Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Emperor_Amz
Hades
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 164L
1,453 Elo+
Solo
Horus
Horus
IXI_FuzionX
Horus
Level 118
God Stats
1W - 1L
1,777 SR
Queue Stats
105W - 100L
1,441 Elo+
Solo
Hachiman
Hachiman
ScannableLizard
Hachiman
Level 108
God Stats
2W - 1L
1,225 SR
Queue Stats
323W - 349L
1,485 Elo+
Solo
Cerberus
Cerberus
hdcniglo30
Cerberus
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 141L
1,432 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,462 Elo+

VS

Team Averages
Level 98
1,443 SR
1,433 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Acidityy
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,392 Elo+
Party 1
Ullr
Ullr
Drewsie100
Ullr
Level 85
God Stats
0W - 2L
1,217 SR
Queue Stats
195W - 175L
1,422 Elo+
Solo
Ra
Ra
a12_36168
Ra
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,435 Elo+
Solo
King Arthur
King Arthur
ix_Hybrid_xi
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
12 / 1 / 7
12,004
600
15,108
16,457
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 10
10,090
505
12,263
14,216
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
8 / 4 / 8
11,465
573
21,765
21,306
26,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
17
6 / 0 / 6
11,006
550
11,580
12,822
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
hdcniglo30
Cerberus
15
3 / 0 / 14
10,649
532
9,820
16,600
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 6 / 1
6,973
349
6,220
15,190
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Acidityy
Cliodhna
14
1 / 9 / 2
8,717
436
9,105
23,654
9,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 6 / 2
8,255
413
9,292
17,324
7,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 6 / 1
9,141
457
8,419
14,539
6,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ix_Hybrid_xi
King Arthur
14
3 / 5 / 2
9,416
471
13,684
25,492
24,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
31
Kills
6
6
Deaths
32
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
1
7
15.5
L
Cabrakan
 
Cabrakan
0
6
1
0.08
L
Cliodhna
Acidityy
Cliodhna
1
9
2
0.22
L
1
6
2
0.33
W
2
1
10
7
W
8
4
8
3
W
Hachiman
6
0
6
9
L
1
6
1
0.25
W
Cerberus
hdcniglo30
Cerberus
3
0
14
10
L
King Arthur
ix_Hybrid_xi
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,536
Damage
46,720
81,401
Taken
96,199
67,074
Mitigated
59,092
31,183
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,108
5,532
0
3,832
16,457
7,837
0
2,529
13,928
0
107,737
L
Cabrakan
 
Cabrakan
6,220
1,156
205
3,408
15,190
10,855
0
3,644
11,483
27,414
0
L
Cliodhna
Acidityy
Cliodhna
9,105
2,506
0
3,716
23,654
9,677
0
3,690
19,714
0
68,733
L
9,292
4,660
0
654
17,324
7,309
0
2,005
15,206
0
60,387
W
12,263
781
536
3,795
14,216
7,905
971
5,221
8,995
70,332
0
W
21,765
10,450
1,736
10,239
21,306
26,570
1,360
1,595
19,711
428
71,096
W
Hachiman
11,580
6,102
0
6,101
12,822
5,011
2,879
2,589
10,233
0
96,112
L
8,419
1,369
302
2,883
14,539
6,559
67
7,239
7,224
75,526
0
W
Cerberus
hdcniglo30
Cerberus
9,820
639
0
4,944
16,600
19,751
0
2,975
13,625
48,171
0
L
King Arthur
ix_Hybrid_xi
King Arthur
13,684
2,007
0
5,164
25,492
24,692
328
6,073
18,462
0
56,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
42,502
607
Minions Killed
417
0
Camps Cleared
0
1,912,916
Distance Traveled
1,685,035
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,004
600
153
8
0
407,180
3
L
Cabrakan
6,973
349
40
2
0
259,992
6
L
Cliodhna
8,717
436
94
5
0
367,432
1
L
Ullr
8,255
413
82
4
0
347,751
0
W
Hades
10,090
505
114
6
0
408,948
7
W
Horus
11,465
573
108
5
0
350,659
1
W
Hachiman
11,006
550
145
7
0
390,858
1
L
Ra
9,141
457
130
7
0
344,726
3
W
Cerberus
10,649
532
87
4
0
355,271
2
L
King Arthur
9,416
471
71
4
0
365,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role