Player Matchup

Discordia
Discordia
Gold III
FleurMousse4
Discordia
Gold III
Level 78
God Stats
0W - 1L
1,763 SR
Queue Stats
55W - 52L
1,453 MMR
Party 1
Mercury
Mercury
Silver I
K2A Jupi
Mercury
Silver I
Level 121
God Stats
0W - 2L
1,486 SR
Queue Stats
28W - 30L
1,356 MMR
Solo
Achilles
Achilles
Gold III
Mister Corr
Achilles
Gold III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,468 MMR
Party 1
Charybdis
Charybdis
Silver I
TheEastDennis
Charybdis
Silver I
Level 127
God Stats
40W - 41L
1,542 SR
Queue Stats
64W - 60L
1,468 MMR
Solo
Cabrakan
Cabrakan
Silver I
aFrogPrince
Cabrakan
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,558 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,556 SR
1,453 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Ketatonic
Ares
Gold V
Level 159
God Stats
4W - 1L
1,651 SR
Queue Stats
179W - 186L
1,213 MMR
Party 2
Chiron
Chiron
Gold IV
SidSkinner
Chiron
Gold IV
Level 152
God Stats
7W - 12L
1,392 SR
Queue Stats
521W - 522L
1,329 MMR
Solo
Mulan
Mulan
Gold II
SuperDarkSaiyan
Mulan
Gold II
Level 138
God Stats
1W - 1L
1,282 SR
Queue Stats
58W - 51L
1,551 MMR
Solo
Susano
Susano
Gold I
bugle sniffer
Susano
Gold I
Level 66
God Stats
12W - 2L
1,954 SR
Queue Stats
42W - 33L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FleurMousse4
Discordia
18
5 / 7 / 5
12,181
451
18,332
18,043
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
K2A Jupi
Mercury
19
4 / 9 / 9
12,916
478
12,985
30,299
15,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Mister Corr
Achilles
20
3 / 3 / 3
13,478
499
19,173
31,174
31,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TheEastDennis
Charybdis
20
6 / 5 / 3
14,180
525
29,370
25,512
12,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
aFrogPrince
Cabrakan
16
2 / 4 / 7
11,414
423
12,405
34,367
56,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
UllrGuan YuCliodhnaKali

VS

Bans
BakasuraLokiChaacLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 3 / 9
13,885
514
23,220
20,100
9,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
17
1 / 8 / 8
12,459
461
11,960
30,378
33,609
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
SidSkinner
Chiron
20
2 / 1 / 7
14,473
536
13,455
23,087
10,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 6 / 9
14,077
521
21,307
40,470
42,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 2 / 7
16,215
601
39,162
24,830
13,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
20
Kills
28
28
Deaths
20
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
9
3.17
L
Discordia
FleurMousse4
Discordia
5
7
5
1.07
L
Mercury
K2A Jupi
Mercury
4
9
9
0.94
W
Ares
1
8
8
0.63
L
Achilles
Mister Corr
Achilles
3
3
3
1.5
W
Chiron
SidSkinner
Chiron
2
1
7
5.5
W
4
6
9
1.42
L
Charybdis
TheEastDennis
Charybdis
6
5
3
1.5
L
Cabrakan
aFrogPrince
Cabrakan
2
4
7
1.38
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,265
Damage
109,104
139,395
Taken
138,865
123,437
Mitigated
108,443
37,081
Healing
52,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,220
5,667
471
7,896
20,100
9,139
4,787
5,670
14,430
113,317
0
L
Discordia
FleurMousse4
Discordia
18,332
228
0
450
18,043
7,547
0
6,610
11,433
96,016
0
L
Mercury
K2A Jupi
Mercury
12,985
6,234
0
7,593
30,299
15,086
0
4,623
25,606
0
116,782
W
Ares
11,960
171
3,421
4,005
30,378
33,609
0
8,514
21,864
46,215
0
L
Achilles
Mister Corr
Achilles
19,173
5,850
0
8,704
31,174
31,658
1,938
9,368
21,599
0
118,455
W
Chiron
SidSkinner
Chiron
13,455
5,337
1,585
10,874
23,087
10,001
8,849
2,569
20,518
0
146,742
W
21,307
2,822
0
16,707
40,470
42,107
431
7,745
32,725
0
100,776
L
Charybdis
TheEastDennis
Charybdis
29,370
16,839
0
11,660
25,512
12,877
0
3,870
21,642
0
159,620
L
Cabrakan
aFrogPrince
Cabrakan
12,405
1,851
320
8,354
34,367
56,269
0
11,092
23,074
55,453
0
W
39,162
11,369
0
7,160
24,830
13,587
1,438
6,734
18,096
0
133,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,169
Gold Earned
71,109
762
Minions Killed
733
0
Camps Cleared
0
2,304,289
Distance Traveled
2,561,447
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,885
514
148
5
0
483,493
4
L
Discordia
12,181
451
143
5
0
426,905
1
L
Mercury
12,916
478
148
5
0
506,514
3
W
Ares
12,459
461
57
2
0
492,419
9
L
Achilles
13,478
499
178
7
0
482,849
1
W
Chiron
14,473
536
226
8
0
511,700
5
W
Mulan
14,077
521
161
6
0
468,510
1
L
Charybdis
14,180
525
229
8
0
426,113
6
L
Cabrakan
11,414
423
64
2
0
461,908
10
W
Susano
16,215
601
141
5
0
605,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role