Player Matchup

Danzaburou
Danzaburou
Aye_Its_Yoshi
Danzaburou
Level 105
God Stats
13W - 17L
1,401 SR
Queue Stats
90W - 101L
1,482 Elo+
Solo
Merlin
Merlin
EnderTiger1234
Merlin
Level 121
God Stats
19W - 16L
1,551 SR
Queue Stats
247W - 327L
1,376 Elo+
Solo
Achilles
Achilles
redforce99
Achilles
Level 89
God Stats
32W - 30L
1,533 SR
Queue Stats
232W - 262L
1,392 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,417 Elo+

VS

Team Averages
Level 73
1,595 SR
1,438 Elo+
Zeus
Zeus
 
Zeus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
cykopath1986
Amaterasu
Level 35
God Stats
4W - 2L
1,692 SR
Queue Stats
143W - 193L
1,315 Elo+
Party 1
Artio
Artio
elbekio
Artio
Level 140
God Stats
2W - 1L
1,592 SR
Queue Stats
156W - 156L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aye_Its_Yoshi
Danzaburou
16
6 / 1 / 4
11,422
761
10,777
12,616
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 1 / 10
10,235
682
10,622
7,038
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
redforce99
Achilles
15
5 / 2 / 4
10,602
707
10,584
15,951
22,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 1
10,045
670
10,220
16,040
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
cykopath1986
Amaterasu
14
1 / 5 / 2
9,362
624
7,728
21,369
23,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
elbekio
Artio
4
0 / 1 / 0
7,095
473
0
1,678
621

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
4
4
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
1
0.7
W
Danzaburou
Aye_Its_Yoshi
Danzaburou
6
1
4
8
W
0
1
10
5
L
Amaterasu
cykopath1986
Amaterasu
1
5
2
0.4
L
Artio
elbekio
Artio
0
1
0
0
W
Achilles
redforce99
Achilles
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
17,948
35,605
Taken
39,087
31,787
Mitigated
30,728
12,725
Healing
1,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,220
544
0
0
16,040
6,511
0
4,615
11,425
44,065
0
W
Danzaburou
Aye_Its_Yoshi
Danzaburou
10,777
3,976
0
5,261
12,616
6,040
1,743
3,982
8,634
0
59,126
W
10,622
583
90
2,005
7,038
3,438
805
2,619
4,419
43,733
0
L
Amaterasu
cykopath1986
Amaterasu
7,728
2,653
116
1,400
21,369
23,596
0
6,195
15,174
0
23,363
L
Artio
elbekio
Artio
0
0
0
0
1,678
621
0
0
1,678
0
0
W
Achilles
redforce99
Achilles
10,584
2,849
0
5,369
15,951
22,309
349
4,372
11,579
0
26,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
26,502
169
Minions Killed
101
11
Camps Cleared
1
783,296
Distance Traveled
488,694
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,045
670
73
5
1
239,500
5
W
Danzaburou
11,422
761
73
5
6
252,245
7
W
Merlin
10,235
682
68
5
3
264,979
1
L
Amaterasu
9,362
624
28
2
0
249,076
0
L
Artio
7,095
473
0
0
0
118
0
W
Achilles
10,602
707
28
2
2
266,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role