Player Matchup

Jormungandr
Jormungandr
Crocodile Jim
Jormungandr
Level 127
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 12L
1,436 Elo+
Party 1
Ishtar
Ishtar
TheSquirrelToes
Ishtar
Level 26
God Stats
5W - 1L
1,640 SR
Queue Stats
19W - 9L
1,507 Elo+
Party 1
Anubis
Anubis
marethyu136
Anubis
Level 120
God Stats
3W - 2L
1,461 SR
Queue Stats
180W - 170L
1,561 Elo+
Solo
Team Averages
Level 91
1,604 SR
1,501 Elo+

VS

Team Averages
Level 45
1,576 SR
1,407 Elo+
Zhong Kui
Zhong Kui
BushDidntDoIt
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,307 Elo+
Party 2
Skadi
Skadi
HoodieKaz16
Skadi
Level 87
God Stats
19W - 19L
1,565 SR
Queue Stats
220W - 276L
1,542 Elo+
Solo
Nike
Nike
RinTheSnake
Nike
Level 45
God Stats
2W - 2L
1,663 SR
Queue Stats
3W - 10L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crocodile Jim
Jormungandr
13
1 / 0 / 7
8,698
791
7,867
10,943
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 1 / 4
7,551
686
8,117
7,269
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
7 / 3 / 1
8,721
793
11,120
8,673
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BushDidntDoIt
Zhong Kui
11
1 / 5 / 3
6,819
620
8,005
11,756
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 1
7,240
658
8,363
7,205
2,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 3
6,350
577
3,115
11,233
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BushDidntDoIt
Zhong Kui
1
5
3
0.5
W
Jormungandr
Crocodile Jim
Jormungandr
1
0
7
4.5
L
3
2
1
1.75
L
0
2
3
0.75
W
1
1
4
3
W
Anubis
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,104
Damage
19,483
26,885
Taken
30,194
15,923
Mitigated
15,217
6,603
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BushDidntDoIt
Zhong Kui
8,005
1,789
0
1,070
11,756
7,084
0
8,157
3,599
12,214
0
W
Jormungandr
Crocodile Jim
Jormungandr
7,867
2,296
0
3,049
10,943
7,971
255
4,052
6,380
33,442
0
L
8,363
2,780
0
0
7,205
2,476
0
4,218
2,987
0
27,770
L
3,115
119
0
952
11,233
5,657
0
6,612
4,621
0
8,986
W
8,117
5,433
0
523
7,269
3,073
634
1,868
5,195
0
24,208
W
Anubis
11,120
490
0
3,031
8,673
4,879
354
2,077
6,381
34,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
20,409
140
Minions Killed
78
8
Camps Cleared
2
557,398
Distance Traveled
540,447
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,819
620
18
2
1
161,425
3
W
Jormungandr
8,698
791
56
5
2
204,158
3
L
Skadi
7,240
658
43
4
1
190,905
4
L
Nike
6,350
577
17
2
0
188,117
0
W
Ishtar
7,551
686
44
4
2
185,761
1
W
Anubis
8,721
793
40
4
4
167,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role