Player Matchup

Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BRDEX99
Jormungandr
Level 126
God Stats
0W - 2L
1,520 SR
Queue Stats
202W - 206L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
IAmGongaga
Heimdallr
Level 16
God Stats
0W - 2L
1,469 SR
Queue Stats
21W - 24L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
UhTrain
Cthulhu
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
11W - 20L
1,367 Elo+
Party 2
Janus
Janus
leggies
Janus
Level 37
God Stats
9W - 17L
1,467 SR
Queue Stats
17W - 26L
1,460 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,470 Elo+

VS

Team Averages
Level 89
1,551 SR
1,490 Elo+
Khepri
Khepri
Exodus477
Khepri
Level 125
God Stats
3W - 0L
1,588 SR
Queue Stats
40W - 31L
1,586 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PrivesYT
Ah Muzen Cab
Level 142
God Stats
10W - 4L
1,688 SR
Queue Stats
22W - 18L
1,417 Elo+
Party 3
Cliodhna
Cliodhna
ReeceClemo
Cliodhna
Level 147
God Stats
28W - 24L
1,514 SR
Queue Stats
184W - 179L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
UncleSteez
Zhong Kui
Level 28
God Stats
2W - 1L
1,464 SR
Queue Stats
16W - 24L
1,479 Elo+
Party 1
Shiva
Shiva
UnkindIed0ne
Shiva
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 3 / 4
8,051
474
5,279
19,238
18,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
BRDEX99
Jormungandr
14
6 / 3 / 4
8,803
518
14,310
16,794
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
IAmGongaga
Heimdallr
11
2 / 8 / 4
7,684
452
8,629
17,348
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
UhTrain
Cthulhu
11
1 / 3 / 3
7,338
432
11,697
13,093
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
leggies
Janus
15
3 / 3 / 4
8,948
526
7,505
12,343
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Exodus477
Khepri
12
2 / 4 / 13
8,444
497
6,590
17,305
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
PrivesYT
Ah Muzen Cab
15
11 / 1 / 4
9,684
570
21,980
10,675
4,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ReeceClemo
Cliodhna
14
4 / 3 / 5
8,736
514
10,323
14,573
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
UncleSteez
Zhong Kui
14
2 / 4 / 4
8,369
492
9,099
11,682
8,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
7,602
447
4,747
12,397
6,191
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
20
20
Deaths
14
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
L
Jormungandr
BRDEX99
Jormungandr
6
3
4
2.67
W
Khepri
Exodus477
Khepri
2
4
13
2.13
L
Heimdallr
IAmGongaga
Heimdallr
2
8
4
0.5
W
Ah Muzen Cab
PrivesYT
Ah Muzen Cab
11
1
4
13
W
Cliodhna
ReeceClemo
Cliodhna
4
3
5
2.17
L
Cthulhu
UhTrain
Cthulhu
1
3
3
0.83
W
Zhong Kui
UncleSteez
Zhong Kui
2
4
4
1
W
1
2
3
1.25
L
Janus
leggies
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,420
Damage
52,739
78,816
Taken
66,632
46,733
Mitigated
43,115
23,327
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,279
2,390
3,571
7,848
19,238
18,755
126
4,332
14,740
0
18,180
L
Jormungandr
BRDEX99
Jormungandr
14,310
4,460
0
4,179
16,794
9,441
0
4,222
12,190
71,573
0
W
Khepri
Exodus477
Khepri
6,590
1,249
0
1,317
17,305
17,770
433
4,789
12,319
19,524
0
L
Heimdallr
IAmGongaga
Heimdallr
8,629
3,118
0
2,591
17,348
6,617
0
3,166
14,182
0
42,740
W
Ah Muzen Cab
PrivesYT
Ah Muzen Cab
21,980
9,502
0
4,442
10,675
4,831
3,467
3,062
7,469
0
80,638
W
Cliodhna
ReeceClemo
Cliodhna
10,323
829
0
4,152
14,573
5,475
112
7,770
6,471
0
63,075
L
Cthulhu
UhTrain
Cthulhu
11,697
989
423
2,597
13,093
7,009
658
2,136
10,902
37,332
0
W
Zhong Kui
UncleSteez
Zhong Kui
9,099
887
0
2,664
11,682
8,848
460
7,659
3,687
46,810
0
W
4,747
567
466
761
12,397
6,191
955
8,518
3,174
0
31,921
L
Janus
leggies
Janus
7,505
809
0
2,118
12,343
4,911
726
1,636
10,533
69,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
42,835
383
Minions Killed
381
0
Camps Cleared
0
1,638,682
Distance Traveled
1,629,607
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,051
474
21
1
0
340,842
1
L
Jormungandr
8,803
518
111
7
0
324,211
4
W
Khepri
8,444
497
11
1
0
296,102
3
L
Heimdallr
7,684
452
68
4
0
309,290
0
W
Ah Muzen Cab
9,684
570
119
7
0
366,871
1
W
Cliodhna
8,736
514
85
5
0
379,714
1
L
Cthulhu
7,338
432
57
3
0
343,461
5
W
Zhong Kui
8,369
492
106
6
0
293,183
6
W
Shiva
7,602
447
60
4
0
293,737
0
L
Janus
8,948
526
126
7
0
320,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role