Player Matchup

Sol
Sol
Adrimadrid900
Sol
Level 130
God Stats
1W - 1L
1,457 SR
Queue Stats
39W - 36L
1,484 Elo+
Party 3
Hun Batz
Hun Batz
BARLOU
Hun Batz
Level 148
God Stats
13W - 15L
1,483 SR
Queue Stats
355W - 352L
1,531 Elo+
Party 4
Thanatos
Thanatos
SHININGF0RCE
Thanatos
Level 136
God Stats
1W - 3L
1,120 SR
Queue Stats
70W - 83L
1,504 Elo+
Solo
Horus
Horus
Tonono2001
Horus
Level 107
God Stats
3W - 0L
1,873 SR
Queue Stats
63W - 51L
1,496 Elo+
Party 3
Ymir
Ymir
nico_le_dragon
Ymir
Level 122
God Stats
2W - 2L
1,363 SR
Queue Stats
120W - 122L
1,469 Elo+
Party 4
Team Averages
Level 129
1,459 SR
1,497 Elo+

VS

Team Averages
Level 144
1,538 SR
1,493 Elo+
Fenrir
Fenrir
Aramati
Fenrir
Level 149
God Stats
22W - 13L
1,825 SR
Queue Stats
649W - 648L
1,494 Elo+
Party 2
Anubis
Anubis
Bratàc
Anubis
Level 129
God Stats
8W - 11L
1,466 SR
Queue Stats
544W - 523L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
DanTrickey1
Guan Yu
Level 146
God Stats
1W - 1L
1,412 SR
Queue Stats
97W - 84L
1,506 Elo+
Party 1
Chaac
Chaac
PastelTugBoat
Chaac
Level 147
God Stats
0W - 2L
1,433 SR
Queue Stats
96W - 90L
1,501 Elo+
Party 1
Scylla
Scylla
TF9527
Scylla
Level 149
God Stats
14W - 7L
1,553 SR
Queue Stats
786W - 780L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 9
15,294
805
50,351
29,555
17,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
BARLOU
Hun Batz
20
7 / 5 / 8
12,997
684
21,914
18,677
11,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
SHININGF0RCE
Thanatos
17
1 / 10 / 9
11,261
593
7,023
16,809
7,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
20
1 / 6 / 9
12,289
647
10,911
31,875
47,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 5 / 12
13,597
716
12,732
38,230
50,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aramati
Fenrir
19
8 / 8 / 14
12,333
649
22,472
22,885
12,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Bratàc
Anubis
20
7 / 3 / 15
12,826
675
25,544
13,267
7,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
DanTrickey1
Guan Yu
19
6 / 6 / 12
12,534
660
14,315
30,533
40,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 4 / 22
12,665
667
21,593
32,886
33,946
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
TF9527
Scylla
20
3 / 3 / 16
12,435
654
19,801
10,793
5,077
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
24
Kills
28
30
Deaths
24
47
Assists
79
Player
Kills
Deaths
Assists
KDA
W
12
4
9
4.13
L
Fenrir
Aramati
Fenrir
8
8
14
1.88
W
Hun Batz
BARLOU
Hun Batz
7
5
8
2.2
L
Anubis
Bratàc
Anubis
7
3
15
4.83
L
Guan Yu
DanTrickey1
Guan Yu
6
6
12
2
L
4
4
22
3.75
W
Thanatos
SHININGF0RCE
Thanatos
1
10
9
0.55
L
Scylla
TF9527
Scylla
3
3
16
3.67
W
Horus
1
6
9
0.92
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,931
Damage
103,725
135,146
Taken
110,364
133,999
Mitigated
100,126
56,231
Healing
49,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,351
15,212
1,072
14,380
29,555
17,147
5,851
8,027
21,528
86,130
0
L
Fenrir
Aramati
Fenrir
22,472
4,645
2,262
3,097
22,885
12,472
778
13,172
9,713
0
30,030
W
Hun Batz
BARLOU
Hun Batz
21,914
3,300
1,269
1,781
18,677
11,396
2,332
3,966
14,711
0
51,705
L
Anubis
Bratàc
Anubis
25,544
623
1,770
2,375
13,267
7,925
778
6,093
7,174
44,280
0
L
Guan Yu
DanTrickey1
Guan Yu
14,315
706
9,900
12,106
30,533
40,706
766
18,692
11,841
0
24,366
L
21,593
3,191
1,015
12,791
32,886
33,946
1,266
19,859
13,027
0
39,416
W
Thanatos
SHININGF0RCE
Thanatos
7,023
897
1,405
3,978
16,809
7,544
261
7,174
9,635
0
19,570
L
Scylla
TF9527
Scylla
19,801
1,511
2,389
1,789
10,793
5,077
1,369
5,267
5,526
41,641
0
W
Horus
10,911
3,997
8,942
12,149
31,875
47,092
196
10,847
21,028
0
19,930
W
12,732
1,196
1,335
9,920
38,230
50,820
66
15,331
22,899
24,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,438
Gold Earned
62,793
193
Minions Killed
160
0
Camps Cleared
0
1,589,813
Distance Traveled
1,602,228
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,294
805
87
5
0
292,215
0
L
Fenrir
12,333
649
17
1
0
300,797
0
W
Hun Batz
12,997
684
38
2
0
359,598
4
L
Anubis
12,826
675
38
2
0
309,124
0
L
Guan Yu
12,534
660
20
1
0
331,470
0
L
Chaac
12,665
667
39
2
0
342,386
3
W
Thanatos
11,261
593
22
1
0
320,778
2
L
Scylla
12,435
654
46
2
0
318,451
5
W
Horus
12,289
647
15
1
0
328,654
2
W
Ymir
13,597
716
31
2
0
288,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role