Player Matchup

He Bo
He Bo
Adwi
He Bo
Level 160
God Stats
4W - 2L
1,727 SR
Queue Stats
166W - 107L
1,688 Elo+
Party 2
Hercules
Hercules
Moob
Hercules
Level 88
God Stats
106W - 111L
1,511 SR
Queue Stats
421W - 447L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
elalex999
Tsukuyomi
Level 159
God Stats
4W - 0L
1,621 SR
Queue Stats
192W - 145L
1,609 Elo+
Party 2
Team Averages
Level 136
1,620 SR
1,607 Elo+

VS

Team Averages
Level 135
1,560 SR
1,507 Elo+
Thor
Thor
GodsGunman
Thor
Level 119
God Stats
4W - 10L
1,429 SR
Queue Stats
621W - 566L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
bunga23bunga
Gilgamesh
Level 127
God Stats
1W - 2L
1,641 SR
Queue Stats
4W - 9L
1,432 Elo+
Party 1
Nox
Nox
conaro
Nox
Level 158
God Stats
275W - 219L
1,609 SR
Queue Stats
586W - 523L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adwi
He Bo
18
9 / 3 / 11
12,978
763
17,946
13,326
9,512
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Moob
Hercules
16
2 / 1 / 12
11,728
690
9,114
19,348
24,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
elalex999
Tsukuyomi
20
11 / 1 / 9
13,585
799
26,479
24,377
15,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 0
10,127
596
16,201
18,870
9,029
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
bunga23bunga
Gilgamesh
13
0 / 8 / 4
10,288
605
10,867
30,142
29,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
conaro
Nox
15
0 / 5 / 4
10,184
599
12,957
14,084
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
5
5
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
Adwi
He Bo
9
3
11
4.83
L
5
9
0
0.56
W
Hercules
Moob
Hercules
2
1
12
8
L
Gilgamesh
bunga23bunga
Gilgamesh
0
8
4
0.25
L
Nox
conaro
Nox
0
5
4
0.4
W
Tsukuyomi
elalex999
Tsukuyomi
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,539
Damage
40,025
57,051
Taken
63,096
48,978
Mitigated
45,387
21,756
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Adwi
He Bo
17,946
856
0
1,653
13,326
9,512
758
1,905
11,421
48,547
0
L
16,201
3,042
0
557
18,870
9,029
34
6,923
11,947
0
39,934
W
Hercules
Moob
Hercules
9,114
1,898
360
5,257
19,348
24,413
937
5,030
14,318
0
27,055
L
Gilgamesh
bunga23bunga
Gilgamesh
10,867
2,065
592
4,632
30,142
29,149
0
7,650
22,492
0
22,559
L
Nox
conaro
Nox
12,957
1,016
0
14
14,084
7,209
41
3,828
10,256
57,282
0
W
Tsukuyomi
elalex999
Tsukuyomi
26,479
8,500
0
14,486
24,377
15,053
1,056
6,386
17,816
0
76,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
30,599
194
Minions Killed
172
11
Camps Cleared
4
966,806
Distance Traveled
826,562
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,978
763
72
4
5
312,189
0
L
Thor
10,127
596
50
3
3
232,374
3
W
Hercules
11,728
690
39
2
1
307,532
3
L
Gilgamesh
10,288
605
25
1
0
286,888
0
L
Nox
10,184
599
97
6
1
307,300
4
W
Tsukuyomi
13,585
799
83
5
5
347,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role