Player Matchup

Eset
Eset
AwakenOkami
Eset
Level 109
God Stats
3W - 5L
1,239 SR
Queue Stats
261W - 221L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Azdaroth
Morgan Le Fay
Level 109
God Stats
0W - 5L
1,561 SR
Queue Stats
8W - 10L
1,181 Elo+
Solo
Rama
Rama
B1llme
Rama
Level 106
God Stats
8W - 12L
1,470 SR
Queue Stats
245W - 257L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Schneil
Cu Chulainn
Level 87
God Stats
1W - 5L
1,305 SR
Queue Stats
117W - 108L
1,521 Elo+
Solo
Thor
Thor
TheHollowWorld
Thor
Level 136
God Stats
3W - 7L
1,658 SR
Queue Stats
196W - 156L
1,573 Elo+
Party 1
Team Averages
Level 109
1,446 SR
1,462 Elo+

VS

Team Averages
Level 127
1,616 SR
1,412 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BOMPyro
Nemesis
Level 132
God Stats
1W - 0L
1,734 SR
Queue Stats
8W - 11L
1,138 Elo+
Party 2
Sylvanus
Sylvanus
MoBiFuRy
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
SeanLandDGeorge
Danzaburou
Level 127
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 3L
1,225 Elo+
Party 2
Baron Samedi
Baron Samedi
joseluu98
Baron Samedi
Level 63
God Stats
1W - 0L
1,644 SR
Queue Stats
36W - 33L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
9,172
437
7,637
19,168
12,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Azdaroth
Morgan Le Fay
17
3 / 1 / 6
10,861
517
16,331
13,896
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
B1llme
Rama
15
0 / 7 / 5
9,310
443
6,999
17,102
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Schneil
Cu Chulainn
18
2 / 3 / 3
11,438
545
16,959
23,142
23,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 6 / 4
10,874
518
11,724
19,546
8,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
5 / 2 / 2
13,069
622
14,449
24,103
17,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
BOMPyro
Nemesis
18
7 / 1 / 5
11,817
563
11,272
15,409
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
MoBiFuRy
Sylvanus
15
4 / 3 / 15
10,692
509
9,389
19,264
24,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
SeanLandDGeorge
Danzaburou
17
4 / 4 / 9
11,938
568
14,505
14,626
7,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
joseluu98
Baron Samedi
18
4 / 4 / 6
11,412
543
17,837
16,834
10,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
13
Kills
24
24
Deaths
14
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
2
3
L
1
7
7
0.64
L
Morgan Le Fay
Azdaroth
Morgan Le Fay
3
1
6
6
L
Rama
B1llme
Rama
0
7
5
0.36
W
Nemesis
BOMPyro
Nemesis
7
1
5
9.5
W
Sylvanus
MoBiFuRy
Sylvanus
4
3
15
3.83
L
Cu Chulainn
Schneil
Cu Chulainn
2
3
3
1.17
W
Danzaburou
SeanLandDGeorge
Danzaburou
4
4
9
2.13
L
7
6
4
1.5
W
Baron Samedi
joseluu98
Baron Samedi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,650
Damage
67,452
92,854
Taken
90,236
58,223
Mitigated
67,231
21,003
Healing
34,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,449
2,986
0
12,131
24,103
17,922
684
2,025
22,036
0
134,544
L
7,637
924
808
2,494
19,168
12,283
35
7,019
12,149
35,934
0
L
Morgan Le Fay
Azdaroth
Morgan Le Fay
16,331
832
0
3,675
13,896
7,179
168
5,544
8,352
71,894
0
L
Rama
B1llme
Rama
6,999
5,641
0
4,498
17,102
6,472
1,223
3,673
13,429
0
79,489
W
Nemesis
BOMPyro
Nemesis
11,272
7,061
0
3,101
15,409
6,920
304
4,135
10,891
0
128,671
W
Sylvanus
MoBiFuRy
Sylvanus
9,389
1,704
2,957
6,018
19,264
24,344
0
5,293
13,763
24,126
0
L
Cu Chulainn
Schneil
Cu Chulainn
16,959
2,317
0
4,548
23,142
23,956
0
6,547
16,595
128
107,029
W
Danzaburou
SeanLandDGeorge
Danzaburou
14,505
7,276
0
3,555
14,626
7,204
1,507
4,008
10,484
0
104,802
L
11,724
2,705
0
4,980
19,546
8,333
0
4,443
15,103
0
77,701
W
Baron Samedi
joseluu98
Baron Samedi
17,837
1,495
1,298
5,374
16,834
10,841
532
8,340
8,093
95,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,655
Gold Earned
58,928
620
Minions Killed
709
0
Camps Cleared
0
1,883,430
Distance Traveled
2,008,439
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,069
622
224
11
0
396,594
5
L
Eset
9,172
437
47
2
0
368,141
5
L
Morgan Le Fay
10,861
517
139
7
0
408,001
3
L
Rama
9,310
443
131
6
0
362,220
7
W
Nemesis
11,817
563
146
7
0
483,817
1
W
Sylvanus
10,692
509
22
1
0
391,731
5
L
Cu Chulainn
11,438
545
183
9
0
350,583
8
W
Danzaburou
11,938
568
172
8
0
386,260
10
L
Thor
10,874
518
120
6
0
394,485
2
W
Baron Samedi
11,412
543
145
7
0
350,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role