Player Matchup

Gilgamesh
Gilgamesh
JEWSLAYER2000
Gilgamesh
Level 27
God Stats
1W - 0L
1,477 SR
Queue Stats
36W - 13L
1,659 Elo+
Party 1
Raijin
Raijin
JaIIu
Raijin
Level 120
God Stats
6W - 1L
1,662 SR
Queue Stats
206W - 171L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
Sysiässä
Guan Yu
Level 122
God Stats
5W - 2L
1,528 SR
Queue Stats
50W - 23L
1,662 Elo+
Party 1
Team Averages
Level 90
1,556 SR
1,642 Elo+

VS

Team Averages
Level 95
1,644 SR
1,459 Elo+
Hercules
Hercules
DaniTheBon
Hercules
Level 128
God Stats
2W - 2L
1,315 SR
Queue Stats
21W - 23L
1,414 Elo+
Solo
Loki
Loki
HeisenbergNr1
Loki
Level 3
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 4L
1,466 Elo+
Party 2
Zeus
Zeus
LimboThorem
Zeus
Level 153
God Stats
1W - 2L
1,805 SR
Queue Stats
95W - 97L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JEWSLAYER2000
Gilgamesh
11
1 / 2 / 4
7,039
704
3,918
8,232
5,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
JaIIu
Raijin
13
5 / 0 / 3
8,136
814
7,379
5,191
2,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Guan Yu
Sysiässä
Guan Yu
11
2 / 0 / 6
7,714
771
3,258
8,173
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaniTheBon
Hercules
9
1 / 2 / 1
6,021
602
2,527
6,634
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 4 / 0
5,805
581
1,529
6,274
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

10
0 / 2 / 1
5,978
598
6,130
4,052
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaniTheBon
Hercules
1
2
1
0.75
L
1
4
0
0.25
W
Gilgamesh
JEWSLAYER2000
Gilgamesh
1
2
4
1.5
W
Raijin
JaIIu
Raijin
5
0
3
6.5
L
0
2
1
0.25
W
Guan Yu
Sysiässä
Guan Yu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,555
Damage
10,186
21,596
Taken
16,960
13,072
Mitigated
8,096
10,361
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaniTheBon
Hercules
2,527
775
0
2,115
6,634
4,610
0
2,792
3,842
0
7,582
L
1,529
420
0
150
6,274
2,197
0
3,183
3,091
0
4,293
W
Gilgamesh
JEWSLAYER2000
Gilgamesh
3,918
913
643
1,960
8,232
5,167
305
2,035
5,941
0
14,246
W
Raijin
JaIIu
Raijin
7,379
549
0
2,784
5,191
2,143
483
1,768
3,269
39,268
0
L
6,130
712
0
0
4,052
1,289
0
1,404
2,648
22,329
0
W
Guan Yu
Sysiässä
Guan Yu
3,258
477
1,722
3,252
8,173
5,762
616
2,135
5,724
0
14,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
17,804
128
Minions Killed
75
9
Camps Cleared
1
581,929
Distance Traveled
510,291
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,021
602
8
1
0
183,057
3
L
Loki
5,805
581
9
1
0
168,466
2
W
Gilgamesh
7,039
704
27
3
2
190,229
3
W
Raijin
8,136
814
80
8
4
185,227
4
L
Zeus
5,978
598
58
6
1
158,768
5
W
Guan Yu
7,714
771
21
2
3
206,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role