Player Matchup

Danzaburou
Danzaburou
KingPotato5386
Danzaburou
Level 26
God Stats
9W - 10L
1,534 SR
Queue Stats
32W - 26L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
TheOneBluntMan
Ao Kuang
Level 77
God Stats
29W - 15L
1,584 SR
Queue Stats
68W - 59L
1,497 Elo+
Party 2
Athena
Athena
TrueFieldstonian
Athena
Level 80
God Stats
0W - 3L
1,353 SR
Queue Stats
36W - 30L
1,487 Elo+
Party 2
Cupid
Cupid
Tweaknelius
Cupid
Level 66
God Stats
0W - 2L
1,420 SR
Queue Stats
53W - 47L
1,500 Elo+
Party 2
Chronos
Chronos
nemocassandra
Chronos
Level 35
God Stats
5W - 6L
1,500 SR
Queue Stats
122W - 158L
1,377 Elo+
Solo
Team Averages
Level 57
1,478 SR
1,482 Elo+

VS

Team Averages
Level 79
1,456 SR
1,446 Elo+
Nemesis
Nemesis
I-Spzrow
Nemesis
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 8L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
TomBoel
Sun Wukong
Level 103
God Stats
5W - 6L
1,460 SR
Queue Stats
306W - 354L
1,398 Elo+
Party 1
Ymir
Ymir
bodglin
Ymir
Level 29
God Stats
53W - 68L
1,455 SR
Queue Stats
54W - 74L
1,378 Elo+
Party 1
Merlin
Merlin
mathieu91430
Merlin
Level 154
God Stats
40W - 33L
1,513 SR
Queue Stats
668W - 692L
1,567 Elo+
Party 3
Jing Wei
Jing Wei
space gerbils
Jing Wei
Level 71
God Stats
6W - 10L
1,350 SR
Queue Stats
195W - 228L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingPotato5386
Danzaburou
17
3 / 7 / 2
11,447
409
19,339
27,129
11,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Ao Kuang
19
9 / 11 / 1
13,556
484
23,325
40,235
19,322
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 7
11,320
404
11,392
34,143
42,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 9 / 3
11,572
413
12,933
25,153
11,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Chronos
19
1 / 6 / 3
12,353
441
12,918
28,206
13,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I-Spzrow
Nemesis
20
14 / 2 / 8
17,962
642
32,857
29,157
17,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
TomBoel
Sun Wukong
20
9 / 1 / 16
16,161
577
29,778
38,250
51,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ymir
bodglin
Ymir
18
0 / 4 / 13
13,163
470
9,667
29,454
40,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
20
12 / 2 / 6
16,770
599
32,469
19,602
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
space gerbils
Jing Wei
19
2 / 5 / 9
13,062
467
18,581
26,832
13,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
14
Kills
37
37
Deaths
14
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
I-Spzrow
Nemesis
14
2
8
9
L
Danzaburou
KingPotato5386
Danzaburou
3
7
2
0.57
L
Ao Kuang
9
11
1
0.86
W
Sun Wukong
TomBoel
Sun Wukong
9
1
16
17
L
1
4
7
1.13
L
0
9
3
0.17
W
Ymir
bodglin
Ymir
0
4
13
1.63
W
Merlin
12
2
6
7.5
L
Chronos
1
6
3
0.42
W
Jing Wei
space gerbils
Jing Wei
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,907
Damage
123,352
154,866
Taken
143,295
98,758
Mitigated
134,305
38,925
Healing
48,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
I-Spzrow
Nemesis
32,857
18,144
0
7,245
29,157
17,845
2,548
10,587
17,622
0
209,908
L
Danzaburou
KingPotato5386
Danzaburou
19,339
9,954
424
7,626
27,129
11,726
3,118
9,229
17,900
0
87,253
L
Ao Kuang
23,325
8,021
0
15,997
40,235
19,322
0
10,086
30,149
83,320
20,458
W
Sun Wukong
TomBoel
Sun Wukong
29,778
4,495
0
19,599
38,250
51,681
1,294
10,028
28,222
0
118,674
L
11,392
3,380
0
5,507
34,143
42,338
625
9,865
24,278
50,547
0
L
12,933
5,482
490
4,343
25,153
11,549
1,500
1,664
23,489
0
84,273
W
Ymir
bodglin
Ymir
9,667
2,480
1,031
6,277
29,454
40,166
0
10,411
19,043
35,392
0
W
Merlin
32,469
1,834
0
4,571
19,602
10,762
3,487
10,922
8,680
160,289
0
L
Chronos
12,918
3,771
0
4,538
28,206
13,823
0
11,365
16,841
103,960
0
W
Jing Wei
space gerbils
Jing Wei
18,581
14,329
0
10,152
26,832
13,851
6,952
6,801
20,031
0
119,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,248
Gold Earned
77,118
591
Minions Killed
787
0
Camps Cleared
0
2,418,779
Distance Traveled
2,739,814
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,962
642
212
8
0
639,212
0
L
Danzaburou
11,447
409
127
5
0
460,502
2
L
Ao Kuang
13,556
484
102
4
0
522,027
6
W
Sun Wukong
16,161
577
173
6
0
568,383
8
L
Athena
11,320
404
56
2
0
523,491
1
L
Cupid
11,572
413
128
5
0
453,147
0
W
Ymir
13,163
470
47
2
0
498,698
0
W
Merlin
16,770
599
222
8
0
521,566
1
L
Chronos
12,353
441
178
6
0
459,612
9
W
Jing Wei
13,062
467
133
5
0
511,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role