Player Matchup

Horus
Horus
Gold IV
AlexWDK
Horus
Gold IV
Level 160
God Stats
9W - 13L
1,570 SR
Queue Stats
496W - 499L
1,541 MMR
Party 1
Chronos
Chronos
Gold V
Ge77o7hechopper
Chronos
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,678 MMR
Solo
Khepri
Khepri
Gold IV
SEALTeamFour
Khepri
Gold IV
Level 44
God Stats
6W - 7L
1,775 SR
Queue Stats
72W - 83L
1,512 MMR
Solo
Artemis
Artemis
Gold III
TrolllLee
Artemis
Gold III
Level 154
God Stats
10W - 7L
1,863 SR
Queue Stats
478W - 466L
1,557 MMR
Party 1
Thanatos
Thanatos
Silver II
marcusappollo
Thanatos
Silver II
Level 68
God Stats
0W - 3L
1,527 SR
Queue Stats
16W - 13L
1,580 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,647 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,565 SR
1,567 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
Akwakwakk
Kali
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,505 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Nilessa
Guan Yu
Platinum V
Level 146
God Stats
16W - 8L
1,439 SR
Queue Stats
239W - 229L
1,678 MMR
Solo
Chernobog
Chernobog
Platinum V
Reapingpig
Chernobog
Platinum V
Level 136
God Stats
27W - 23L
1,656 SR
Queue Stats
421W - 430L
1,595 MMR
Party 2
Scylla
Scylla
Gold I
TwitchHeadless
Scylla
Gold I
Level 156
God Stats
11W - 5L
1,731 SR
Queue Stats
418W - 429L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexWDK
Horus
16
3 / 3 / 1
10,582
557
12,566
22,451
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 0
9,385
494
6,655
19,014
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
0 / 1 / 1
8,138
428
2,153
12,546
10,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
TrolllLee
Artemis
15
1 / 6 / 0
9,652
508
9,493
16,407
6,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
marcusappollo
Thanatos
11
2 / 6 / 3
8,409
443
5,752
15,298
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaPeleLancelotNemesis

VS

Bans
Yu HuangUllrKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 8
9,935
523
4,959
15,728
15,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
17
4 / 4 / 6
11,345
597
11,844
19,782
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Nilessa
Guan Yu
17
5 / 3 / 5
11,332
596
13,816
18,990
19,695
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Reapingpig
Chernobog
17
6 / 0 / 10
11,089
584
17,366
13,419
5,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 0 / 6
10,996
579
15,762
9,440
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
21
21
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
8
6
W
Kali
4
4
6
1.75
L
Horus
AlexWDK
Horus
3
3
1
1.17
L
1
5
0
0.2
W
Guan Yu
Nilessa
Guan Yu
5
3
5
2.5
W
Chernobog
Reapingpig
Chernobog
6
0
10
11
L
Khepri
0
1
1
0.5
L
Artemis
TrolllLee
Artemis
1
6
0
0.17
W
4
0
6
7
L
Thanatos
marcusappollo
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
63,747
85,716
Taken
77,359
50,473
Mitigated
52,581
27,670
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,959
757
3,061
6,135
15,728
15,203
510
2,062
13,666
20,592
0
W
Kali
11,844
7,846
0
4,455
19,782
8,179
1,665
1,865
17,726
51
95,353
L
Horus
AlexWDK
Horus
12,566
4,795
104
7,428
22,451
19,281
0
3,909
18,542
0
82,981
L
6,655
2,990
0
2,740
19,014
7,533
4,020
6,666
12,348
71,900
0
W
Guan Yu
Nilessa
Guan Yu
13,816
2,441
3,130
7,092
18,990
19,695
759
2,531
15,906
42
80,781
W
Chernobog
Reapingpig
Chernobog
17,366
11,806
0
3,780
13,419
5,846
5,260
1,688
11,731
0
79,277
L
Khepri
2,153
220
2,021
2,892
12,546
10,103
0
3,456
8,788
21,944
0
L
Artemis
TrolllLee
Artemis
9,493
5,247
0
4,534
16,407
6,810
4,835
1,949
14,458
0
80,813
W
15,762
1,620
0
1,766
9,440
3,658
6,005
3,774
5,590
102,722
0
L
Thanatos
marcusappollo
Thanatos
5,752
2,011
0
7,951
15,298
6,746
0
4,834
10,464
0
41,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
54,697
520
Minions Killed
521
0
Camps Cleared
0
1,685,315
Distance Traveled
1,841,581
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,935
523
21
1
0
323,386
4
W
Kali
11,345
597
123
6
0
417,770
3
L
Horus
10,582
557
157
8
0
351,396
4
L
Chronos
9,385
494
137
7
0
331,159
0
W
Guan Yu
11,332
596
123
6
0
351,354
1
W
Chernobog
11,089
584
102
5
0
407,383
3
L
Khepri
8,138
428
19
1
0
390,521
7
L
Artemis
9,652
508
142
7
0
296,839
6
W
Scylla
10,996
579
152
8
0
341,688
3
L
Thanatos
8,409
443
65
3
0
315,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role