Player Matchup

Nemesis
Nemesis
DEUSer
Nemesis
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,255 Elo+
Party 2
Ares
Ares
Eiizio
Ares
Level 35
God Stats
2W - 5L
1,275 SR
Queue Stats
10W - 24L
1,266 Elo+
Party 2
Rama
Rama
O4AJ0N
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,186 Elo+
Party 2
Team Averages
Level 37
1,425 SR
1,236 Elo+

VS

Team Averages
Level 62
1,253 SR
1,302 Elo+
Cthulhu
Cthulhu
Ainhoa2347
Cthulhu
Level 36
God Stats
0W - 4L
1,329 SR
Queue Stats
144W - 274L
1,268 Elo+
Party 1
Zeus
Zeus
Alejlumar34
Zeus
Level 49
God Stats
2W - 6L
1,169 SR
Queue Stats
127W - 245L
1,284 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Veerex
Morgan Le Fay
Level 101
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 14L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DEUSer
Nemesis
16
9 / 0 / 3
11,038
736
14,764
13,416
7,521
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Eiizio
Ares
15
2 / 1 / 9
10,996
733
7,485
15,941
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
O4AJ0N
Rama
15
1 / 0 / 8
9,605
640
5,465
8,776
4,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ainhoa2347
Cthulhu
14
1 / 1 / 0
9,903
660
9,084
12,511
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 9 / 1
8,336
556
9,693
13,881
3,838
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Veerex
Morgan Le Fay
13
0 / 2 / 1
8,747
583
10,497
6,307
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ainhoa2347
Cthulhu
1
1
0
1
L
0
9
1
0.06
W
Nemesis
DEUSer
Nemesis
9
0
3
10.5
W
Ares
Eiizio
Ares
2
1
9
6.5
W
Rama
O4AJ0N
Rama
1
0
8
5
L
Morgan Le Fay
Veerex
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
29,274
38,133
Taken
32,699
30,968
Mitigated
20,529
7,440
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ainhoa2347
Cthulhu
9,084
432
414
1,376
12,511
14,028
0
4,073
8,438
29,309
0
L
9,693
1,224
427
1,677
13,881
3,838
22
2,462
11,419
34,923
0
W
Nemesis
DEUSer
Nemesis
14,764
9,014
0
3,255
13,416
7,521
0
8,792
4,624
0
54,000
W
Ares
Eiizio
Ares
7,485
717
0
2,072
15,941
19,259
363
12,858
3,083
24,097
0
W
Rama
O4AJ0N
Rama
5,465
3,943
0
2,113
8,776
4,188
1,409
7,932
844
0
23,613
L
Morgan Le Fay
Veerex
Morgan Le Fay
10,497
378
123
1,149
6,307
2,663
0
1,405
4,902
29,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
26,986
148
Minions Killed
142
8
Camps Cleared
4
929,288
Distance Traveled
761,835
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,903
660
38
3
1
301,344
2
L
Zeus
8,336
556
52
3
3
221,521
1
W
Nemesis
11,038
736
71
5
7
338,206
2
W
Ares
10,996
733
25
2
1
298,602
3
W
Rama
9,605
640
52
3
0
292,480
0
L
Morgan Le Fay
8,747
583
52
3
0
238,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role