Player Matchup

Nu Wa
Nu Wa
deathmatch1
Nu Wa
Level 47
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 3L
1,632 Elo+
Party 1
Bakasura
Bakasura
ravenzawa12
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
zeussdragon
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1
Team Averages
Level 35
1,566 SR
1,544 Elo+

VS

Team Averages
Level 96
1,496 SR
1,333 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Darkness_Nora_
Neith
Level 5
God Stats
3W - 4L
1,205 SR
Queue Stats
6W - 7L
1,073 Elo+
Party 2
Scylla
Scylla
Tkay-BeaTz
Scylla
Level 156
God Stats
3W - 0L
1,784 SR
Queue Stats
16W - 10L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
7,265
519
5,465
11,401
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ravenzawa12
Bakasura
11
0 / 6 / 0
7,774
555
1,849
12,138
6,428
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
zeussdragon
Sun Wukong
12
0 / 3 / 0
7,539
539
2,633
8,650
3,690
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 0 / 10
10,632
759
12,051
11,344
4,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 0 / 9
9,638
688
2,780
3,103
1,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Tkay-BeaTz
Scylla
16
7 / 0 / 8
10,794
771
13,317
7,324
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
17
17
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
10
12
W
3
0
9
7.5
W
Scylla
Tkay-BeaTz
Scylla
7
0
8
11
L
0
8
0
0
L
Bakasura
ravenzawa12
Bakasura
0
6
0
0
L
Sun Wukong
zeussdragon
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,947
Damage
28,148
32,189
Taken
21,771
13,374
Mitigated
8,566
1,977
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,051
2,152
201
2,114
11,344
4,647
1,030
2,362
8,532
0
41,357
W
2,780
1,121
0
963
3,103
1,301
430
939
1,972
0
30,342
W
Scylla
Tkay-BeaTz
Scylla
13,317
949
109
2,646
7,324
2,618
951
1,888
5,107
54,892
0
L
5,465
1,210
0
238
11,401
3,256
0
4,743
6,658
13,656
0
L
Bakasura
ravenzawa12
Bakasura
1,849
1,654
0
1,518
12,138
6,428
0
4,848
7,290
0
12,334
L
Sun Wukong
zeussdragon
Sun Wukong
2,633
404
0
221
8,650
3,690
0
4,048
4,602
0
16,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
31,064
93
Minions Killed
202
3
Camps Cleared
10
600,768
Distance Traveled
759,731
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,632
759
53
4
3
267,510
2
W
Neith
9,638
688
68
5
0
240,653
0
W
Scylla
10,794
771
81
6
7
251,568
3
L
Nu Wa
7,265
519
16
1
1
142,273
4
L
Bakasura
7,774
555
39
3
2
229,598
0
L
Sun Wukong
7,539
539
38
3
0
228,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role