Player Matchup

Kuzenbo
Kuzenbo
InsertJokeName
Kuzenbo
Level 44
God Stats
10W - 19L
1,310 SR
Queue Stats
77W - 92L
1,352 Elo+
Party 2
Osiris
Osiris
Mr_Lucky_37
Osiris
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 71L
1,047 Elo+
Party 1
Mercury
Mercury
Nixon91
Mercury
Level 45
God Stats
5W - 6L
1,442 SR
Queue Stats
184W - 175L
1,464 Elo+
Solo
Charybdis
Charybdis
Tordom
Charybdis
Level 67
God Stats
10W - 16L
1,437 SR
Queue Stats
279W - 321L
1,387 Elo+
Party 2
Hel
Hel
gangstakiller
Hel
Level 87
God Stats
2W - 2L
1,713 SR
Queue Stats
62W - 80L
1,329 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,316 Elo+

VS

Team Averages
Level 72
1,594 SR
1,427 Elo+
Awilix
Awilix
AddictX
Awilix
Level 40
God Stats
6W - 6L
1,645 SR
Queue Stats
56W - 71L
1,273 Elo+
Solo
Freya
Freya
DiosJota
Freya
Level 93
God Stats
2W - 0L
1,836 SR
Queue Stats
301W - 312L
1,371 Elo+
Solo
Athena
Athena
Schnauzur
Athena
Level 117
God Stats
1W - 1L
1,302 SR
Queue Stats
237W - 262L
1,462 Elo+
Party 3
Shiva
Shiva
StonkeyKong3328
Shiva
Level 46
God Stats
3W - 3L
1,656 SR
Queue Stats
66W - 64L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
alicemellow
Nu Wa
Level 64
God Stats
3W - 2L
1,533 SR
Queue Stats
13W - 9L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,848
442
7,962
19,823
29,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
0 / 6 / 0
8,246
412
7,586
19,496
16,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Nixon91
Mercury
16
0 / 9 / 0
9,449
472
6,710
18,225
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Tordom
Charybdis
14
2 / 4 / 3
8,963
448
8,527
13,209
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 1
9,092
455
17,456
18,226
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AddictX
Awilix
19
10 / 0 / 4
11,985
599
12,987
17,643
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
DiosJota
Freya
15
1 / 1 / 3
9,498
475
7,861
15,809
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
Schnauzur
Athena
17
12 / 2 / 10
11,477
574
22,761
24,496
18,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 2 / 14
10,464
523
10,207
17,046
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 1 / 10
10,246
512
13,238
9,314
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
29
29
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
AddictX
Awilix
10
0
4
12
W
Freya
DiosJota
Freya
1
1
3
2.5
L
2
4
4
1
L
Osiris
0
6
0
0
L
Mercury
Nixon91
Mercury
0
9
0
0
W
Athena
Schnauzur
Athena
12
2
10
8.5
W
1
2
14
4
L
Charybdis
Tordom
Charybdis
2
4
3
0.88
W
5
1
10
10
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,241
Damage
67,054
88,979
Taken
84,308
66,801
Mitigated
54,230
16,726
Healing
27,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AddictX
Awilix
12,987
4,366
0
9,080
17,643
8,151
0
5,951
11,692
25
114,531
W
Freya
DiosJota
Freya
7,861
3,284
0
7,194
15,809
6,286
1,884
5,259
10,550
74,540
0
L
7,962
2,997
618
1,995
19,823
29,075
338
10,962
8,570
21,788
0
L
Osiris
7,586
3,597
0
3,054
19,496
16,259
0
11,200
8,194
0
45,501
L
Mercury
Nixon91
Mercury
6,710
3,150
0
250
18,225
7,520
1,734
7,322
10,703
0
86,081
W
Athena
Schnauzur
Athena
22,761
7,627
0
1,740
24,496
18,176
41
7,329
17,167
78,319
0
W
10,207
2,035
1,818
5,048
17,046
17,747
362
6,771
10,275
52
44,433
L
Charybdis
Tordom
Charybdis
8,527
5,712
0
2,703
13,209
5,549
928
4,167
9,016
0
68,773
W
13,238
4,465
64
2,562
9,314
3,870
2,582
5,087
4,227
64,866
0
L
17,456
800
1,978
6,128
18,226
8,398
732
9,247
8,559
70,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
53,670
420
Minions Killed
533
0
Camps Cleared
0
1,798,921
Distance Traveled
1,955,778
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,985
599
148
7
0
459,068
0
W
Freya
9,498
475
127
6
0
372,787
3
L
Kuzenbo
8,848
442
16
1
0
344,956
3
L
Osiris
8,246
412
64
3
0
344,277
1
L
Mercury
9,449
472
143
7
0
390,013
1
W
Athena
11,477
574
119
6
0
408,408
4
W
Shiva
10,464
523
44
2
0
391,756
2
L
Charybdis
8,963
448
96
5
0
343,205
2
W
Nu Wa
10,246
512
95
5
0
323,759
2
L
Hel
9,092
455
101
5
0
376,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role