Player Matchup

Ravana
Ravana
AGHAHAMIID
Ravana
Level 127
God Stats
0W - 1L
1,452 SR
Queue Stats
111W - 86L
1,545 Elo+
Party 1
Merlin
Merlin
AGHATAHAAA
Merlin
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 147L
1,528 Elo+
Party 1
Athena
Athena
Aphrodisia2
Athena
Level 158
God Stats
3W - 3L
1,830 SR
Queue Stats
182W - 161L
1,443 Elo+
Solo
Thoth
Thoth
berzakovsky92
Thoth
Level 124
God Stats
1W - 2L
1,304 SR
Queue Stats
87W - 112L
1,405 Elo+
Solo
Jing Wei
Jing Wei
e-varvanin
Jing Wei
Level 119
God Stats
3W - 3L
1,585 SR
Queue Stats
251W - 233L
1,488 Elo+
Solo
Team Averages
Level 132
1,534 SR
1,482 Elo+

VS

Team Averages
Level 91
1,547 SR
1,436 Elo+
Ishtar
Ishtar
Blegfis-Official
Ishtar
Level 102
God Stats
6W - 6L
1,715 SR
Queue Stats
377W - 410L
1,386 Elo+
Solo
Skadi
Skadi
Manitha
Skadi
Level 81
God Stats
4W - 2L
1,534 SR
Queue Stats
353W - 338L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
Serviceman1985
Baba Yaga
Level 119
God Stats
2W - 3L
1,314 SR
Queue Stats
190W - 226L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
krastur
Sun Wukong
Level 63
God Stats
2W - 0L
1,674 SR
Queue Stats
91W - 108L
1,399 Elo+
Solo
Hades
Hades
mildmanneredcat
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AGHAHAMIID
Ravana
18
6 / 7 / 3
11,383
670
11,303
34,334
23,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
AGHATAHAAA
Merlin
18
3 / 7 / 2
10,377
610
16,940
17,325
9,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
19
5 / 6 / 7
12,901
759
9,789
31,331
42,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 8 / 4
9,376
552
11,285
17,192
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
e-varvanin
Jing Wei
18
0 / 7 / 6
10,336
608
17,055
20,508
11,426
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 20
11,595
682
16,059
15,641
6,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Manitha
Skadi
20
14 / 2 / 13
13,459
792
27,139
14,007
6,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Serviceman1985
Baba Yaga
20
4 / 3 / 22
12,076
710
27,836
17,521
8,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
krastur
Sun Wukong
20
7 / 3 / 18
12,120
713
15,095
16,242
14,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
6 / 5 / 17
12,280
722
23,760
22,023
18,216
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
14
Kills
35
35
Deaths
15
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ravana
AGHAHAMIID
Ravana
6
7
3
1.07
L
Merlin
AGHATAHAAA
Merlin
3
7
2
0.57
L
Athena
5
6
7
1.42
W
4
2
20
7
W
Skadi
Manitha
Skadi
14
2
13
10.25
W
Baba Yaga
Serviceman1985
Baba Yaga
4
3
22
5
L
0
8
4
0.25
L
Jing Wei
e-varvanin
Jing Wei
0
7
6
0.43
W
Sun Wukong
krastur
Sun Wukong
7
3
18
5.33
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,372
Damage
109,889
120,690
Taken
85,434
94,912
Mitigated
55,262
32,959
Healing
43,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AGHAHAMIID
Ravana
11,303
2,162
3,591
13,069
34,334
23,491
0
12,649
21,685
0
20,553
L
Merlin
AGHATAHAAA
Merlin
16,940
570
644
1,694
17,325
9,336
0
9,953
7,372
39,641
0
L
Athena
9,789
2,445
1,114
4,488
31,331
42,662
233
12,488
18,843
14,033
0
W
16,059
11,500
3,402
7,277
15,641
6,936
623
7,579
8,062
0
27,847
W
Skadi
Manitha
Skadi
27,139
9,166
3,445
3,813
14,007
6,887
2,572
7,947
6,060
0
54,015
W
Baba Yaga
Serviceman1985
Baba Yaga
27,836
2,777
2,027
6,022
17,521
8,457
887
6,887
10,634
54,191
0
L
11,285
1,036
786
944
17,192
7,997
0
7,675
9,517
22,250
0
L
Jing Wei
e-varvanin
Jing Wei
17,055
12,988
2,829
3,800
20,508
11,426
725
8,831
11,677
0
35,377
W
Sun Wukong
krastur
Sun Wukong
15,095
4,364
2,062
4,677
16,242
14,766
2,632
6,575
9,667
0
22,031
W
23,760
1,245
2,350
8,037
22,023
18,216
212
9,026
12,997
38,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,373
Gold Earned
61,530
143
Minions Killed
171
0
Camps Cleared
0
1,332,176
Distance Traveled
1,603,157
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,383
670
12
1
0
299,148
0
L
Merlin
10,377
610
45
3
0
258,309
0
L
Athena
12,901
759
8
0
0
272,116
0
W
Ishtar
11,595
682
25
1
0
316,316
0
W
Skadi
13,459
792
39
2
0
331,384
1
W
Baba Yaga
12,076
710
56
3
0
295,562
0
L
Thoth
9,376
552
25
1
0
238,259
2
L
Jing Wei
10,336
608
53
3
0
264,344
0
W
Sun Wukong
12,120
713
12
1
0
347,350
6
W
Hades
12,280
722
39
2
0
312,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role