Player Matchup

Neith
Neith
Darkness_Nora_
Neith
Level 5
God Stats
3W - 4L
1,294 SR
Queue Stats
6W - 7L
1,159 Elo+
Party 1
King Arthur
King Arthur
HowHenny
King Arthur
Level 35
God Stats
14W - 14L
1,365 SR
Queue Stats
146W - 204L
1,338 Elo+
Solo
Nu Wa
Nu Wa
Tkay-BeaTz
Nu Wa
Level 156
God Stats
1W - 0L
1,300 SR
Queue Stats
16W - 10L
1,461 Elo+
Party 1
Team Averages
Level 65
1,320 SR
1,319 Elo+

VS

Team Averages
Level 48
1,378 SR
1,280 Elo+
Baron Samedi
Baron Samedi
ATS FLUX
Baron Samedi
Level 64
God Stats
0W - 2L
1,274 SR
Queue Stats
62W - 65L
1,353 Elo+
Party 2
Nike
Nike
NIOI PANTSU
Nike
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,155 Elo+
Party 2
Charybdis
Charybdis
Wharlight1
Charybdis
Level 44
God Stats
22W - 28L
1,359 SR
Queue Stats
183W - 256L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,172
678
7,183
8,815
3,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
HowHenny
King Arthur
14
2 / 6 / 4
10,335
689
5,140
17,245
11,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
17
4 / 1 / 3
11,547
770
16,926
9,733
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATS FLUX
Baron Samedi
17
5 / 2 / 3
10,712
714
11,718
18,623
15,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 4 / 5
10,243
683
11,559
15,023
10,798
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Wharlight1
Charybdis
5
0 / 1 / 1
7,551
503
141
2,648
881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
7
Kills
10
10
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ATS FLUX
Baron Samedi
5
2
3
3.25
W
1
3
6
1.33
W
King Arthur
HowHenny
King Arthur
2
6
4
0.67
L
5
4
5
1.88
W
Nu Wa
4
1
3
5.5
L
Charybdis
Wharlight1
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
23,418
35,793
Taken
36,294
18,952
Mitigated
26,779
861
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ATS FLUX
Baron Samedi
11,718
766
1,282
2,273
18,623
15,100
188
10,583
8,040
55,863
0
W
7,183
2,738
0
0
8,815
3,664
450
3,510
5,305
0
29,515
W
King Arthur
HowHenny
King Arthur
5,140
1,278
0
0
17,245
11,526
165
5,701
11,544
0
19,017
L
11,559
2,004
0
0
15,023
10,798
1,050
4,723
10,300
0
33,917
W
Nu Wa
16,926
3,825
0
861
9,733
3,762
1,242
3,235
6,498
66,647
0
L
Charybdis
Wharlight1
Charybdis
141
52
0
140
2,648
881
0
2,149
499
0
3,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
28,506
166
Minions Killed
131
8
Camps Cleared
5
782,634
Distance Traveled
533,602
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,712
714
74
5
2
240,149
2
W
Neith
10,172
678
53
4
1
257,875
0
W
King Arthur
10,335
689
17
1
1
255,883
6
L
Nike
10,243
683
47
3
2
275,708
0
W
Nu Wa
11,547
770
96
6
6
268,876
2
L
Charybdis
7,551
503
10
1
1
17,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role