Player Matchup

Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Gotteswucht
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,371 Elo+
Party 1
Sobek
Sobek
Keyo1212
Sobek
Level 158
God Stats
0W - 1L
1,346 SR
Queue Stats
163W - 176L
1,555 Elo+
Party 1
Team Averages
Level 110
1,469 SR
1,485 Elo+

VS

Team Averages
Level 108
1,560 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arcantel
Cthulhu
Level 108
God Stats
3W - 0L
1,800 SR
Queue Stats
66W - 59L
1,495 Elo+
Solo
Bacchus
Bacchus
Wolerento
Bacchus
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
160W - 142L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 3 / 6
8,135
814
11,952
6,972
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
 
Ao Kuang
13
3 / 4 / 5
7,824
782
6,154
12,734
8,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
 
Thor
12
2 / 5 / 5
7,409
741
7,207
10,276
5,064
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Poseidon
Gotteswucht
Poseidon
13
1 / 5 / 4
8,045
805
5,186
8,113
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Keyo1212
Sobek
13
2 / 4 / 4
7,618
762
6,125
13,634
13,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 1 / 14
9,541
954
13,074
8,232
4,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
 
Tiamat
16
5 / 1 / 13
8,952
895
5,841
7,417
6,406
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
 
Thanatos
15
5 / 2 / 10
8,411
841
7,484
8,875
4,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Arcantel
Cthulhu
14
3 / 3 / 16
8,382
838
14,350
13,674
12,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Wolerento
Bacchus
13
2 / 2 / 14
7,857
786
6,072
9,347
10,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
9
Kills
21
21
Deaths
9
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
6
1.33
L
Ao Kuang
 
Ao Kuang
3
4
5
1.38
L
Thor
 
Thor
2
5
5
0.9
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
14
13
W
Tiamat
 
Tiamat
5
1
13
11.5
W
Thanatos
 
Thanatos
5
2
10
5
W
Cthulhu
Arcantel
Cthulhu
3
3
16
3.67
L
Poseidon
Gotteswucht
Poseidon
1
5
4
0.6
L
Sobek
Keyo1212
Sobek
2
4
4
1
W
Bacchus
Wolerento
Bacchus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,624
Damage
46,821
51,729
Taken
47,545
34,754
Mitigated
37,981
13,999
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,952
774
616
1,149
6,972
3,700
0
5,123
1,849
29,342
0
L
Ao Kuang
 
Ao Kuang
6,154
932
1,588
4,179
12,734
8,392
0
4,537
8,197
9,371
0
L
Thor
 
Thor
7,207
1,001
481
391
10,276
5,064
0
6,281
3,995
0
9,783
W
Ah Muzen Cab
 
Ah Muzen Cab
13,074
2,751
0
2,048
8,232
4,620
714
4,837
3,395
0
29,634
W
Tiamat
 
Tiamat
5,841
754
1,623
3,058
7,417
6,406
66
5,741
1,676
17,249
0
W
Thanatos
 
Thanatos
7,484
958
1,719
7,376
8,875
4,549
107
6,215
2,660
0
12,475
W
Cthulhu
Arcantel
Cthulhu
14,350
250
2,474
2,961
13,674
12,128
100
7,711
5,963
22,304
0
L
Poseidon
Gotteswucht
Poseidon
5,186
836
369
752
8,113
3,701
0
5,003
3,110
16,767
0
L
Sobek
Keyo1212
Sobek
6,125
309
1,409
3,065
13,634
13,897
0
5,319
8,315
12,580
0
W
Bacchus
Wolerento
Bacchus
6,072
158
2,214
1,619
9,347
10,278
81
4,913
4,434
8,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
43,143
128
Minions Killed
98
0
Camps Cleared
0
953,723
Distance Traveled
1,077,216
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,135
814
49
5
0
204,743
0
L
Ao Kuang
7,824
782
12
1
0
187,406
0
L
Thor
7,409
741
12
1
0
180,936
0
W
Ah Muzen Cab
9,541
954
37
4
0
223,522
0
W
Tiamat
8,952
895
21
2
0
207,490
0
W
Thanatos
8,411
841
9
1
0
238,012
1
W
Cthulhu
8,382
838
24
2
0
197,510
0
L
Poseidon
8,045
805
40
4
0
159,209
0
L
Sobek
7,618
762
15
2
0
221,429
0
W
Bacchus
7,857
786
7
1
0
210,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role