Player Matchup

Hades
Hades
DG WhoopieTang
Hades
Level 110
God Stats
28W - 9L
1,709 SR
Queue Stats
131W - 76L
1,563 Elo+
Party 1
Lancelot
Lancelot
ONURSIDE
Lancelot
Level 125
God Stats
2W - 1L
1,335 SR
Queue Stats
270W - 213L
1,526 Elo+
Party 1
King Arthur
King Arthur
OTheRatyMasterO
King Arthur
Level 115
God Stats
16W - 6L
1,748 SR
Queue Stats
278W - 215L
1,521 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,537 Elo+

VS

Team Averages
Level 72
1,518 SR
1,315 Elo+
Chaac
Chaac
DuckieTheQuack
Chaac
Level 76
God Stats
2W - 1L
1,556 SR
Queue Stats
105W - 197L
1,286 Elo+
Solo
Chang'e
Chang'e
PsychedelicBaby-
Chang'e
Level 52
God Stats
8W - 18L
1,467 SR
Queue Stats
18W - 32L
1,276 Elo+
Solo
Medusa
Medusa
michealrock77
Medusa
Level 88
God Stats
38W - 43L
1,531 SR
Queue Stats
372W - 501L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 10
14,852
782
26,643
19,798
16,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ONURSIDE
Lancelot
20
10 / 3 / 10
14,044
739
19,469
19,288
16,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
OTheRatyMasterO
King Arthur
19
1 / 3 / 20
12,864
677
14,722
22,449
26,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
11,811
622
16,649
29,841
37,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 7 / 5
11,335
597
9,511
17,088
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

18
6 / 6 / 1
14,013
738
22,122
19,761
9,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
22
Kills
8
8
Deaths
22
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
1
9
6
0.44
W
Lancelot
ONURSIDE
Lancelot
10
3
10
5
W
King Arthur
OTheRatyMasterO
King Arthur
1
3
20
3.67
L
1
7
5
0.5
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,834
Damage
48,282
61,535
Taken
66,690
59,438
Mitigated
53,735
21,819
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,643
1,504
1,380
11,097
19,798
16,903
718
2,742
17,056
76,354
0
L
16,649
1,471
471
4,557
29,841
37,838
51
11,720
18,121
0
44,586
W
Lancelot
ONURSIDE
Lancelot
19,469
2,762
0
5,441
19,288
16,349
1,138
4,567
14,721
0
52,244
W
King Arthur
OTheRatyMasterO
King Arthur
14,722
2,334
322
3,579
22,449
26,186
61
2,904
19,545
443
45,801
L
9,511
692
2,965
3,346
17,088
6,436
26
6,851
10,237
24,693
0
L
22,122
10,967
0
1,738
19,761
9,461
1,287
9,077
10,684
0
76,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
37,159
222
Minions Killed
201
13
Camps Cleared
5
1,095,827
Distance Traveled
967,730
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,852
782
108
6
5
343,468
3
L
Chaac
11,811
622
55
3
0
321,920
1
W
Lancelot
14,044
739
61
3
6
406,904
3
W
King Arthur
12,864
677
53
3
2
345,455
4
L
Chang'e
11,335
597
38
2
2
337,471
2
L
Medusa
14,013
738
108
6
3
308,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role