Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ElSindarin
Chiron
Level 67
God Stats
3W - 0L
1,829 SR
Queue Stats
312W - 335L
1,441 Elo+
Solo
Hou Yi
Hou Yi
LeGaLe
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Lancelot
Lancelot
Robert84655
Lancelot
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Yvco
Guan Yu
Level 120
God Stats
4W - 1L
1,601 SR
Queue Stats
147W - 158L
1,400 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,468 Elo+

VS

Team Averages
Level 129
1,542 SR
1,476 Elo+
Rama
Rama
Axx0n
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,473 Elo+
Party 2
Eset
Eset
Kinomaru
Eset
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 58L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
MrTaco35062
Heimdallr
Level 127
God Stats
0W - 1L
1,461 SR
Queue Stats
14W - 14L
1,489 Elo+
Party 3
Odin
Odin
Russsarb
Odin
Level 141
God Stats
4W - 2L
1,780 SR
Queue Stats
116W - 123L
1,458 Elo+
Solo
Ra
Ra
oLuuLuu
Ra
Level 160
God Stats
0W - 1L
1,467 SR
Queue Stats
139W - 142L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 8 / 14
10,776
718
7,635
25,295
35,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
ElSindarin
Chiron
19
10 / 5 / 17
12,591
839
23,269
16,823
8,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
LeGaLe
Hou Yi
20
14 / 3 / 12
13,570
905
19,040
16,599
8,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Robert84655
Lancelot
19
6 / 7 / 23
12,472
831
19,123
23,842
16,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Yvco
Guan Yu
20
6 / 4 / 22
12,268
818
17,342
26,300
41,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Axx0n
Rama
20
10 / 7 / 11
12,157
810
16,283
17,895
8,110
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
18
2 / 6 / 15
10,647
710
17,417
14,256
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MrTaco35062
Heimdallr
16
2 / 10 / 15
10,567
704
18,733
22,153
9,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
14
1 / 8 / 15
9,835
656
10,596
19,952
18,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 8 / 9
14,023
935
24,984
21,626
10,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
92
38
Kills
27
27
Deaths
39
88
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
8
14
1.13
L
Rama
Axx0n
Rama
10
7
11
2.21
W
Chiron
ElSindarin
Chiron
10
5
17
3.7
L
Eset
2
6
15
1.58
W
Hou Yi
LeGaLe
Hou Yi
14
3
12
6.67
L
Heimdallr
MrTaco35062
Heimdallr
2
10
15
0.95
W
Lancelot
Robert84655
Lancelot
6
7
23
2.5
L
Odin
1
8
15
1.06
W
Guan Yu
Yvco
Guan Yu
6
4
22
4.25
L
12
8
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,409
Damage
88,013
108,859
Taken
95,882
110,301
Mitigated
52,215
38,452
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,635
694
1,127
1,186
25,295
35,589
450
7,646
17,649
18,857
0
L
Rama
Axx0n
Rama
16,283
13,925
2,470
2,529
17,895
8,110
2,639
1,013
16,882
0
24,204
W
Chiron
ElSindarin
Chiron
23,269
9,769
2,479
4,875
16,823
8,354
3,093
7,729
9,083
0
46,434
L
Eset
17,417
1,272
1,799
1,691
14,256
5,371
0
1,385
12,871
28,300
0
W
Hou Yi
LeGaLe
Hou Yi
19,040
10,625
1,826
4,157
16,599
8,616
2,101
7,099
9,500
0
38,205
L
Heimdallr
MrTaco35062
Heimdallr
18,733
7,483
791
2,544
22,153
9,689
2,258
1,929
20,224
0
32,813
W
Lancelot
Robert84655
Lancelot
19,123
4,875
818
5,758
23,842
16,731
1,647
8,311
15,531
0
38,002
L
Odin
10,596
2,156
508
1,874
19,952
18,856
596
1,850
18,102
0
14,934
W
Guan Yu
Yvco
Guan Yu
17,342
3,025
7,461
8,765
26,300
41,011
759
11,616
14,684
0
30,960
L
24,984
768
4,425
6,098
21,626
10,189
1,274
1,458
20,168
49,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,677
Gold Earned
57,229
163
Minions Killed
147
0
Camps Cleared
0
1,483,983
Distance Traveled
1,246,724
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,776
718
13
1
0
214,088
2
L
Rama
12,157
810
16
1
0
208,414
0
W
Chiron
12,591
839
39
3
0
294,304
1
L
Eset
10,647
710
30
2
0
248,036
0
W
Hou Yi
13,570
905
41
3
0
332,015
0
L
Heimdallr
10,567
704
34
2
0
244,595
0
W
Lancelot
12,472
831
33
2
0
323,407
2
L
Odin
9,835
656
13
1
0
277,868
1
W
Guan Yu
12,268
818
37
2
0
320,169
0
L
Ra
14,023
935
54
4
0
267,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role