Player Matchup

Neith
Neith
GoodGameWalt
Neith
Level 160
God Stats
9W - 9L
1,582 SR
Queue Stats
458W - 550L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
Haetaleigh
Zhong Kui
Level 100
God Stats
1W - 3L
1,334 SR
Queue Stats
24W - 36L
1,396 Elo+
Solo
Ymir
Ymir
Spiderm0nkey
Ymir
Level 150
God Stats
64W - 58L
1,593 SR
Queue Stats
320W - 414L
1,484 Elo+
Party 2
Team Averages
Level 137
1,503 SR
1,456 Elo+

VS

Team Averages
Level 120
1,539 SR
1,303 Elo+
Chaac
Chaac
ChronicDano
Chaac
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,080 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dannyco10s
Morgan Le Fay
Level 153
God Stats
2W - 2L
1,560 SR
Queue Stats
94W - 105L
1,574 Elo+
Solo
Thanatos
Thanatos
DemonSpåwn
Thanatos
Level 97
God Stats
1W - 3L
1,557 SR
Queue Stats
4W - 14L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
8,880
888
15,596
9,557
4,349
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Haetaleigh
Zhong Kui
12
2 / 2 / 8
8,199
820
5,476
8,362
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 0 / 10
7,913
791
3,332
6,516
6,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,662
666
6,076
12,302
6,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Dannyco10s
Morgan Le Fay
11
0 / 3 / 1
6,540
654
4,853
7,214
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
DemonSpåwn
Thanatos
11
1 / 5 / 1
6,825
683
3,287
8,788
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Morgan Le Fay
Dannyco10s
Morgan Le Fay
0
3
1
0.17
L
Thanatos
DemonSpåwn
Thanatos
1
5
1
0.3
W
9
0
3
10.5
W
Zhong Kui
Haetaleigh
Zhong Kui
2
2
8
3
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
14,216
24,435
Taken
28,304
16,876
Mitigated
13,346
5,997
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,076
1,529
169
1,310
12,302
6,840
0
4,260
7,799
0
16,147
L
Morgan Le Fay
Dannyco10s
Morgan Le Fay
4,853
542
0
556
7,214
2,599
0
1,016
6,174
22,632
0
L
Thanatos
DemonSpåwn
Thanatos
3,287
654
0
2,056
8,788
3,907
0
3,431
5,187
0
12,703
W
15,596
9,297
0
2,037
9,557
4,349
1,908
2,916
6,641
0
34,024
W
Zhong Kui
Haetaleigh
Zhong Kui
5,476
389
0
2,133
8,362
6,137
920
1,374
6,988
26,603
0
W
3,332
553
470
1,357
6,516
6,390
115
1,400
5,116
16,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
20,027
129
Minions Killed
103
7
Camps Cleared
3
580,714
Distance Traveled
520,502
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,662
666
25
3
0
157,300
0
L
Morgan Le Fay
6,540
654
53
5
0
164,502
1
L
Thanatos
6,825
683
25
3
3
198,700
2
W
Neith
8,880
888
40
4
2
193,368
5
W
Zhong Kui
8,199
820
74
7
3
189,732
0
W
Ymir
7,913
791
15
2
2
197,614
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role