Player Matchup

Izanami
Izanami
Esia
Izanami
Level 127
God Stats
7W - 3L
1,691 SR
Queue Stats
134W - 70L
1,747 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Holmprof
Kumbhakarna
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 167L
1,659 Elo+
Party 2
Scylla
Scylla
Karup
Scylla
Level 126
God Stats
23W - 20L
1,604 SR
Queue Stats
150W - 90L
1,707 Elo+
Party 2
Thanatos
Thanatos
Zoophy
Thanatos
Level 131
God Stats
9W - 2L
1,845 SR
Queue Stats
132W - 78L
1,737 Elo+
Party 2
Sun Wukong
Sun Wukong
imVogue
Sun Wukong
Level 148
God Stats
5W - 1L
1,570 SR
Queue Stats
131W - 92L
1,653 Elo+
Party 2
Team Averages
Level 137
1,642 SR
1,701 Elo+

VS

Team Averages
Level 123
1,735 SR
1,581 Elo+
Ishtar
Ishtar
M16PROdigyZ
Ishtar
Level 129
God Stats
2W - 3L
1,586 SR
Queue Stats
387W - 380L
1,499 Elo+
Solo
Anubis
Anubis
OWHarmony
Anubis
Level 128
God Stats
17W - 14L
1,738 SR
Queue Stats
328W - 320L
1,649 Elo+
Party 1
Hercules
Hercules
SoloOrCraig
Hercules
Level 89
God Stats
4W - 2L
1,706 SR
Queue Stats
137W - 118L
1,531 Elo+
Solo
Yemoja
Yemoja
Suphi
Yemoja
Level 129
God Stats
1W - 1L
1,772 SR
Queue Stats
97W - 79L
1,596 Elo+
Solo
Thanatos
Thanatos
TazerND
Thanatos
Level 141
God Stats
1W - 1L
1,873 SR
Queue Stats
311W - 309L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Esia
Izanami
19
1 / 2 / 10
11,759
560
11,469
15,721
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Holmprof
Kumbhakarna
16
3 / 1 / 14
10,724
511
7,240
18,906
19,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Karup
Scylla
20
11 / 0 / 6
13,194
628
20,603
7,809
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Zoophy
Thanatos
16
5 / 2 / 10
10,548
502
9,919
15,084
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
imVogue
Sun Wukong
16
2 / 4 / 5
10,292
490
12,824
23,870
17,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
0 / 2 / 3
10,087
480
12,085
14,488
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
OWHarmony
Anubis
17
4 / 5 / 0
11,215
534
9,849
15,842
8,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
SoloOrCraig
Hercules
17
2 / 3 / 2
11,353
541
14,853
24,128
29,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Suphi
Yemoja
13
1 / 3 / 4
9,398
448
6,739
17,837
14,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TazerND
Thanatos
14
2 / 9 / 2
9,231
440
4,927
22,030
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
22
Kills
9
9
Deaths
22
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Esia
Izanami
1
2
10
3
W
Kumbhakarna
Holmprof
Kumbhakarna
3
1
14
10
W
Scylla
Karup
Scylla
11
0
6
14
L
Ishtar
0
2
3
0.75
L
Anubis
OWHarmony
Anubis
4
5
0
0.8
L
Hercules
SoloOrCraig
Hercules
2
3
2
1
L
Yemoja
Suphi
Yemoja
1
3
4
1
L
Thanatos
TazerND
Thanatos
2
9
2
0.33
W
Thanatos
Zoophy
Thanatos
5
2
10
5
W
Sun Wukong
imVogue
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,055
Damage
48,453
81,390
Taken
94,325
54,612
Mitigated
66,047
39,325
Healing
41,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Esia
Izanami
11,469
7,811
0
6,937
15,721
6,166
2,670
3,885
11,836
0
125,650
W
Kumbhakarna
Holmprof
Kumbhakarna
7,240
551
532
6,680
18,906
19,468
352
5,346
12,845
35,576
0
W
Scylla
Karup
Scylla
20,603
3,059
449
2,997
7,809
3,549
773
1,318
6,491
124,095
0
L
Ishtar
12,085
7,598
0
4,594
14,488
5,601
1,012
1,168
13,320
0
106,195
L
Anubis
OWHarmony
Anubis
9,849
1,578
0
5,886
15,842
8,424
169
7,024
8,818
101,177
0
L
Hercules
SoloOrCraig
Hercules
14,853
3,428
0
9,010
24,128
29,071
402
5,140
18,988
0
95,953
L
Yemoja
Suphi
Yemoja
6,739
1,497
4,522
5,309
17,837
14,228
99
8,000
9,837
26,948
0
L
Thanatos
TazerND
Thanatos
4,927
363
0
11,871
22,030
8,723
0
7,326
14,704
0
47,187
W
Thanatos
Zoophy
Thanatos
9,919
2,064
0
13,777
15,084
7,738
1,897
3,392
11,692
0
84,628
W
Sun Wukong
imVogue
Sun Wukong
12,824
2,586
0
7,953
23,870
17,691
687
2,647
21,223
0
78,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,517
Gold Earned
51,284
699
Minions Killed
606
0
Camps Cleared
0
2,074,079
Distance Traveled
1,891,573
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,759
560
219
10
0
382,695
7
W
Kumbhakarna
10,724
511
40
2
0
424,263
7
W
Scylla
13,194
628
198
9
0
435,801
7
L
Ishtar
10,087
480
156
7
0
373,851
10
L
Anubis
11,215
534
182
9
0
327,100
5
L
Hercules
11,353
541
159
8
0
404,668
4
L
Yemoja
9,398
448
30
1
0
384,802
12
L
Thanatos
9,231
440
79
4
0
401,152
4
W
Thanatos
10,548
502
116
6
0
427,250
9
W
Sun Wukong
10,292
490
126
6
0
404,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role