Player Matchup

Sylvanus
Sylvanus
BATAWOLF
Sylvanus
Level 111
God Stats
0W - 2L
1,233 SR
Queue Stats
105W - 129L
1,389 Elo+
Solo
Bastet
Bastet
DrRicklesA
Bastet
Level 144
God Stats
2W - 6L
1,578 SR
Queue Stats
218W - 220L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Mmallabbar
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rannoch11
Morgan Le Fay
Level 28
God Stats
0W - 3L
1,269 SR
Queue Stats
143W - 164L
1,408 Elo+
Solo
Skadi
Skadi
a_g_o_u_l_i
Skadi
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
13W - 24L
1,385 Elo+
Solo
Team Averages
Level 63
1,365 SR
1,428 Elo+

VS

Team Averages
Level 57
1,393 SR
1,496 Elo+
Chang'e
Chang'e
DevilishBarbie
Chang'e
Level 26
God Stats
3W - 4L
1,243 SR
Queue Stats
337W - 384L
1,475 Elo+
Solo
Nox
Nox
For_Joel_Rip
Nox
Level 88
God Stats
2W - 2L
1,330 SR
Queue Stats
278W - 280L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jonesyx614x
Ah Muzen Cab
Level 87
God Stats
3W - 3L
1,182 SR
Queue Stats
230W - 235L
1,445 Elo+
Solo
Ganesha
Ganesha
Nebby779689
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,701 Elo+
Solo
Hou Yi
Hou Yi
cristian234gp
Hou Yi
Level 66
God Stats
3W - 2L
1,709 SR
Queue Stats
133W - 139L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BATAWOLF
Sylvanus
20
4 / 4 / 12
11,721
733
13,267
26,656
28,703
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
DrRicklesA
Bastet
19
8 / 4 / 6
11,654
728
17,388
15,662
9,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Mmallabbar
Cthulhu
18
3 / 5 / 12
11,685
730
22,292
26,369
38,163
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Rannoch11
Morgan Le Fay
20
7 / 5 / 11
12,002
750
24,990
23,478
13,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 11 / 6
8,491
531
8,570
16,043
7,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 17
12,501
781
17,833
23,510
17,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 20
11,778
736
18,783
16,351
9,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Jonesyx614x
Ah Muzen Cab
20
8 / 5 / 13
12,494
781
24,351
18,126
9,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Nebby779689
Ganesha
17
0 / 5 / 25
11,446
715
12,463
25,668
36,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 5 / 18
11,857
741
24,963
21,166
11,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
122
22
Kills
29
29
Deaths
22
47
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BATAWOLF
Sylvanus
4
4
12
2.5
W
10
4
17
4.63
L
Bastet
DrRicklesA
Bastet
8
4
6
2.75
W
5
3
20
5
W
Ah Muzen Cab
Jonesyx614x
Ah Muzen Cab
8
5
13
2.9
L
Cthulhu
Mmallabbar
Cthulhu
3
5
12
1.8
W
Ganesha
Nebby779689
Ganesha
0
5
25
2.5
L
Morgan Le Fay
Rannoch11
Morgan Le Fay
7
5
11
2.5
L
0
11
6
0.27
W
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,507
Damage
98,393
108,208
Taken
104,821
97,484
Mitigated
83,409
37,841
Healing
47,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BATAWOLF
Sylvanus
13,267
4,607
9,136
8,800
26,656
28,703
931
10,785
15,871
29,168
0
W
17,833
844
13,185
11,487
23,510
17,681
1,253
15,919
7,591
37,864
0
L
Bastet
DrRicklesA
Bastet
17,388
4,544
123
1,326
15,662
9,217
1,690
6,019
9,643
0
27,856
W
18,783
1,185
2,806
3,136
16,351
9,216
1,248
8,448
7,903
43,544
0
W
Ah Muzen Cab
Jonesyx614x
Ah Muzen Cab
24,351
7,441
1,186
4,318
18,126
9,245
2,717
11,907
6,219
0
41,437
L
Cthulhu
Mmallabbar
Cthulhu
22,292
885
3,863
4,321
26,369
38,163
532
11,667
14,702
34,042
0
W
Ganesha
Nebby779689
Ganesha
12,463
449
513
1,682
25,668
36,064
632
11,678
13,990
20,858
0
L
Morgan Le Fay
Rannoch11
Morgan Le Fay
24,990
2,022
3,348
6,840
23,478
13,884
1,253
13,423
10,055
48,391
0
L
8,570
2,224
0
84
16,043
7,517
82
7,185
8,858
0
14,579
W
24,963
7,268
3,973
5,641
21,166
11,203
1,385
12,597
8,569
0
46,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
60,076
184
Minions Killed
218
0
Camps Cleared
0
1,294,632
Distance Traveled
1,429,010
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,721
733
64
4
0
242,116
3
W
Chang'e
12,501
781
31
2
0
302,359
1
L
Bastet
11,654
728
19
1
0
302,417
0
W
Nox
11,778
736
68
4
0
297,701
0
W
Ah Muzen Cab
12,494
781
54
3
0
265,142
0
L
Cthulhu
11,685
730
41
3
0
295,804
0
W
Ganesha
11,446
715
2
0
0
298,705
2
L
Morgan Le Fay
12,002
750
48
3
0
293,648
0
L
Skadi
8,491
531
12
1
0
160,647
0
W
Hou Yi
11,857
741
63
4
0
265,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role