Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheGeGê
Thanatos
Level 156
God Stats
7W - 2L
1,673 SR
Queue Stats
168W - 174L
1,479 Elo+
Solo
Cthulhu
Cthulhu
deprssion
Cthulhu
Level 149
God Stats
4W - 2L
1,651 SR
Queue Stats
217W - 237L
1,434 Elo+
Solo
Bellona
Bellona
rafac7
Bellona
Level 126
God Stats
12W - 11L
1,574 SR
Queue Stats
180W - 181L
1,392 Elo+
Solo
Team Averages
Level 141
1,579 SR
1,461 Elo+

VS

Team Averages
Level 120
1,584 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beeshop
Neith
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CazarinPoderoso
Ne Zha
Level 89
God Stats
2W - 3L
1,749 SR
Queue Stats
301W - 311L
1,458 Elo+
Solo
Ares
Ares
Jantra
Ares
Level 129
God Stats
1W - 1L
1,672 SR
Queue Stats
16W - 16L
1,442 Elo+
Party 1
Lancelot
Lancelot
kirtoris123
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 304L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 2 / 2
10,275
571
11,881
14,485
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
15
1 / 3 / 1
9,767
543
5,270
10,724
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
TheGeGê
Thanatos
16
7 / 3 / 2
10,198
567
6,779
15,615
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
deprssion
Cthulhu
15
3 / 2 / 4
9,598
533
8,889
16,859
16,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
rafac7
Bellona
17
2 / 0 / 5
11,030
613
13,512
14,731
14,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 3 / 5
9,482
527
8,385
11,398
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Beeshop
Neith
14
3 / 4 / 2
8,930
496
7,550
12,714
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 3
7,587
422
2,932
9,495
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Jantra
Ares
8
1 / 2 / 3
6,925
385
2,957
10,400
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
kirtoris123
Lancelot
16
2 / 4 / 1
9,469
526
12,356
21,211
13,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
10
10
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
2
2
W
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Merlin
 
Merlin
3
3
5
1.83
L
Neith
Beeshop
Neith
3
4
2
1
L
1
3
3
0.83
L
Ares
Jantra
Ares
1
2
3
1.25
W
Thanatos
TheGeGê
Thanatos
7
3
2
2.67
W
Cthulhu
deprssion
Cthulhu
3
2
4
2.5
L
Lancelot
kirtoris123
Lancelot
2
4
1
0.63
W
Bellona
rafac7
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,331
Damage
34,180
72,414
Taken
65,218
50,631
Mitigated
31,839
36,818
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,881
5,488
0
1,088
14,485
6,273
531
2,384
12,101
0
89,469
W
Baron Samedi
 
Baron Samedi
5,270
97
388
3,846
10,724
6,068
546
2,250
8,474
70,994
0
L
Merlin
 
Merlin
8,385
813
0
1,460
11,398
4,359
0
4,053
7,345
68,890
0
L
Neith
Beeshop
Neith
7,550
4,985
0
3,898
12,714
4,283
918
2,210
10,504
0
54,550
L
2,932
461
0
3,775
9,495
3,710
510
2,812
6,683
0
35,026
L
Ares
Jantra
Ares
2,957
228
0
2,682
10,400
6,136
0
1,904
8,496
16,358
0
W
Thanatos
TheGeGê
Thanatos
6,779
707
0
17,012
15,615
6,924
307
2,787
12,828
0
67,741
W
Cthulhu
deprssion
Cthulhu
8,889
1,598
664
3,438
16,859
16,643
204
4,768
12,091
48,909
12,831
L
Lancelot
kirtoris123
Lancelot
12,356
3,820
0
8,159
21,211
13,351
0
2,591
18,620
0
78,078
W
Bellona
rafac7
Bellona
13,512
4,333
0
10,382
14,731
14,723
426
341
14,390
0
94,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
42,393
646
Minions Killed
447
0
Camps Cleared
0
1,675,200
Distance Traveled
1,388,044
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,275
571
120
7
0
329,830
5
W
Baron Samedi
9,767
543
132
7
0
328,935
5
L
Merlin
9,482
527
128
7
0
301,119
4
L
Neith
8,930
496
96
5
0
268,606
3
L
Ne Zha
7,587
422
58
3
0
260,257
4
L
Ares
6,925
385
20
1
0
204,014
2
W
Thanatos
10,198
567
123
7
0
344,244
2
W
Cthulhu
9,598
533
103
6
0
328,911
3
L
Lancelot
9,469
526
145
8
0
354,048
5
W
Bellona
11,030
613
168
9
0
343,280
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role