7
0
339,574
4
W
Mulan
10,091
561
84
5
0
364,996
1
L
Ymir
6,166
343
22
1
0
299,871
5
W
Odin
10,285
571
139
8
0
371,521
3
W
Bastet
10,226
568
78
4
0
416,966
0
W
Baron Samedi
8,759
487
91
5
0
311,555
2
W
Kukulkan
11,071
615
159
9
0
355,906
1
L
Agni
9,004
500
102
6
0
332,289
2
L
Pele
6,903
384
66
4
0
373,454
3
L
Medusa
7,773
432
93
5
0
356,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role