Player Matchup

Ymir
Ymir
Appllees
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 2
Chang'e
Chang'e
KMCL10
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,476 Elo+
Party 2
Loki
Loki
KingMattSlater
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,397 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,407 Elo+

VS

Team Averages
Level 75
1,630 SR
1,477 Elo+
Bellona
Bellona
Asimes
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,432 Elo+
Party 1
Izanami
Izanami
HilfMirDoch
Izanami
Level 27
God Stats
18W - 7L
1,639 SR
Queue Stats
29W - 28L
1,421 Elo+
Party 1
Scylla
Scylla
KriticalSergi
Scylla
Level 158
God Stats
3W - 1L
1,751 SR
Queue Stats
116W - 106L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 3
6,892
689
3,340
12,884
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
KMCL10
Chang'e
11
1 / 4 / 2
6,602
660
5,241
11,459
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 1
6,715
672
2,737
5,820
2,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asimes
Bellona
12
3 / 1 / 6
7,980
798
6,713
5,872
5,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
HilfMirDoch
Izanami
11
2 / 2 / 5
7,424
742
8,038
6,204
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 5
8,419
842
11,065
3,778
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
3
0.5
W
Bellona
Asimes
Bellona
3
1
6
6
W
Izanami
HilfMirDoch
Izanami
2
2
5
2.25
L
Chang'e
KMCL10
Chang'e
1
4
2
0.5
L
2
2
1
1.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,318
Damage
25,816
30,163
Taken
15,854
16,921
Mitigated
9,695
8,070
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,340
521
0
2,251
12,884
10,694
0
4,236
8,648
9,994
0
W
Bellona
Asimes
Bellona
6,713
1,635
563
546
5,872
5,316
308
3,066
2,806
0
14,243
W
Izanami
HilfMirDoch
Izanami
8,038
6,020
0
1,168
6,204
2,761
1,024
4,006
2,198
0
27,979
L
Chang'e
KMCL10
Chang'e
5,241
812
1,733
3,680
11,459
4,173
0
3,931
7,528
20,511
0
L
2,737
226
0
406
5,820
2,054
0
3,125
2,695
0
9,160
W
11,065
2,624
0
926
3,778
1,618
809
1,784
1,994
38,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
23,823
63
Minions Killed
138
2
Camps Cleared
7
502,324
Distance Traveled
567,741
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,892
689
17
2
0
159,461
2
W
Bellona
7,980
798
16
2
1
207,902
4
W
Izanami
7,424
742
55
6
2
169,613
0
L
Chang'e
6,602
660
39
4
1
182,568
3
L
Loki
6,715
672
7
1
1
160,295
2
W
Scylla
8,419
842
67
7
4
190,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role