Player Matchup

Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold III
 
Freya
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold V
KnockOnce4Fun
Janus
Gold V
Level 62
God Stats
1W - 3L
1,362 SR
Queue Stats
18W - 18L
1,557 MMR
Party 2
Atlas
Atlas
Gold II
RaZoX144
Atlas
Gold II
Level 155
God Stats
25W - 20L
1,673 SR
Queue Stats
395W - 414L
1,591 MMR
Solo
Da Ji
Da Ji
Gold V
Tnetennba1
Da Ji
Gold V
Level 43
God Stats
2W - 4L
1,452 SR
Queue Stats
18W - 18L
1,557 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,497 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,528 SR
1,554 MMR
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
BBY77000
Thanatos
Gold I
Level 95
God Stats
17W - 12L
1,644 SR
Queue Stats
112W - 110L
1,586 MMR
Solo
Serqet
Serqet
Gold III
Krigannes
Serqet
Gold III
Level 145
God Stats
23W - 17L
1,647 SR
Queue Stats
154W - 165L
1,568 MMR
Solo
Ra
Ra
Gold III
anribero
Ra
Gold III
Level 58
God Stats
1W - 0L
1,182 SR
Queue Stats
26W - 21L
1,567 MMR
Solo
Cthulhu
Cthulhu
Gold IV
fleshgordon27
Cthulhu
Gold IV
Level 151
God Stats
6W - 4L
1,668 SR
Queue Stats
60W - 55L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 3 / 1
6,476
540
5,196
9,795
5,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
 
Freya
11
1 / 2 / 0
6,186
516
5,743
6,209
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 0 / 2
6,161
513
5,010
5,397
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
RaZoX144
Atlas
9
2 / 1 / 1
5,998
500
4,291
8,318
6,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
9
0 / 3 / 1
5,545
462
1,944
10,836
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CupidGaneshaBellonaNemesisMercury

VS

Bans
KaliPeleChaacIzanamiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 0 / 0
6,408
534
3,822
7,417
2,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
BBY77000
Thanatos
13
5 / 1 / 0
7,578
632
8,845
8,263
4,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Krigannes
Serqet
10
1 / 1 / 0
5,938
495
1,505
7,734
2,661
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,766
564
6,095
8,090
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
0 / 2 / 2
6,139
512
4,352
8,502
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
9
9
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
1
0.5
L
Freya
 
Freya
1
2
0
0.5
W
Jing Wei
 
Jing Wei
2
0
0
2
W
Thanatos
BBY77000
Thanatos
5
1
0
5
L
1
0
2
2
W
Serqet
Krigannes
Serqet
1
1
0
1
L
Atlas
RaZoX144
Atlas
2
1
1
2.5
L
Da Ji
0
3
1
0.17
W
1
1
1
1.5
W
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
24,619
40,555
Taken
40,006
18,933
Mitigated
19,341
16,275
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,196
1,429
0
5,040
9,795
5,311
0
250
9,479
0
40,864
L
Freya
 
Freya
5,743
1,618
0
2,201
6,209
2,265
0
1,131
5,038
44,448
0
W
Jing Wei
 
Jing Wei
3,822
2,938
0
3,577
7,417
2,676
0
4,524
2,703
0
41,889
W
Thanatos
BBY77000
Thanatos
8,845
3,318
0
10,633
8,263
4,941
0
0
8,263
0
47,817
L
5,010
1,202
0
2,000
5,397
2,182
0
3,767
1,520
46,309
0
W
Serqet
Krigannes
Serqet
1,505
294
0
1,122
7,734
2,661
0
1,127
6,553
0
39,240
L
Atlas
RaZoX144
Atlas
4,291
1,333
435
2,960
8,318
6,033
0
4,109
4,071
15,176
0
L
Da Ji
1,944
855
0
3,639
10,836
3,142
0
852
9,934
0
39,275
W
6,095
1,101
222
3,192
8,090
3,406
0
4,316
3,604
52,190
0
W
Cthulhu
4,352
823
0
1,122
8,502
5,657
0
4,372
3,839
25,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
32,829
338
Minions Killed
419
0
Camps Cleared
0
1,167,206
Distance Traveled
1,245,371
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,476
540
73
6
0
239,703
3
L
Freya
6,186
516
93
8
0
218,367
3
W
Jing Wei
6,408
534
81
7
0
241,801
1
W
Thanatos
7,578
632
103
9
0
265,886
3
L
Janus
6,161
513
96
8
0
242,315
3
W
Serqet
5,938
495
84
7
0
271,770
5
L
Atlas
5,998
500
14
1
0
242,631
5
L
Da Ji
5,545
462
62
5
0
224,190
3
W
Ra
6,766
564
102
9
0
219,267
6
W
Cthulhu
6,139
512
49
4
0
246,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role