Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DONSPIDER
Ah Muzen Cab
Level 121
God Stats
2W - 0L
1,739 SR
Queue Stats
186W - 157L
1,585 Elo+
Party 1
Anubis
Anubis
Hubi2680
Anubis
Level 148
God Stats
12W - 14L
1,519 SR
Queue Stats
244W - 186L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
N3V3RSURRENDER
Baron Samedi
Level 121
God Stats
1W - 1L
1,517 SR
Queue Stats
237W - 213L
1,574 Elo+
Party 1
Hercules
Hercules
Ostiinator
Hercules
Level 49
God Stats
1W - 1L
1,289 SR
Queue Stats
60W - 29L
1,771 Elo+
Party 1
Arachne
Arachne
Ypsiilon
Arachne
Level 125
God Stats
4W - 1L
1,679 SR
Queue Stats
220W - 179L
1,593 Elo+
Party 1
Team Averages
Level 113
1,549 SR
1,625 Elo+

VS

Team Averages
Level 63
1,598 SR
1,438 Elo+
Bakasura
Bakasura
DonCupra
Bakasura
Level 109
God Stats
18W - 7L
1,829 SR
Queue Stats
393W - 389L
1,563 Elo+
Party 3
Baron Samedi
Baron Samedi
Flatterflünz
Baron Samedi
Level 103
God Stats
3W - 1L
1,652 SR
Queue Stats
26W - 36L
1,470 Elo+
Party 3
Eset
Eset
KanteSmiteiro
Eset
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,232 Elo+
Party 2
Bellona
Bellona
OlDirtyHa
Bellona
Level 45
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 5L
1,422 Elo+
Party 3
Ullr
Ullr
TONIMACHOBOY
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DONSPIDER
Ah Muzen Cab
20
6 / 7 / 9
18,447
595
26,402
25,286
12,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Hubi2680
Anubis
20
10 / 5 / 10
19,624
633
28,854
30,405
19,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
N3V3RSURRENDER
Baron Samedi
20
10 / 4 / 12
18,709
604
28,442
24,365
18,001
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Ostiinator
Hercules
20
4 / 3 / 21
16,457
531
19,216
38,368
49,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Ypsiilon
Arachne
20
9 / 7 / 13
18,590
600
18,043
38,092
21,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DonCupra
Bakasura
20
11 / 9 / 7
17,558
566
31,471
34,425
18,900
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Flatterflünz
Baron Samedi
20
4 / 9 / 8
14,400
465
17,059
27,972
15,906
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 11
11,384
367
6,433
25,724
21,169
Bellona
OlDirtyHa
Bellona
20
3 / 5 / 8
14,802
477
18,650
35,336
32,366
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 7 / 6
15,106
487
22,694
27,382
13,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
66
39
Kills
26
26
Deaths
39
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DONSPIDER
Ah Muzen Cab
6
7
9
1.5
L
Bakasura
DonCupra
Bakasura
11
9
7
1.61
L
Baron Samedi
Flatterflünz
Baron Samedi
4
9
8
0.89
W
Anubis
Hubi2680
Anubis
10
5
10
3
L
0
9
11
0.61
W
Baron Samedi
N3V3RSURRENDER
Baron Samedi
10
4
12
4
L
Bellona
OlDirtyHa
Bellona
3
5
8
1.4
W
Hercules
Ostiinator
Hercules
4
3
21
4.83
L
8
7
6
1.57
W
Arachne
Ypsiilon
Arachne
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,957
Damage
96,307
156,516
Taken
150,839
119,714
Mitigated
101,465
65,796
Healing
29,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DONSPIDER
Ah Muzen Cab
26,402
13,636
0
7,724
25,286
12,018
13,733
3,935
20,465
0
195,779
L
Bakasura
DonCupra
Bakasura
31,471
19,309
0
6,694
34,425
18,900
0
15,083
19,052
0
143,801
L
Baron Samedi
Flatterflünz
Baron Samedi
17,059
566
1,437
7,286
27,972
15,906
0
10,772
16,907
106,826
0
W
Anubis
Hubi2680
Anubis
28,854
1,228
0
21,144
30,405
19,465
2,173
5,751
23,720
187,726
0
L
6,433
736
602
2,813
25,724
21,169
138
8,701
16,800
32,222
0
W
Baron Samedi
N3V3RSURRENDER
Baron Samedi
28,442
1,687
1,634
9,086
24,365
18,001
1,149
3,639
19,355
187,240
0
L
Bellona
OlDirtyHa
Bellona
18,650
8,284
0
9,593
35,336
32,366
408
15,695
19,402
0
119,666
W
Hercules
Ostiinator
Hercules
19,216
5,800
0
13,869
38,368
49,029
490
6,570
26,967
0
59,247
L
22,694
10,285
0
1,223
27,382
13,124
3,264
7,106
19,955
0
131,829
W
Arachne
Ypsiilon
Arachne
18,043
11,317
0
12,339
38,092
21,201
1,027
7,194
28,981
0
176,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,827
Gold Earned
73,250
935
Minions Killed
817
0
Camps Cleared
0
2,802,134
Distance Traveled
2,719,050
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,447
595
204
7
0
544,220
0
L
Bakasura
17,558
566
227
7
0
643,482
6
L
Baron Samedi
14,400
465
163
5
0
525,295
4
W
Anubis
19,624
633
248
8
0
505,169
10
L
Eset
11,384
367
60
2
0
404,642
0
W
Baron Samedi
18,709
604
234
8
0
542,602
5
L
Bellona
14,802
477
181
6
0
612,811
3
W
Hercules
16,457
531
70
2
0
589,344
9
L
Ullr
15,106
487
186
6
0
532,820
6
W
Arachne
18,590
600
179
6
0
620,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role