Player Matchup

Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GojidloPlayers
Ares
Level 44
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Janus
Janus
Grishnakt
Janus
Level 64
God Stats
18W - 22L
1,337 SR
Queue Stats
197W - 208L
1,388 Elo+
Party 3
Bastet
Bastet
SicklyPsicho
Bastet
Level 47
God Stats
4W - 7L
1,367 SR
Queue Stats
146W - 136L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
istir
Danzaburou
Level 84
God Stats
1W - 1L
1,423 SR
Queue Stats
136W - 125L
1,521 Elo+
Party 2
Team Averages
Level 55
1,473 SR
1,506 Elo+

VS

Team Averages
Level 68
1,418 SR
1,490 Elo+
Vamana
Vamana
AmberDeku
Vamana
Level 29
God Stats
4W - 0L
1,377 SR
Queue Stats
35W - 26L
1,612 Elo+
Party 4
Olorun
Olorun
BigOlPete
Olorun
Level 128
God Stats
2W - 2L
1,618 SR
Queue Stats
131W - 123L
1,543 Elo+
Party 4
Artio
Artio
ConqRah
Artio
Level 106
God Stats
6W - 9L
1,372 SR
Queue Stats
360W - 397L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PyotrGrifovich
Tsukuyomi
Level 33
God Stats
10W - 4L
1,500 SR
Queue Stats
92W - 94L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
TROYnick
Nu Wa
Level 46
God Stats
5W - 2L
1,223 SR
Queue Stats
91W - 115L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 0
6,875
491
5,420
14,255
13,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 4 / 2
6,133
438
4,425
11,402
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Grishnakt
Janus
14
2 / 1 / 3
7,910
565
7,074
6,535
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
12
4 / 1 / 1
7,362
526
7,852
11,582
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
istir
Danzaburou
11
1 / 5 / 3
6,580
470
7,875
12,983
5,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AmberDeku
Vamana
11
0 / 1 / 7
7,561
540
5,202
15,280
10,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
BigOlPete
Olorun
13
6 / 1 / 3
8,365
598
14,455
11,171
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
ConqRah
Artio
14
2 / 0 / 0
8,698
621
10,048
11,862
10,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
PyotrGrifovich
Tsukuyomi
11
2 / 4 / 1
6,877
491
4,382
11,723
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
TROYnick
Nu Wa
13
2 / 2 / 2
8,024
573
3,578
5,016
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
12
12
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Vamana
AmberDeku
Vamana
0
1
7
3.5
W
Olorun
BigOlPete
Olorun
6
1
3
7.5
W
Artio
ConqRah
Artio
2
0
0
2
L
1
4
2
0.5
L
Janus
Grishnakt
Janus
2
1
3
3.5
W
Tsukuyomi
PyotrGrifovich
Tsukuyomi
2
4
1
0.63
L
Bastet
4
1
1
4.5
W
Nu Wa
TROYnick
Nu Wa
2
2
2
1.5
L
Danzaburou
istir
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
37,665
56,757
Taken
55,052
34,714
Mitigated
31,399
19,015
Healing
24,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,420
1,888
0
4,663
14,255
13,151
0
7,534
6,109
0
49,219
W
Vamana
AmberDeku
Vamana
5,202
2,007
2,297
5,087
15,280
10,279
108
3,360
11,826
0
32,261
W
Olorun
BigOlPete
Olorun
14,455
7,933
561
5,871
11,171
4,655
985
2,665
8,452
67,252
0
W
Artio
ConqRah
Artio
10,048
1,840
263
5,804
11,862
10,176
0
731
11,061
60,068
0
L
4,425
312
0
1,681
11,402
8,686
105
5,438
5,964
17,769
0
L
Janus
Grishnakt
Janus
7,074
726
0
2,743
6,535
2,802
21
3,451
3,046
67,536
0
W
Tsukuyomi
PyotrGrifovich
Tsukuyomi
4,382
428
0
3,759
11,723
4,622
0
1,689
9,966
0
40,084
L
Bastet
7,852
2,324
0
6,182
11,582
4,431
368
3,287
8,245
0
49,093
W
Nu Wa
TROYnick
Nu Wa
3,578
565
0
570
5,016
1,667
708
2,533
2,248
56,395
0
L
Danzaburou
istir
Danzaburou
7,875
4,509
0
3,746
12,983
5,644
217
7,671
5,312
0
42,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
39,525
386
Minions Killed
466
0
Camps Cleared
0
1,359,267
Distance Traveled
1,349,737
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,875
491
97
7
0
254,288
0
W
Vamana
7,561
540
51
4
0
270,823
5
W
Olorun
8,365
598
102
7
0
248,527
2
W
Artio
8,698
621
133
10
0
252,995
1
L
Ares
6,133
438
19
1
0
258,617
0
L
Janus
7,910
565
122
9
0
296,999
3
W
Tsukuyomi
6,877
491
63
5
0
310,798
2
L
Bastet
7,362
526
76
5
0
292,768
4
W
Nu Wa
8,024
573
117
8
0
266,594
4
L
Danzaburou
6,580
470
72
5
0
256,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role