Player Matchup

Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Platinum I
 
Freya
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
Dewrán
Sol
Platinum IV
Level 141
God Stats
0W - 1L
1,138 SR
Queue Stats
43W - 38L
1,962 MMR
Party 2
Aphrodite
Aphrodite
Platinum I
Jąndroid
Aphrodite
Platinum I
Level 101
God Stats
0W - 2L
1,341 SR
Queue Stats
183W - 190L
1,940 MMR
Solo
Fenrir
Fenrir
Platinum III
OTSS
Fenrir
Platinum III
Level 135
God Stats
0W - 1L
1,222 SR
Queue Stats
148W - 136L
1,771 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,340 SR
1,734 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,692 SR
1,838 MMR
Rama
Rama
Gold I
Clonestarvader
Rama
Gold I
Level 128
God Stats
4W - 2L
1,860 SR
Queue Stats
106W - 91L
1,761 MMR
Solo
Geb
Geb
Platinum II
IAlfynI
Geb
Platinum II
Level 155
God Stats
12W - 11L
1,708 SR
Queue Stats
78W - 68L
1,985 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
LuyQ
Yu Huang
Platinum III
Level 160
God Stats
19W - 13L
1,617 SR
Queue Stats
145W - 136L
1,789 MMR
Party 1
Serqet
Serqet
Platinum V
TheSerqet
Serqet
Platinum V
Level 160
God Stats
123W - 127L
1,607 SR
Queue Stats
633W - 623L
1,780 MMR
Solo
Hades
Hades
Platinum III
scorehun99
Hades
Platinum III
Level 99
God Stats
26W - 12L
1,667 SR
Queue Stats
174W - 172L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 3 / 3
12,396
517
19,884
22,861
11,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
 
Freya
18
3 / 7 / 1
11,459
477
12,669
24,561
11,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
20
2 / 2 / 2
12,474
520
11,675
20,092
12,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Jąndroid
Aphrodite
4
0 / 1 / 1
6,589
275
0
1,652
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
OTSS
Fenrir
15
1 / 5 / 5
10,207
425
8,115
27,551
27,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MercuryLokiAh Muzen CabAtlas

VS

Bans
JanusDa JiCharybdisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 3
13,972
582
20,813
26,066
12,647
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
17
1 / 1 / 11
12,119
505
6,964
20,024
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
LuyQ
Yu Huang
18
4 / 2 / 8
12,452
519
22,320
16,109
8,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
TheSerqet
Serqet
19
2 / 4 / 5
12,270
511
8,869
20,509
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
20
3 / 1 / 4
13,298
554
11,317
17,891
14,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
18
18
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
3
3
2.83
L
Freya
 
Freya
3
7
1
0.5
W
8
5
3
1.9
L
Sol
2
2
2
1.5
W
Geb
1
1
11
6.5
L
Aphrodite
Jąndroid
Aphrodite
0
1
1
0.5
W
Yu Huang
LuyQ
Yu Huang
4
2
8
4
L
Fenrir
OTSS
Fenrir
1
5
5
0.7
W
Serqet
TheSerqet
Serqet
2
4
5
1.13
W
Hades
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,343
Damage
70,283
96,717
Taken
100,599
62,761
Mitigated
70,645
23,809
Healing
39,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
19,884
7,411
0
933
22,861
11,082
0
10,529
11,458
0
129,190
L
Freya
 
Freya
12,669
3,381
0
9,667
24,561
11,135
0
8,556
15,843
92,145
0
W
20,813
18,088
0
12,300
26,066
12,647
7,470
8,651
17,076
0
152,313
L
Sol
11,675
4,226
0
9,893
20,092
12,637
1,627
8,089
11,868
109,582
11,016
W
Geb
6,964
686
0
3,151
20,024
24,732
436
4,609
14,700
27,704
0
L
Aphrodite
Jąndroid
Aphrodite
0
0
270
154
1,652
695
0
1,578
74
1,548
0
W
Yu Huang
LuyQ
Yu Huang
22,320
1,652
446
4,481
16,109
8,596
2,099
2,493
13,580
112,936
0
L
Fenrir
OTSS
Fenrir
8,115
2,440
0
2,892
27,551
27,212
96
11,849
15,280
311
34,915
W
Serqet
TheSerqet
Serqet
8,869
2,001
0
6,044
20,509
9,948
0
3,033
17,436
0
89,531
W
Hades
11,317
976
1,232
12,068
17,891
14,722
131
4,223
13,625
117,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
64,111
593
Minions Killed
795
0
Camps Cleared
0
1,785,655
Distance Traveled
2,216,808
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,396
517
189
8
0
471,145
2
L
Freya
11,459
477
143
6
0
377,392
1
W
Rama
13,972
582
221
9
0
349,957
3
L
Sol
12,474
520
197
8
0
415,658
5
W
Geb
12,119
505
28
1
0
507,135
10
L
Aphrodite
6,589
275
2
0
0
78,593
0
W
Yu Huang
12,452
519
174
7
0
469,547
1
L
Fenrir
10,207
425
62
3
0
442,867
6
W
Serqet
12,270
511
130
5
0
495,240
7
W
Hades
13,298
554
242
10
0
394,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role