Player Matchup

Bellona
Bellona
Axel_Tyfon
Bellona
Level 25
God Stats
2W - 1L
1,441 SR
Queue Stats
42W - 61L
1,361 Elo+
Solo
Ganesha
Ganesha
OtterTheGod
Ganesha
Level 26
God Stats
1W - 0L
1,747 SR
Queue Stats
40W - 32L
1,529 Elo+
Party 2
Lancelot
Lancelot
SonicBoom2o
Lancelot
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 28L
1,216 Elo+
Party 3
Bastet
Bastet
TheVVandal
Bastet
Level 44
God Stats
1W - 0L
1,256 SR
Queue Stats
31W - 32L
1,461 Elo+
Party 2
Sol
Sol
keenuvermeulen
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 55L
1,332 Elo+
Party 3
Team Averages
Level 32
1,489 SR
1,380 Elo+

VS

Team Averages
Level 36
1,501 SR
1,408 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Kvazimoda88
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,360 Elo+
Solo
Pele
Pele
colorfullcloud
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,480 Elo+
Party 1
Artemis
Artemis
mildmanneredcat
Artemis
Level 89
God Stats
1W - 2L
1,506 SR
Queue Stats
78W - 86L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
yonas388
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Axel_Tyfon
Bellona
20
13 / 5 / 9
13,438
896
15,909
23,601
26,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
OtterTheGod
Ganesha
19
0 / 3 / 22
11,995
800
23,235
33,055
29,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
SonicBoom2o
Lancelot
18
1 / 3 / 17
10,619
708
9,088
18,822
13,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
TheVVandal
Bastet
16
5 / 8 / 9
10,521
701
22,483
18,803
8,689
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 17
12,124
808
26,702
13,650
6,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 5 / 9
11,284
752
23,373
14,329
6,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kvazimoda88
Hercules
17
2 / 5 / 11
9,847
656
7,085
25,975
26,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 7 / 14
10,928
729
16,780
25,640
10,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 4 / 10
10,678
712
27,114
18,044
9,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
yonas388
Ao Kuang
16
5 / 5 / 9
10,913
728
10,975
22,057
15,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
73
25
Kills
20
20
Deaths
26
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
5
9
1.9
W
Bellona
Axel_Tyfon
Bellona
13
5
9
3.5
L
Hercules
Kvazimoda88
Hercules
2
5
11
1.5
W
Ganesha
OtterTheGod
Ganesha
0
3
22
3.67
W
Lancelot
SonicBoom2o
Lancelot
1
3
17
3.17
W
Bastet
TheVVandal
Bastet
5
8
9
1.19
L
3
7
14
1.43
W
6
1
17
14.5
L
5
4
10
2.5
L
Ao Kuang
yonas388
Ao Kuang
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,417
Damage
85,327
107,931
Taken
106,045
84,641
Mitigated
69,094
43,661
Healing
34,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
23,373
2,452
1,483
1,616
14,329
6,702
253
5,152
9,177
36,494
0
W
Bellona
Axel_Tyfon
Bellona
15,909
2,769
4,260
3,895
23,601
26,542
1,838
6,094
17,507
0
27,389
L
Hercules
Kvazimoda88
Hercules
7,085
784
842
6,580
25,975
26,523
619
14,685
11,290
0
12,097
W
Ganesha
OtterTheGod
Ganesha
23,235
763
2,339
13,033
33,055
29,210
396
11,471
21,584
47,739
0
W
Lancelot
SonicBoom2o
Lancelot
9,088
1,455
1,655
4,067
18,822
13,579
1,266
4,993
13,829
0
21,514
W
Bastet
TheVVandal
Bastet
22,483
4,698
1,560
2,168
18,803
8,689
815
7,175
11,628
0
24,539
L
16,780
1,774
1,407
6,934
25,640
10,877
1,152
12,652
12,988
0
29,592
W
26,702
8,085
3,886
6,798
13,650
6,621
5,348
4,615
9,035
60,342
0
L
27,114
8,854
2,047
2,972
18,044
9,076
1,073
9,453
8,591
0
55,041
L
Ao Kuang
yonas388
Ao Kuang
10,975
3,842
4,311
6,568
22,057
15,916
708
7,995
14,062
20,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,697
Gold Earned
53,650
155
Minions Killed
171
0
Camps Cleared
0
1,458,325
Distance Traveled
1,274,281
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,284
752
44
3
0
229,513
1
W
Bellona
13,438
896
30
2
0
294,678
2
L
Hercules
9,847
656
13
1
0
262,666
1
W
Ganesha
11,995
800
1
0
0
282,921
0
W
Lancelot
10,619
708
33
2
0
315,479
0
W
Bastet
10,521
701
11
1
0
280,596
0
L
Pele
10,928
729
22
1
0
279,977
1
W
Sol
12,124
808
80
5
0
284,651
0
L
Artemis
10,678
712
79
5
0
225,183
0
L
Ao Kuang
10,913
728
13
1
0
276,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role