Player Matchup

Hera
Hera
Awsome 1236840
Hera
Level 64
God Stats
7W - 4L
1,636 SR
Queue Stats
8W - 10L
1,459 Elo+
Party 1
Neith
Neith
CrystalFarnir
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,711 Elo+
Party 1
Ares
Ares
Drag Medic
Ares
Level 160
God Stats
2W - 1L
1,513 SR
Queue Stats
17W - 10L
1,711 Elo+
Party 1
Mulan
Mulan
OsakaiiOG
Mulan
Level 66
God Stats
5W - 6L
1,369 SR
Queue Stats
86W - 114L
1,352 Elo+
Party 1
Chiron
Chiron
rexy6911
Chiron
Level 158
God Stats
9W - 9L
1,560 SR
Queue Stats
455W - 429L
1,530 Elo+
Party 1
Team Averages
Level 92
1,515 SR
1,553 Elo+

VS

Team Averages
Level 64
1,592 SR
1,462 Elo+
Chaac
Chaac
ColGordon
Chaac
Level 36
God Stats
1W - 3L
1,346 SR
Queue Stats
9W - 21L
1,433 Elo+
Solo
Hades
Hades
EDW_09-HOT
Hades
Level 67
God Stats
13W - 7L
1,699 SR
Queue Stats
166W - 176L
1,498 Elo+
Party 2
Mercury
Mercury
HoriBle_gEnji_69
Mercury
Level 87
God Stats
7W - 6L
1,550 SR
Queue Stats
279W - 269L
1,466 Elo+
Party 2
Heimdallr
Heimdallr
a_swagger_jman
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
eblas
Cernunnos
Level 105
God Stats
3W - 1L
1,866 SR
Queue Stats
80W - 93L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 4
12,486
480
15,395
14,550
7,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 3 / 9
14,158
545
23,140
25,551
13,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 5 / 8
12,540
482
17,393
30,279
45,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mulan
OsakaiiOG
Mulan
19
1 / 3 / 9
12,645
486
8,796
24,154
22,946
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
rexy6911
Chiron
19
4 / 3 / 7
12,555
483
12,670
20,455
12,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ColGordon
Chaac
16
2 / 1 / 5
11,073
426
10,936
21,399
26,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
20
7 / 3 / 4
13,930
536
20,865
23,995
18,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 6 / 4
12,781
492
14,685
25,698
12,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
a_swagger_jman
Heimdallr
17
1 / 5 / 5
10,979
422
10,270
17,373
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
eblas
Cernunnos
17
3 / 6 / 5
11,502
442
13,775
21,903
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
21
Kills
17
18
Deaths
21
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Chaac
ColGordon
Chaac
2
1
5
4.5
W
10
3
9
4.83
W
4
5
8
1.6
L
Hades
7
3
4
3
L
4
6
4
1
W
Mulan
OsakaiiOG
Mulan
1
3
9
1.83
L
Heimdallr
a_swagger_jman
Heimdallr
1
5
5
0.7
L
Cernunnos
eblas
Cernunnos
3
6
5
0.92
W
Chiron
rexy6911
Chiron
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,394
Damage
70,531
114,989
Taken
110,368
102,265
Mitigated
75,985
25,743
Healing
30,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,395
5,115
974
1,695
14,550
7,482
1,296
3,829
10,721
104,580
0
L
Chaac
ColGordon
Chaac
10,936
2,322
698
6,191
21,399
26,957
160
8,145
13,254
0
48,336
W
23,140
7,863
0
10,400
25,551
13,785
3,896
7,454
18,097
0
127,821
W
17,393
759
0
2,474
30,279
45,364
0
3,697
26,582
72,044
0
L
Hades
20,865
3,176
738
12,229
23,995
18,010
865
6,085
17,910
112,006
0
L
14,685
7,111
0
740
25,698
12,053
0
4,018
21,680
0
158,630
W
Mulan
OsakaiiOG
Mulan
8,796
2,367
0
3,457
24,154
22,946
648
5,827
18,327
152
106,770
L
Heimdallr
a_swagger_jman
Heimdallr
10,270
3,430
583
2,135
17,373
8,612
0
8,957
8,416
0
69,408
L
Cernunnos
eblas
Cernunnos
13,775
7,084
57
6,983
21,903
10,353
2,646
5,743
16,160
0
74,795
W
Chiron
rexy6911
Chiron
12,670
4,668
1,364
5,379
20,455
12,688
2,744
1,290
19,148
0
90,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,384
Gold Earned
60,265
696
Minions Killed
653
0
Camps Cleared
0
2,382,482
Distance Traveled
2,317,825
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,486
480
163
6
0
467,948
4
L
Chaac
11,073
426
59
2
0
532,629
6
W
Neith
14,158
545
148
6
0
483,569
1
W
Ares
12,540
482
65
3
0
486,341
3
L
Hades
13,930
536
185
7
0
433,438
2
L
Mercury
12,781
492
172
7
0
558,510
0
W
Mulan
12,645
486
177
7
0
484,742
0
L
Heimdallr
10,979
422
117
5
0
419,512
2
L
Cernunnos
11,502
442
120
5
0
373,736
3
W
Chiron
12,555
483
143
6
0
459,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role