Player Matchup

Hera
Hera
Awsome 1236840
Hera
Level 64
God Stats
7W - 4L
1,659 SR
Queue Stats
8W - 10L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
CrystalFarnir
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,741 Elo+
Party 2
Jormungandr
Jormungandr
Drag Medic
Jormungandr
Level 160
God Stats
1W - 0L
1,442 SR
Queue Stats
17W - 10L
1,721 Elo+
Party 2
Horus
Horus
OsakaiiOG
Horus
Level 66
God Stats
23W - 19L
1,482 SR
Queue Stats
86W - 114L
1,366 Elo+
Party 2
Charybdis
Charybdis
rexy6911
Charybdis
Level 158
God Stats
3W - 2L
1,387 SR
Queue Stats
455W - 429L
1,538 Elo+
Party 2
Team Averages
Level 93
1,494 SR
1,571 Elo+

VS

Team Averages
Level 61
1,450 SR
1,419 Elo+
Heimdallr
Heimdallr
EDW_09-HOT
Heimdallr
Level 67
God Stats
3W - 8L
1,499 SR
Queue Stats
166W - 176L
1,489 Elo+
Party 3
Janus
Janus
HoriBle_gEnji_69
Janus
Level 87
God Stats
0W - 9L
1,253 SR
Queue Stats
279W - 269L
1,458 Elo+
Party 3
Set
Set
a_swagger_jman
Set
Level 24
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 3
Geb
Geb
jojo-thetireman
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,361 Elo+
Party 1
Mercury
Mercury
xKILLA_GT_2000
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 379L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,508
551
2,425
5,159
1,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
CrystalFarnir
Kukulkan
9
0 / 2 / 5
6,160
616
5,108
6,473
2,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Drag Medic
Jormungandr
12
1 / 1 / 1
7,022
702
4,742
7,707
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
OsakaiiOG
Horus
11
7 / 0 / 0
7,219
722
5,849
7,445
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
rexy6911
Charybdis
11
3 / 1 / 2
6,333
633
7,018
8,131
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EDW_09-HOT
Heimdallr
10
3 / 2 / 1
5,745
575
4,179
6,960
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 2
5,640
564
5,578
6,573
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
4,495
450
3,053
6,451
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 2
4,906
491
1,279
7,805
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 2
5,357
536
3,662
8,687
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
7
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Kukulkan
CrystalFarnir
Kukulkan
0
2
5
1.25
W
Jormungandr
Drag Medic
Jormungandr
1
1
1
1.5
L
Heimdallr
EDW_09-HOT
Heimdallr
3
2
1
1.75
L
2
3
2
1
W
Horus
OsakaiiOG
Horus
7
0
0
7
L
1
1
1
1.5
L
0
1
2
1
W
Charybdis
rexy6911
Charybdis
3
1
2
4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
17,751
34,915
Taken
36,476
17,940
Mitigated
16,371
9,298
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,425
1,055
164
109
5,159
1,912
1,158
1,864
3,045
26,364
0
W
Kukulkan
CrystalFarnir
Kukulkan
5,108
781
989
1,252
6,473
2,167
390
1,845
4,502
34,444
0
W
Jormungandr
Drag Medic
Jormungandr
4,742
1,961
0
489
7,707
7,341
176
0
7,707
48,122
0
L
Heimdallr
EDW_09-HOT
Heimdallr
4,179
2,456
0
1,723
6,960
2,329
0
1,311
5,649
0
36,815
L
5,578
352
0
1,060
6,573
2,021
152
1,997
4,576
38,946
0
W
Horus
OsakaiiOG
Horus
5,849
2,403
249
2,053
7,445
3,975
0
1,549
5,720
0
40,496
L
3,053
1,414
0
1,023
6,451
4,732
0
4,426
2,025
0
12,232
L
1,279
122
0
764
7,805
5,022
0
3,138
4,667
8,816
0
W
Charybdis
rexy6911
Charybdis
7,018
4,116
0
3,993
8,131
2,545
337
1,023
7,084
0
38,902
L
3,662
1,870
0
160
8,687
2,267
0
1,403
7,284
0
32,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
26,143
338
Minions Killed
211
0
Camps Cleared
0
999,957
Distance Traveled
1,021,222
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,508
551
52
5
0
208,861
2
W
Kukulkan
6,160
616
59
6
0
188,838
0
W
Jormungandr
7,022
702
97
10
0
190,536
0
L
Heimdallr
5,745
575
54
5
0
197,537
1
L
Janus
5,640
564
74
7
0
181,526
0
W
Horus
7,219
722
61
6
0
235,250
0
L
Set
4,495
450
15
2
0
199,224
0
L
Geb
4,906
491
11
1
0
218,291
1
W
Charybdis
6,333
633
69
7
0
176,472
2
L
Mercury
5,357
536
57
6
0
224,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role