Player Matchup

Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Knakers
Chang'e
Level 123
God Stats
1W - 0L
1,338 SR
Queue Stats
11W - 15L
1,522 Elo+
Party 1
Bacchus
Bacchus
MonFoto
Bacchus
Level 138
God Stats
1W - 0L
1,378 SR
Queue Stats
37W - 32L
1,580 Elo+
Party 2
Medusa
Medusa
TpuTaTyH
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,563 Elo+
Party 2
Chaac
Chaac
VatakatMazafaka
Chaac
Level 128
God Stats
2W - 1L
1,727 SR
Queue Stats
18W - 18L
1,664 Elo+
Party 1
Team Averages
Level 114
1,489 SR
1,566 Elo+

VS

Team Averages
Level 119
1,521 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
BloodyThall
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 173L
1,570 Elo+
Party 3
Ra
Ra
gercius
Ra
Level 116
God Stats
4W - 4L
1,603 SR
Queue Stats
335W - 390L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
11 / 3 / 18
10,386
944
12,832
7,905
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chang'e
Knakers
Chang'e
14
2 / 4 / 18
8,903
809
7,071
12,573
9,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MonFoto
Bacchus
17
4 / 2 / 23
10,277
934
9,704
19,059
16,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
TpuTaTyH
Medusa
17
8 / 2 / 18
10,059
914
20,790
10,846
5,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

18
9 / 1 / 21
10,398
945
15,567
28,413
18,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 5 / 4
8,906
810
9,729
12,945
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
 
Geb
14
1 / 7 / 8
7,842
713
10,093
18,933
17,452
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
 
Tsukuyomi
12
0 / 9 / 3
6,677
607
10,695
14,583
5,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
12
1 / 7 / 6
7,330
666
9,502
11,706
7,936
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
5 / 6 / 2
9,271
843
6,765
12,507
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
34
34
Kills
11
12
Deaths
34
98
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
3
18
6.67
L
Izanami
 
Izanami
4
5
4
1.2
L
Geb
 
Geb
1
7
8
0.71
L
Tsukuyomi
 
Tsukuyomi
0
9
3
0.17
L
Serqet
1
7
6
0.57
W
Chang'e
Knakers
Chang'e
2
4
18
2.75
W
Bacchus
MonFoto
Bacchus
4
2
23
7.75
W
Medusa
TpuTaTyH
Medusa
8
2
18
8.5
W
9
1
21
19.5
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,964
Damage
46,784
78,796
Taken
70,674
53,222
Mitigated
43,466
44,205
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,832
2,020
1,341
868
7,905
3,332
1,701
1,763
5,854
23,353
0
L
Izanami
 
Izanami
9,729
4,408
1,098
2,052
12,945
6,254
23
5,780
7,165
0
27,596
L
Geb
 
Geb
10,093
670
527
1,750
18,933
17,452
0
6,104
12,829
14,670
0
L
Tsukuyomi
 
Tsukuyomi
10,695
2,696
726
1,447
14,583
5,905
0
5,728
8,855
0
18,408
L
Serqet
9,502
1,454
1,272
896
11,706
7,936
0
6,004
5,702
0
9,048
W
Chang'e
Knakers
Chang'e
7,071
716
6,735
4,419
12,573
9,230
80
4,984
7,163
14,782
0
W
Bacchus
MonFoto
Bacchus
9,704
740
1,309
7,386
19,059
16,518
360
4,452
14,021
17,041
0
W
Medusa
TpuTaTyH
Medusa
20,790
8,200
2,235
2,695
10,846
5,200
3,857
1,816
9,030
0
40,466
W
15,567
1,840
2,318
14,899
28,413
18,942
528
3,843
24,354
0
24,225
L
6,765
144
2,119
2,475
12,507
5,919
0
5,991
6,516
19,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
40,026
120
Minions Killed
90
0
Camps Cleared
0
1,094,895
Distance Traveled
905,686
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,386
944
22
2
0
192,309
1
L
Izanami
8,906
810
37
3
0
192,844
0
L
Geb
7,842
713
9
1
0
182,561
3
L
Tsukuyomi
6,677
607
12
1
0
180,729
0
L
Serqet
7,330
666
0
0
0
176,625
4
W
Chang'e
8,903
809
15
1
0
203,977
0
W
Bacchus
10,277
934
14
1
0
216,696
0
W
Medusa
10,059
914
50
5
0
220,711
0
W
Chaac
10,398
945
19
2
0
261,202
0
L
Ra
9,271
843
32
3
0
172,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role