Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Arminiux
Chang'e
Level 82
God Stats
6W - 8L
1,514 SR
Queue Stats
571W - 631L
1,514 Elo+
Solo
Persephone
Persephone
DIADEMON
Persephone
Level 157
God Stats
10W - 8L
1,687 SR
Queue Stats
392W - 370L
1,549 Elo+
Solo
Poseidon
Poseidon
Metenite
Poseidon
Level 160
God Stats
7W - 5L
1,646 SR
Queue Stats
751W - 762L
1,496 Elo+
Solo
Bastet
Bastet
Morrie
Bastet
Level 159
God Stats
4W - 1L
1,873 SR
Queue Stats
130W - 55L
1,671 Elo+
Solo
Team Averages
Level 136
1,644 SR
1,546 Elo+

VS

Team Averages
Level 148
1,666 SR
1,598 Elo+
Amaterasu
Amaterasu
Biggushīto
Amaterasu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,290 Elo+
Solo
Fafnir
Fafnir
Jait7
Fafnir
Level 160
God Stats
2W - 3L
1,610 SR
Queue Stats
226W - 127L
1,663 Elo+
Party 1
Guan Yu
Guan Yu
LeNegS
Guan Yu
Level 160
God Stats
2W - 0L
1,491 SR
Queue Stats
293W - 187L
1,627 Elo+
Party 1
Xing Tian
Xing Tian
SerMM17
Xing Tian
Level 156
God Stats
3W - 0L
1,899 SR
Queue Stats
116W - 67L
1,663 Elo+
Party 1
Hades
Hades
Wanaldino
Hades
Level 142
God Stats
2W - 0L
1,831 SR
Queue Stats
78W - 38L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
3 / 5 / 10
11,762
692
16,533
29,963
35,378
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Arminiux
Chang'e
17
3 / 7 / 8
10,692
629
22,212
22,170
9,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
DIADEMON
Persephone
17
1 / 3 / 12
11,007
647
27,047
10,294
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Metenite
Poseidon
19
5 / 6 / 6
11,671
687
24,752
15,433
6,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Morrie
Bastet
19
4 / 6 / 11
11,684
687
21,768
22,828
17,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Biggushīto
Amaterasu
20
9 / 3 / 13
13,697
806
16,026
28,665
34,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Jait7
Fafnir
19
5 / 3 / 17
13,073
769
12,268
28,579
40,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LeNegS
Guan Yu
19
6 / 2 / 19
12,290
723
24,728
26,884
42,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
SerMM17
Xing Tian
18
2 / 4 / 16
12,194
717
12,801
27,569
33,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Wanaldino
Hades
19
5 / 4 / 18
12,470
734
22,524
26,315
22,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
110
16
Kills
27
27
Deaths
16
47
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
10
1.6
L
Chang'e
Arminiux
Chang'e
3
7
8
1
W
Amaterasu
Biggushīto
Amaterasu
9
3
13
5.17
L
Persephone
DIADEMON
Persephone
1
3
12
2.33
W
Fafnir
Jait7
Fafnir
5
3
17
4.5
W
Guan Yu
LeNegS
Guan Yu
6
2
19
7.75
L
Poseidon
Metenite
Poseidon
5
6
6
1.33
L
Bastet
Morrie
Bastet
4
6
11
1.58
W
Xing Tian
SerMM17
Xing Tian
2
4
16
2.5
W
Hades
Wanaldino
Hades
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,312
Damage
88,347
100,688
Taken
138,012
73,136
Mitigated
174,260
42,030
Healing
71,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,533
6,223
1,772
10,368
29,963
35,378
243
15,117
14,846
0
29,487
L
Chang'e
Arminiux
Chang'e
22,212
1,181
11,652
7,117
22,170
9,188
188
10,236
11,934
27,665
0
W
Amaterasu
Biggushīto
Amaterasu
16,026
4,155
4,072
8,186
28,665
34,607
2,257
15,268
13,006
461
37,827
L
Persephone
DIADEMON
Persephone
27,047
366
0
1,130
10,294
4,312
400
4,554
5,737
51,677
0
W
Fafnir
Jait7
Fafnir
12,268
3,560
1,367
6,663
28,579
40,302
941
16,970
11,149
24,656
0
W
Guan Yu
LeNegS
Guan Yu
24,728
2,892
17,623
10,081
26,884
42,775
2,025
14,046
12,400
0
35,755
L
Poseidon
Metenite
Poseidon
24,752
6,104
0
3,156
15,433
6,856
905
6,998
8,435
48,636
0
L
Bastet
Morrie
Bastet
21,768
4,203
2,800
4,035
22,828
17,402
255
10,799
12,029
0
32,999
W
Xing Tian
SerMM17
Xing Tian
12,801
841
3,701
5,251
27,569
33,669
1,325
12,231
14,962
26,863
0
W
Hades
Wanaldino
Hades
22,524
1,972
5,960
8,522
26,315
22,907
1,805
13,574
12,484
52,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
63,724
159
Minions Killed
190
0
Camps Cleared
0
1,503,469
Distance Traveled
1,624,795
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,762
692
15
1
0
314,916
2
L
Chang'e
10,692
629
19
1
0
286,835
0
W
Amaterasu
13,697
806
51
3
0
351,800
2
L
Persephone
11,007
647
48
3
0
321,702
3
W
Fafnir
13,073
769
20
1
0
312,152
2
W
Guan Yu
12,290
723
29
2
0
334,077
4
L
Poseidon
11,671
687
57
3
0
243,538
1
L
Bastet
11,684
687
20
1
0
336,478
0
W
Xing Tian
12,194
717
13
1
0
321,453
0
W
Hades
12,470
734
77
5
0
305,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role