Player Matchup

Hercules
Hercules
Martinez973
Hercules
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,715 Elo+
Party 1
Artemis
Artemis
Skolas993
Artemis
Level 56
God Stats
2W - 3L
1,374 SR
Queue Stats
10W - 29L
1,336 Elo+
Solo
Ah Puch
Ah Puch
muzruk43
Ah Puch
Level 105
God Stats
0W - 1L
1,205 SR
Queue Stats
3W - 1L
1,611 Elo+
Party 1
Team Averages
Level 99
1,360 SR
1,554 Elo+

VS

Team Averages
Level 88
1,444 SR
1,342 Elo+
Sol
Sol
EleçtráLÍght
Sol
Level 127
God Stats
5W - 5L
1,560 SR
Queue Stats
97W - 110L
1,369 Elo+
Solo
Chaac
Chaac
PrettyLordJ
Chaac
Level 61
God Stats
56W - 80L
1,308 SR
Queue Stats
458W - 660L
1,256 Elo+
Solo
Lancelot
Lancelot
vLORD DEADPOOLv
Lancelot
Level 76
God Stats
365W - 339L
1,466 SR
Queue Stats
771W - 870L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Martinez973
Hercules
15
2 / 3 / 0
11,181
621
12,793
29,679
37,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Skolas993
Artemis
16
1 / 8 / 1
10,515
584
12,977
20,583
10,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
muzruk43
Ah Puch
14
0 / 6 / 3
10,271
571
14,412
13,992
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
12,255
681
24,791
14,692
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 1 / 11
12,016
668
11,283
23,736
22,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
18
12 / 2 / 4
13,703
761
20,113
22,149
16,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
17
17
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Hercules
Martinez973
Hercules
2
3
0
0.67
W
1
1
11
6.5
L
Artemis
Skolas993
Artemis
1
8
1
0.19
L
Ah Puch
muzruk43
Ah Puch
0
6
3
0.25
W
Lancelot
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,182
Damage
56,187
64,254
Taken
60,577
54,155
Mitigated
46,573
13,497
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,791
8,672
0
7,979
14,692
7,033
1,113
4,586
10,106
61,218
4,688
L
Hercules
Martinez973
Hercules
12,793
5,359
375
9,031
29,679
37,399
0
12,275
17,404
0
29,773
W
11,283
2,712
480
9,282
23,736
22,851
973
5,493
18,243
0
45,175
L
Artemis
Skolas993
Artemis
12,977
4,728
0
2,468
20,583
10,291
160
5,756
14,827
0
52,747
L
Ah Puch
muzruk43
Ah Puch
14,412
542
0
1,623
13,992
6,465
96
4,662
9,330
44,399
0
W
Lancelot
20,113
3,514
0
5,518
22,149
16,689
768
5,219
16,930
0
40,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
37,974
149
Minions Killed
189
4
Camps Cleared
8
883,658
Distance Traveled
1,073,179
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,255
681
90
5
1
349,927
1
L
Hercules
11,181
621
15
1
0
322,236
2
W
Chaac
12,016
668
62
3
2
354,340
0
L
Artemis
10,515
584
70
4
3
278,063
4
L
Ah Puch
10,271
571
64
4
1
283,359
0
W
Lancelot
13,703
761
37
2
5
368,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role