Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TheBabyDuckers
Sol
Level 26
God Stats
5W - 8L
1,244 SR
Queue Stats
10W - 26L
1,187 Elo+
Party 3
Skadi
Skadi
nikzero
Skadi
Level 84
God Stats
18W - 12L
1,551 SR
Queue Stats
169W - 167L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
parzzz
Kumbhakarna
Level 69
God Stats
14W - 14L
1,475 SR
Queue Stats
169W - 178L
1,361 Elo+
Party 1
Nemesis
Nemesis
vvxnus
Nemesis
Level 66
God Stats
5W - 14L
1,192 SR
Queue Stats
102W - 108L
1,344 Elo+
Party 3
Team Averages
Level 63
1,393 SR
1,370 Elo+

VS

Team Averages
Level 65
1,448 SR
1,353 Elo+
Tsukuyomi
Tsukuyomi
Chrisboiii
Tsukuyomi
Level 85
God Stats
2W - 6L
1,528 SR
Queue Stats
74W - 91L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
MGMPower
Cthulhu
Level 63
God Stats
2W - 6L
1,222 SR
Queue Stats
94W - 130L
1,342 Elo+
Party 2
Izanami
Izanami
Mertonia
Izanami
Level 47
God Stats
1W - 1L
1,701 SR
Queue Stats
31W - 46L
1,278 Elo+
Solo
Scylla
Scylla
yellohaze
Scylla
Level 28
God Stats
17W - 24L
1,345 SR
Queue Stats
39W - 53L
1,335 Elo+
Party 2
Jormungandr
Jormungandr
Куинси
Jormungandr
Level 104
God Stats
2W - 4L
1,446 SR
Queue Stats
24W - 25L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 4 / 7
9,826
468
11,259
20,308
17,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
5 / 0 / 6
11,372
542
16,197
13,858
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
nikzero
Skadi
18
6 / 3 / 4
11,641
554
23,228
16,788
7,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
parzzz
Kumbhakarna
14
0 / 1 / 13
9,934
473
5,711
22,088
26,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
vvxnus
Nemesis
18
6 / 0 / 3
10,921
520
7,207
17,606
9,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chrisboiii
Tsukuyomi
15
3 / 4 / 1
9,413
448
15,767
20,388
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MGMPower
Cthulhu
15
2 / 1 / 2
9,573
456
9,357
17,547
19,916
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Mertonia
Izanami
16
2 / 4 / 1
9,675
461
11,091
14,680
5,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
yellohaze
Scylla
14
0 / 5 / 2
8,850
421
12,195
12,292
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Куинси
Jormungandr
14
1 / 4 / 4
9,380
447
14,233
24,276
27,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
8
8
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
4
7
1.13
L
Tsukuyomi
Chrisboiii
Tsukuyomi
3
4
1
0.88
L
Cthulhu
MGMPower
Cthulhu
2
1
2
3
L
Izanami
Mertonia
Izanami
2
4
1
0.63
W
5
0
6
8
W
Skadi
nikzero
Skadi
6
3
4
2.67
W
Kumbhakarna
parzzz
Kumbhakarna
0
1
13
6.5
W
Nemesis
vvxnus
Nemesis
6
0
3
7.5
L
Scylla
yellohaze
Scylla
0
5
2
0.2
L
Jormungandr
Куинси
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,602
Damage
62,643
90,648
Taken
89,183
67,689
Mitigated
66,123
25,167
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,259
2,286
703
5,476
20,308
17,205
1,009
8,914
11,394
0
57,138
L
Tsukuyomi
Chrisboiii
Tsukuyomi
15,767
3,262
0
7,964
20,388
9,267
0
4,702
15,686
0
82,724
L
Cthulhu
MGMPower
Cthulhu
9,357
529
338
3,012
17,547
19,916
816
3,233
14,314
62,521
0
L
Izanami
Mertonia
Izanami
11,091
6,395
0
4,891
14,680
5,320
1,126
2,930
11,750
0
74,812
W
16,197
4,113
443
6,983
13,858
6,539
2,103
6,738
7,120
90,753
0
W
Skadi
nikzero
Skadi
23,228
11,332
0
2,270
16,788
7,903
3,010
6,575
10,213
0
122,401
W
Kumbhakarna
parzzz
Kumbhakarna
5,711
1,110
0
5,014
22,088
26,476
626
8,499
13,589
25,058
0
W
Nemesis
vvxnus
Nemesis
7,207
2,904
588
3,690
17,606
9,566
701
5,059
12,547
0
94,897
L
Scylla
yellohaze
Scylla
12,195
643
0
2,523
12,292
4,485
0
5,635
6,657
69,005
0
L
Jormungandr
Куинси
Jormungandr
14,233
4,105
245
5,226
24,276
27,135
0
5,408
18,868
54,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
46,891
579
Minions Killed
522
0
Camps Cleared
0
2,086,687
Distance Traveled
1,918,514
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,826
468
87
4
0
380,249
3
L
Tsukuyomi
9,413
448
112
5
0
413,609
5
L
Cthulhu
9,573
456
105
5
0
432,091
1
L
Izanami
9,675
461
127
6
0
353,245
5
W
Sol
11,372
542
145
7
0
427,699
5
W
Skadi
11,641
554
189
9
0
373,029
7
W
Kumbhakarna
9,934
473
30
1
0
427,750
3
W
Nemesis
10,921
520
128
6
0
477,960
0
L
Scylla
8,850
421
111
5
0
350,883
0
L
Jormungandr
9,380
447
67
3
0
368,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role