Player Matchup

Chang'e
Chang'e
JSONez
Chang'e
Level 157
God Stats
1W - 3L
1,269 SR
Queue Stats
526W - 550L
1,586 Elo+
Solo
Skadi
Skadi
JuztDino
Skadi
Level 136
God Stats
1W - 1L
1,424 SR
Queue Stats
31W - 32L
1,580 Elo+
Solo
Hercules
Hercules
Kountd0wn
Hercules
Level 149
God Stats
1W - 2L
1,502 SR
Queue Stats
52W - 45L
1,576 Elo+
Party 2
Freya
Freya
dabigd89
Freya
Level 149
God Stats
1W - 3L
1,637 SR
Queue Stats
152W - 168L
1,573 Elo+
Solo
Hades
Hades
victoriа
Hades
Level 88
God Stats
1W - 2L
1,465 SR
Queue Stats
128W - 95L
1,592 Elo+
Party 2
Team Averages
Level 136
1,459 SR
1,582 Elo+

VS

Team Averages
Level 141
1,652 SR
1,643 Elo+
Yu Huang
Yu Huang
ConsumePollo
Yu Huang
Level 160
God Stats
1W - 0L
1,756 SR
Queue Stats
28W - 19L
1,712 Elo+
Party 1
Sylvanus
Sylvanus
DeanTheChief
Sylvanus
Level 158
God Stats
2W - 0L
1,704 SR
Queue Stats
24W - 9L
1,813 Elo+
Party 1
Discordia
Discordia
Decital
Discordia
Level 158
God Stats
10W - 6L
1,769 SR
Queue Stats
518W - 514L
1,522 Elo+
Solo
Chaac
Chaac
LeroyJenkins_LPG
Chaac
Level 119
God Stats
3W - 4L
1,415 SR
Queue Stats
262W - 286L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
netsuun
Sun Wukong
Level 109
God Stats
4W - 3L
1,617 SR
Queue Stats
279W - 304L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JSONez
Chang'e
20
5 / 6 / 13
12,631
574
23,870
30,657
17,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
JuztDino
Skadi
20
7 / 6 / 13
13,222
601
35,485
26,491
12,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Kountd0wn
Hercules
20
5 / 3 / 16
15,071
685
32,738
51,293
52,115
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
dabigd89
Freya
20
2 / 5 / 14
12,730
579
19,932
28,608
13,544
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
victoriа
Hades
20
5 / 10 / 12
13,467
612
14,286
33,923
38,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ConsumePollo
Yu Huang
20
9 / 2 / 15
15,567
708
36,698
26,348
22,577
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
DeanTheChief
Sylvanus
20
6 / 6 / 15
13,836
629
18,904
31,123
28,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Discordia
Decital
Discordia
20
2 / 4 / 17
13,625
619
36,331
18,630
8,814
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 6 / 19
14,055
639
24,026
36,291
44,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
netsuun
Sun Wukong
20
10 / 7 / 16
15,792
718
34,179
40,572
40,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
112
24
Kills
30
30
Deaths
25
68
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ConsumePollo
Yu Huang
9
2
15
8.25
W
Sylvanus
DeanTheChief
Sylvanus
6
6
15
2.25
W
Discordia
Decital
Discordia
2
4
17
2.63
L
Chang'e
JSONez
Chang'e
5
6
13
1.92
L
Skadi
JuztDino
Skadi
7
6
13
2.25
L
Hercules
Kountd0wn
Hercules
5
3
16
4.33
W
3
6
19
2.08
L
Freya
dabigd89
Freya
2
5
14
1.8
W
Sun Wukong
netsuun
Sun Wukong
10
7
16
2.57
L
Hades
victoriа
Hades
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,311
Damage
150,138
170,972
Taken
152,964
134,325
Mitigated
144,474
85,393
Healing
78,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ConsumePollo
Yu Huang
36,698
3,671
3,526
7,754
26,348
22,577
2,025
8,374
17,974
77,345
0
W
Sylvanus
DeanTheChief
Sylvanus
18,904
1,252
17,747
11,757
31,123
28,320
0
8,184
22,939
22,637
0
W
Discordia
Decital
Discordia
36,331
618
1,864
3,560
18,630
8,814
2,443
6,520
12,110
63,430
0
L
Chang'e
JSONez
Chang'e
23,870
1,836
19,069
14,016
30,657
17,275
304
17,994
12,663
37,282
0
L
Skadi
JuztDino
Skadi
35,485
12,856
2,600
1,737
26,491
12,765
669
13,031
13,460
0
64,961
L
Hercules
Kountd0wn
Hercules
32,738
9,923
4,460
25,101
51,293
52,115
0
28,787
22,506
307
54,509
W
24,026
2,621
1,186
12,902
36,291
44,572
1,464
18,550
17,741
0
48,533
L
Freya
dabigd89
Freya
19,932
6,839
3,980
9,530
28,608
13,544
849
15,589
13,019
57,601
0
W
Sun Wukong
netsuun
Sun Wukong
34,179
4,482
2,038
15,697
40,572
40,191
2,013
16,767
23,805
0
64,169
L
Hades
victoriа
Hades
14,286
1,211
1,107
3,793
33,923
38,626
169
16,532
17,391
27,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,121
Gold Earned
72,875
248
Minions Killed
244
0
Camps Cleared
0
1,967,038
Distance Traveled
1,908,105
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
15,567
708
83
4
0
378,347
2
W
Sylvanus
13,836
629
6
0
0
288,158
0
W
Discordia
13,625
619
52
2
0
407,029
0
L
Chang'e
12,631
574
26
1
0
398,356
2
L
Skadi
13,222
601
50
2
0
379,795
0
L
Hercules
15,071
685
51
2
0
466,085
6
W
Chaac
14,055
639
42
2
0
445,209
0
L
Freya
12,730
579
90
4
0
363,290
0
W
Sun Wukong
15,792
718
61
3
0
389,362
0
L
Hades
13,467
612
31
1
0
359,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role