Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Dinferno0
Kuzenbo
Level 125
God Stats
3W - 2L
1,174 SR
Queue Stats
111W - 139L
1,497 Elo+
Solo
Raijin
Raijin
JKMessy
Raijin
Level 117
God Stats
3W - 2L
1,802 SR
Queue Stats
191W - 166L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
MessysDad
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 116
1,495 SR
1,524 Elo+

VS

Team Averages
Level 25
1,403 SR
1,596 Elo+
Gilgamesh
Gilgamesh
DevilishBarbie
Gilgamesh
Level 26
God Stats
4W - 6L
1,198 SR
Queue Stats
337W - 384L
1,466 Elo+
Solo
Nu Wa
Nu Wa
GunlordRampager
Nu Wa
Level 28
God Stats
0W - 1L
1,288 SR
Queue Stats
14W - 21L
1,452 Elo+
Solo
Thoth
Thoth
SleepKills
Thoth
Level 27
God Stats
0W - 3L
1,276 SR
Queue Stats
154W - 115L
1,619 Elo+
Solo
Discordia
Discordia
Swat0089
Discordia
Level 28
God Stats
1W - 1L
1,753 SR
Queue Stats
36W - 30L
1,604 Elo+
Solo
Bakasura
Bakasura
Yungts
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
19 / 3 / 8
11,458
1,273
21,789
16,591
16,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
 
Neith
12
4 / 5 / 11
8,488
943
8,491
8,540
3,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kuzenbo
Dinferno0
Kuzenbo
15
1 / 2 / 21
9,067
1,007
5,473
14,617
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
JKMessy
Raijin
12
1 / 5 / 12
7,941
882
6,405
8,354
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
MessysDad
Heimdallr
15
3 / 3 / 15
8,853
984
8,579
7,816
3,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevilishBarbie
Gilgamesh
12
0 / 5 / 10
7,427
825
8,197
13,311
10,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 7 / 7
8,069
897
6,715
11,487
4,377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
13
7 / 5 / 3
8,076
897
8,337
8,151
3,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Swat0089
Discordia
13
4 / 6 / 4
7,945
883
7,226
11,019
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Yungts
Bakasura
11
1 / 5 / 5
6,707
745
3,843
11,768
7,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
28
Kills
15
18
Deaths
28
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
19
3
8
7.67
W
Neith
 
Neith
4
5
11
1.9
L
Gilgamesh
DevilishBarbie
Gilgamesh
0
5
10
1
W
Kuzenbo
Dinferno0
Kuzenbo
1
2
21
5.75
L
3
7
7
0.93
W
Raijin
JKMessy
Raijin
1
5
12
1.4
W
Heimdallr
MessysDad
Heimdallr
3
3
15
3.5
L
Thoth
7
5
3
1.7
L
Discordia
Swat0089
Discordia
4
6
4
1
L
Bakasura
Yungts
Bakasura
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,737
Damage
34,318
55,918
Taken
55,736
51,509
Mitigated
29,338
18,603
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
21,789
6,975
492
7,024
16,591
16,451
2,745
5,118
11,389
0
42,033
W
Neith
 
Neith
8,491
1,221
521
1,474
8,540
3,705
676
5,580
2,960
0
16,425
L
Gilgamesh
DevilishBarbie
Gilgamesh
8,197
1,202
1,753
2,062
13,311
10,769
0
4,103
9,208
0
16,167
W
Kuzenbo
Dinferno0
Kuzenbo
5,473
2,240
433
4,060
14,617
23,504
756
5,418
8,843
12,239
0
L
6,715
2,832
911
1,754
11,487
4,377
0
2,440
9,047
15,764
0
W
Raijin
JKMessy
Raijin
6,405
291
0
486
8,354
3,895
1,040
2,917
5,437
16,842
0
W
Heimdallr
MessysDad
Heimdallr
8,579
2,764
2,068
2,045
7,816
3,954
2,898
3,245
4,571
0
22,372
L
Thoth
8,337
604
208
487
8,151
3,095
0
1,398
6,753
15,982
0
L
Discordia
Swat0089
Discordia
7,226
34
0
1,518
11,019
3,880
0
959
10,060
16,605
0
L
Bakasura
Yungts
Bakasura
3,843
1,890
645
2,692
11,768
7,217
0
2,978
8,790
0
5,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
38,224
114
Minions Killed
85
0
Camps Cleared
0
901,988
Distance Traveled
924,185
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,458
1,273
35
4
0
183,559
0
W
Neith
8,488
943
16
2
0
178,355
1
L
Gilgamesh
7,427
825
15
2
0
205,904
3
W
Kuzenbo
9,067
1,007
15
2
0
195,370
0
L
Nu Wa
8,069
897
18
2
0
167,576
0
W
Raijin
7,941
882
19
2
0
159,895
0
W
Heimdallr
8,853
984
29
3
0
184,809
0
L
Thoth
8,076
897
18
2
0
179,999
1
L
Discordia
7,945
883
23
3
0
157,739
0
L
Bakasura
6,707
745
11
1
0
212,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role