Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DaltonRick
Baba Yaga
Level 29
God Stats
6W - 10L
1,338 SR
Queue Stats
16W - 26L
1,351 Elo+
Party 3
Da Ji
Da Ji
ExxtanzO
Da Ji
Level 52
God Stats
20W - 17L
1,428 SR
Queue Stats
40W - 42L
1,429 Elo+
Party 3
Thanatos
Thanatos
Seffen77
Thanatos
Level 89
God Stats
1W - 1L
1,627 SR
Queue Stats
24W - 37L
1,357 Elo+
Party 2
Artemis
Artemis
geox0r
Artemis
Level 15
God Stats
4W - 8L
1,291 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 2
Team Averages
Level 66
1,437 SR
1,399 Elo+

VS

Team Averages
Level 62
1,564 SR
1,408 Elo+
Da Ji
Da Ji
 
Da Ji
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AddictX
Ishtar
Level 40
God Stats
4W - 4L
1,777 SR
Queue Stats
56W - 71L
1,299 Elo+
Solo
Olorun
Olorun
BeastBRAVEspirit
Olorun
Level 129
God Stats
14W - 15L
1,468 SR
Queue Stats
356W - 408L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
LotteLushh
Sun Wukong
Level 52
God Stats
11W - 10L
1,574 SR
Queue Stats
90W - 136L
1,361 Elo+
Party 1
Ymir
Ymir
Nixon91
Ymir
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 175L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
11 / 0 / 6
12,698
635
28,252
18,593
8,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
DaltonRick
Baba Yaga
16
4 / 3 / 9
10,310
516
14,738
12,189
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
ExxtanzO
Da Ji
18
10 / 6 / 4
11,339
567
13,405
20,348
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Seffen77
Thanatos
13
1 / 1 / 3
8,197
410
4,229
10,655
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
geox0r
Artemis
15
3 / 4 / 4
9,180
459
14,963
12,868
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 7 / 1
8,787
439
10,604
22,789
10,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ishtar
AddictX
Ishtar
15
1 / 4 / 4
9,291
465
9,115
18,102
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 6 / 5
9,711
486
12,146
19,137
10,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LotteLushh
Sun Wukong
13
1 / 7 / 1
8,030
402
5,930
18,463
14,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Nixon91
Ymir
13
2 / 5 / 5
9,024
451
9,038
22,807
30,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
29
Kills
14
14
Deaths
29
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
6
14
L
Da Ji
 
Da Ji
4
7
1
0.64
L
Ishtar
AddictX
Ishtar
1
4
4
0.75
L
6
6
5
1.42
W
Baba Yaga
DaltonRick
Baba Yaga
4
3
9
2.83
W
Da Ji
ExxtanzO
Da Ji
10
6
4
2
L
Sun Wukong
LotteLushh
Sun Wukong
1
7
1
0.21
L
Ymir
Nixon91
Ymir
2
5
5
0.9
W
Thanatos
Seffen77
Thanatos
1
1
3
2.5
W
Artemis
geox0r
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,587
Damage
46,833
74,653
Taken
101,298
35,108
Mitigated
74,425
33,401
Healing
23,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,252
13,365
0
15,117
18,593
8,146
789
2,693
15,900
112,348
0
L
Da Ji
 
Da Ji
10,604
2,020
0
7,450
22,789
10,642
0
8,387
14,226
0
59,167
L
Ishtar
AddictX
Ishtar
9,115
3,947
0
6,418
18,102
8,442
778
4,467
13,587
0
87,630
L
12,146
5,873
568
4,701
19,137
10,615
200
9,223
9,842
55,981
7,604
W
Baba Yaga
DaltonRick
Baba Yaga
14,738
498
0
2,117
12,189
5,586
2,975
4,286
7,903
62,602
0
W
Da Ji
ExxtanzO
Da Ji
13,405
4,279
0
7,373
20,348
9,114
259
5,645
14,703
0
72,966
L
Sun Wukong
LotteLushh
Sun Wukong
5,930
682
0
3,313
18,463
14,150
0
12,362
5,559
0
49,020
L
Ymir
Nixon91
Ymir
9,038
857
0
1,457
22,807
30,576
150
7,500
15,094
38,092
0
W
Thanatos
Seffen77
Thanatos
4,229
398
0
6,309
10,655
7,201
444
1,992
8,663
0
43,260
W
Artemis
geox0r
Artemis
14,963
7,386
0
2,485
12,868
5,061
1,822
5,196
7,672
0
58,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,724
Gold Earned
44,843
496
Minions Killed
464
0
Camps Cleared
0
1,827,890
Distance Traveled
1,611,277
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,698
635
175
9
0
351,572
2
L
Da Ji
8,787
439
76
4
0
373,318
0
L
Ishtar
9,291
465
148
7
0
335,748
3
L
Olorun
9,711
486
96
5
0
327,413
4
W
Baba Yaga
10,310
516
84
4
0
371,301
0
W
Da Ji
11,339
567
99
5
0
336,065
0
L
Sun Wukong
8,030
402
99
5
0
261,861
1
L
Ymir
9,024
451
45
2
0
312,937
2
W
Thanatos
8,197
410
51
3
0
421,780
0
W
Artemis
9,180
459
87
4
0
347,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role