Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ChelmiDousar
Ganesha
Level 27
God Stats
4W - 3L
1,831 SR
Queue Stats
14W - 18L
1,487 Elo+
Party 3
Lancelot
Lancelot
GrövOst
Lancelot
Level 86
God Stats
16W - 8L
1,746 SR
Queue Stats
181W - 202L
1,532 Elo+
Solo
Janus
Janus
Wexial
Janus
Level 140
God Stats
0W - 1L
1,340 SR
Queue Stats
79W - 72L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cypri1
Ah Muzen Cab
Level 107
God Stats
0W - 2L
1,747 SR
Queue Stats
12W - 17L
1,477 Elo+
Party 3
Team Averages
Level 83
1,633 SR
1,502 Elo+

VS

Team Averages
Level 86
1,577 SR
1,534 Elo+
Ares
Ares
AntiAcidAmino
Ares
Level 160
God Stats
3W - 2L
1,773 SR
Queue Stats
103W - 88L
1,539 Elo+
Party 1
Chaac
Chaac
Kurodeuh
Chaac
Level 107
God Stats
11W - 13L
1,539 SR
Queue Stats
229W - 199L
1,580 Elo+
Party 2
Loki
Loki
ProfessorBM
Loki
Level 26
God Stats
4W - 1L
1,618 SR
Queue Stats
25W - 22L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
bidou2
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 197L
1,610 Elo+
Party 2
Janus
Janus
leggies
Janus
Level 37
God Stats
9W - 17L
1,453 SR
Queue Stats
17W - 26L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 2 / 0
4,235
847
3,035
5,512
2,309
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
ChelmiDousar
Ganesha
1
0 / 0 / 0
2,577
515
0
0
0
Lancelot
GrövOst
Lancelot
6
0 / 1 / 0
3,414
683
1,157
4,484
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Wexial
Janus
1
0 / 0 / 0
1,077
215
0
0
0
Ah Muzen Cab
cypri1
Ah Muzen Cab
7
0 / 0 / 0
3,779
756
2,180
2,217
563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,819
764
3,447
4,429
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Kurodeuh
Chaac
5
0 / 0 / 0
3,687
737
663
2,225
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
3,940
788
1,077
2,524
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
bidou2
Jing Wei
5
0 / 0 / 0
3,275
655
881
2,190
462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
leggies
Janus
7
0 / 1 / 0
3,868
774
460
2,202
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
W
1
1
2
2
L
Ganesha
ChelmiDousar
Ganesha
0
0
0
0
L
Lancelot
GrövOst
Lancelot
0
1
0
0
W
Chaac
Kurodeuh
Chaac
0
0
0
0
W
2
0
0
2
L
Janus
Wexial
Janus
0
0
0
0
W
Jing Wei
bidou2
Jing Wei
0
0
0
0
L
Ah Muzen Cab
cypri1
Ah Muzen Cab
0
0
0
0
W
Janus
leggies
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,372
Damage
6,528
12,213
Taken
13,570
4,184
Mitigated
5,994
2,923
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,035
901
0
1,294
5,512
2,309
0
3,143
2,058
0
21,094
W
3,447
723
0
1,322
4,429
3,277
0
0
4,429
17,542
0
L
Ganesha
ChelmiDousar
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
GrövOst
Lancelot
1,157
138
0
750
4,484
1,312
0
399
4,031
0
14,592
W
Chaac
Kurodeuh
Chaac
663
272
143
1,272
2,225
1,001
0
0
2,225
0
8,777
W
1,077
425
0
1,170
2,524
667
0
0
2,524
0
17,599
L
Janus
Wexial
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
bidou2
Jing Wei
881
881
0
500
2,190
462
0
0
2,190
0
17,010
L
Ah Muzen Cab
cypri1
Ah Muzen Cab
2,180
1,266
0
879
2,217
563
0
0
2,217
0
23,620
W
Janus
leggies
Janus
460
39
0
280
2,202
587
185
0
2,202
23,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,082
Gold Earned
18,589
113
Minions Killed
166
0
Camps Cleared
0
360,908
Distance Traveled
596,556
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,235
847
41
8
0
105,119
1
W
Ares
3,819
764
17
3
0
119,808
2
L
Ganesha
2,577
515
0
0
0
0
0
L
Lancelot
3,414
683
30
6
0
147,545
0
W
Chaac
3,687
737
14
3
0
126,375
0
W
Loki
3,940
788
49
10
0
128,927
2
L
Janus
1,077
215
0
0
0
0
0
W
Jing Wei
3,275
655
35
7
0
108,192
0
L
Ah Muzen Cab
3,779
756
42
8
0
108,244
0
W
Janus
3,868
774
51
10
0
113,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role