Player Matchup

Baron Samedi
Baron Samedi
Bruh_Moment_3481
Baron Samedi
Level 123
God Stats
8W - 8L
1,535 SR
Queue Stats
79W - 84L
1,434 Elo+
Party 3
Lancelot
Lancelot
KezzaPlayz
Lancelot
Level 59
God Stats
9W - 8L
1,529 SR
Queue Stats
63W - 70L
1,404 Elo+
Party 3
Izanami
Izanami
SkullCapZ
Izanami
Level 85
God Stats
5W - 8L
1,438 SR
Queue Stats
24W - 48L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
Stonewall_Jack19
Sylvanus
Level 99
God Stats
14W - 17L
1,448 SR
Queue Stats
133W - 156L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
VaporCodex
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 2
Team Averages
Level 77
1,490 SR
1,411 Elo+

VS

Team Averages
Level 88
1,526 SR
1,539 Elo+
Hera
Hera
Awsome 1236840
Hera
Level 64
God Stats
7W - 4L
1,585 SR
Queue Stats
8W - 10L
1,403 Elo+
Party 1
Khepri
Khepri
CrystalFarnir
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,651 Elo+
Party 1
Sol
Sol
Drag Medic
Sol
Level 160
God Stats
3W - 0L
1,629 SR
Queue Stats
17W - 10L
1,696 Elo+
Party 1
Thanatos
Thanatos
Reel her in
Thanatos
Level 156
God Stats
13W - 8L
1,692 SR
Queue Stats
606W - 481L
1,627 Elo+
Party 1
Chang'e
Chang'e
ZANTOZNZ
Chang'e
Level 47
God Stats
10W - 4L
1,223 SR
Queue Stats
150W - 189L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bruh_Moment_3481
Baron Samedi
9
1 / 2 / 1
5,756
523
2,086
8,187
5,081
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
KezzaPlayz
Lancelot
9
1 / 3 / 1
5,830
530
2,242
7,828
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
SkullCapZ
Izanami
10
0 / 1 / 0
5,719
520
2,620
7,211
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 5 / 1
6,173
561
4,901
11,413
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
10
0 / 3 / 1
5,392
490
4,518
6,494
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,931
539
2,850
3,628
1,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 2
5,952
541
1,611
5,675
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 4
7,143
649
8,704
8,756
3,140
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Reel her in
Thanatos
12
11 / 3 / 1
7,721
702
11,811
11,391
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ZANTOZNZ
Chang'e
10
0 / 0 / 1
5,680
516
3,415
4,637
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
14
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Baron Samedi
Bruh_Moment_3481
Baron Samedi
1
2
1
0.75
W
1
1
2
2
W
2
1
4
4
L
Lancelot
KezzaPlayz
Lancelot
1
3
1
0.5
W
Thanatos
Reel her in
Thanatos
11
3
1
3.83
L
Izanami
SkullCapZ
Izanami
0
1
0
0
L
3
5
1
0.7
L
Nu Wa
0
3
1
0.17
W
Chang'e
ZANTOZNZ
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
28,391
41,133
Taken
34,087
17,484
Mitigated
14,231
9,901
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,850
1,306
0
95
3,628
1,247
774
1,935
1,513
45,774
0
L
Baron Samedi
Bruh_Moment_3481
Baron Samedi
2,086
348
664
2,866
8,187
5,081
0
3,305
4,882
18,352
0
W
1,611
80
0
1,301
5,675
3,329
0
1,079
4,546
20,173
0
W
8,704
2,479
0
5,807
8,756
3,140
1,891
3,631
5,001
55,138
0
L
Lancelot
KezzaPlayz
Lancelot
2,242
476
0
100
7,828
2,332
0
993
6,835
0
29,829
W
Thanatos
Reel her in
Thanatos
11,811
4,395
0
10,675
11,391
5,190
90
3,091
8,130
0
47,170
L
Izanami
SkullCapZ
Izanami
2,620
1,797
0
3,343
7,211
2,643
0
3,407
3,804
0
52,716
L
4,901
1,688
142
1,575
11,413
5,945
0
6,702
4,711
25,393
5,913
L
Nu Wa
4,518
996
0
1,211
6,494
1,483
705
2,173
4,321
34,515
0
W
Chang'e
ZANTOZNZ
Chang'e
3,415
188
277
3,708
4,637
1,325
78
552
4,011
35,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
32,427
304
Minions Killed
339
0
Camps Cleared
0
959,756
Distance Traveled
1,045,902
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,931
539
71
6
0
202,503
5
L
Baron Samedi
5,756
523
34
3
0
188,577
3
W
Khepri
5,952
541
24
2
0
206,205
0
W
Sol
7,143
649
101
9
0
189,309
1
L
Lancelot
5,830
530
68
6
0
262,284
0
W
Thanatos
7,721
702
74
7
0
236,965
0
L
Izanami
5,719
520
93
8
0
166,527
2
L
Sylvanus
6,173
561
42
4
0
170,377
2
L
Nu Wa
5,392
490
67
6
0
171,991
0
W
Chang'e
5,680
516
69
6
0
210,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role