Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Fakexton
Cernunnos
Level 159
God Stats
3W - 5L
1,382 SR
Queue Stats
390W - 365L
1,453 Elo+
Solo
Ishtar
Ishtar
Runokateka
Ishtar
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 147L
1,633 Elo+
Party 1
Vulcan
Vulcan
Sem1589
Vulcan
Level 158
God Stats
15W - 18L
1,483 SR
Queue Stats
1,043W - 965L
1,546 Elo+
Party 1
Team Averages
Level 150
1,473 SR
1,526 Elo+

VS

Team Averages
Level 89
1,527 SR
1,450 Elo+
Ravana
Ravana
 
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Banan212
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2
Nox
Nox
Lares212
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2
Bakasura
Bakasura
Sibir
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
x_x_TwoFace_x_x
Cthulhu
Level 128
God Stats
2W - 4L
1,633 SR
Queue Stats
169W - 180L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
5 / 1 / 8
7,190
1,438
3,437
8,409
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
 
Hercules
10
1 / 1 / 10
6,465
1,293
2,463
9,441
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Fakexton
Cernunnos
10
1 / 1 / 7
5,971
1,194
3,919
3,004
1,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ishtar
Runokateka
Ishtar
12
2 / 0 / 11
6,570
1,314
5,160
5,229
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Sem1589
Vulcan
12
5 / 1 / 8
7,119
1,424
6,256
4,307
2,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 2 / 1
5,091
1,018
3,770
4,225
2,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Banan212
Charybdis
8
0 / 3 / 1
4,775
955
3,079
4,303
1,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 1
5,162
1,032
2,411
4,726
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Sibir
Bakasura
8
0 / 4 / 1
4,679
936
2,195
5,477
2,683
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 0
5,081
1,016
2,652
4,119
3,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
14
Kills
3
4
Deaths
14
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
8
9
W
Hercules
 
Hercules
1
1
10
6
L
Ravana
 
Ravana
1
2
1
0.75
L
Charybdis
Banan212
Charybdis
0
3
1
0.17
W
Cernunnos
Fakexton
Cernunnos
1
1
7
4.5
L
1
3
1
0.5
W
Ishtar
Runokateka
Ishtar
2
0
11
7.5
W
Vulcan
Sem1589
Vulcan
5
1
8
9
L
Bakasura
Sibir
Bakasura
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
14,107
30,390
Taken
22,850
21,651
Mitigated
12,123
11,917
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,437
1,116
588
734
8,409
8,537
65
1,040
7,369
8,575
0
W
Hercules
 
Hercules
2,463
309
850
4,549
9,441
7,249
186
1,345
8,086
0
2,975
L
Ravana
 
Ravana
3,770
776
645
1,037
4,225
2,292
0
1,440
2,785
0
6,960
L
Charybdis
Banan212
Charybdis
3,079
1,412
32
344
4,303
1,763
0
2,072
2,231
0
5,939
W
Cernunnos
Fakexton
Cernunnos
3,919
2,465
75
347
3,004
1,332
1,844
553
2,451
0
9,475
L
2,411
214
129
528
4,726
2,239
0
2,489
2,237
6,894
0
W
Ishtar
Runokateka
Ishtar
5,160
2,718
1,868
1,995
5,229
2,403
647
1,134
3,994
0
13,583
W
Vulcan
Sem1589
Vulcan
6,256
2,040
605
306
4,307
2,130
594
991
3,284
12,497
0
L
Bakasura
Sibir
Bakasura
2,195
1,524
61
337
5,477
2,683
0
2,420
3,057
0
2,745
L
2,652
136
155
398
4,119
3,146
0
1,272
2,847
5,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
24,788
59
Minions Killed
24
0
Camps Cleared
0
552,350
Distance Traveled
484,597
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,190
1,438
13
3
0
116,779
1
W
Hercules
6,465
1,293
1
0
0
113,479
2
L
Ravana
5,091
1,018
3
1
0
115,507
2
L
Charybdis
4,775
955
4
1
0
87,509
0
W
Cernunnos
5,971
1,194
12
2
0
83,042
0
L
Nox
5,162
1,032
5
1
0
107,648
0
W
Ishtar
6,570
1,314
16
3
0
116,361
2
W
Vulcan
7,119
1,424
17
3
0
122,689
0
L
Bakasura
4,679
936
4
1
0
89,565
0
L
Cthulhu
5,081
1,016
8
2
0
84,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role