Player Matchup

Nu Wa
Nu Wa
InvaderChris
Nu Wa
Level 66
God Stats
13W - 8L
1,589 SR
Queue Stats
97W - 147L
1,298 Elo+
Solo
Ares
Ares
Winter8251
Ares
Level 127
God Stats
6W - 0L
1,960 SR
Queue Stats
68W - 72L
1,433 Elo+
Solo
Ishtar
Ishtar
adrianjan50
Ishtar
Level 77
God Stats
1W - 3L
1,235 SR
Queue Stats
2W - 4L
1,131 Elo+
Solo
Team Averages
Level 90
1,594 SR
1,287 Elo+

VS

Team Averages
Level 41
1,552 SR
1,273 Elo+
Scylla
Scylla
Semihtr61
Scylla
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 221L
1,309 Elo+
Party 1
Chaac
Chaac
edu_panow
Chaac
Level 29
God Stats
3W - 2L
1,655 SR
Queue Stats
85W - 176L
1,269 Elo+
Party 1
Camazotz
Camazotz
riza24k
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 78L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
14,466
851
34,669
19,107
9,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 12
14,205
836
17,429
24,438
32,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
14
2 / 7 / 10
11,352
668
10,737
16,609
8,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Semihtr61
Scylla
17
8 / 6 / 3
12,071
710
16,947
15,856
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
edu_panow
Chaac
15
3 / 7 / 8
11,373
669
19,174
30,663
22,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
riza24k
Camazotz
15
1 / 6 / 7
10,314
607
5,858
28,672
17,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
19
Kills
12
13
Deaths
19
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
3
8
5
L
Scylla
Semihtr61
Scylla
8
6
3
1.58
W
6
3
12
4
W
Ishtar
2
7
10
1
L
Chaac
edu_panow
Chaac
3
7
8
1
L
Camazotz
riza24k
Camazotz
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,835
Damage
41,979
60,154
Taken
75,191
51,233
Mitigated
44,131
11,184
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,669
14,671
499
4,766
19,107
9,822
1,428
7,792
11,315
75,699
0
L
Scylla
Semihtr61
Scylla
16,947
1,123
0
2,621
15,856
3,978
300
12,344
3,106
59,726
0
W
17,429
1,634
0
4,281
24,438
32,972
519
4,366
20,072
32,281
0
W
Ishtar
10,737
5,628
0
1,638
16,609
8,439
443
5,157
11,452
0
27,902
L
Chaac
edu_panow
Chaac
19,174
5,533
0
4,693
30,663
22,850
40
19,136
10,946
0
53,919
L
Camazotz
riza24k
Camazotz
5,858
2,180
0
7,826
28,672
17,303
506
19,516
8,750
0
18,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
33,758
167
Minions Killed
138
3
Camps Cleared
6
844,798
Distance Traveled
832,195
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,466
851
112
7
3
273,084
3
L
Scylla
12,071
710
67
4
3
281,191
1
W
Ares
14,205
836
16
1
0
315,833
2
W
Ishtar
11,352
668
39
2
0
255,881
0
L
Chaac
11,373
669
47
3
2
262,912
0
L
Camazotz
10,314
607
24
1
1
288,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role