Player Matchup

Jing Wei
Jing Wei
Adamantium-BallZ
Jing Wei
Level 158
God Stats
10W - 12L
1,405 SR
Queue Stats
413W - 424L
1,465 Elo+
Solo
Fafnir
Fafnir
Lusor_JanMalte
Fafnir
Level 101
God Stats
6W - 2L
1,785 SR
Queue Stats
230W - 202L
1,469 Elo+
Solo
Artemis
Artemis
MARLL
Artemis
Level 102
God Stats
1W - 0L
1,817 SR
Queue Stats
29W - 29L
1,479 Elo+
Solo
Amaterasu
Amaterasu
immersedsnake
Amaterasu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 185L
1,404 Elo+
Solo
Nemesis
Nemesis
radu272
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,601 SR
1,463 Elo+

VS

Team Averages
Level 124
1,403 SR
1,447 Elo+
Cerberus
Cerberus
Jackinyobox2
Cerberus
Level 126
God Stats
2W - 4L
1,444 SR
Queue Stats
107W - 108L
1,433 Elo+
Solo
Bakasura
Bakasura
Kvetta
Bakasura
Level 111
God Stats
1W - 3L
1,302 SR
Queue Stats
225W - 222L
1,443 Elo+
Solo
Cliodhna
Cliodhna
Saintkoko
Cliodhna
Level 148
God Stats
7W - 4L
1,613 SR
Queue Stats
233W - 249L
1,456 Elo+
Solo
Freya
Freya
Zephiria
Freya
Level 127
God Stats
2W - 4L
1,438 SR
Queue Stats
110W - 106L
1,414 Elo+
Solo
Medusa
Medusa
frostfang12
Medusa
Level 107
God Stats
0W - 2L
1,220 SR
Queue Stats
39W - 38L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
12,368
773
19,578
16,205
8,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 6 / 17
12,147
759
11,772
26,234
37,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
MARLL
Artemis
20
9 / 7 / 8
13,038
815
28,413
14,507
6,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
immersedsnake
Amaterasu
18
6 / 6 / 10
11,606
725
10,484
21,464
25,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
radu272
Nemesis
16
2 / 9 / 10
10,403
650
11,826
19,199
8,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jackinyobox2
Cerberus
19
6 / 3 / 20
11,908
744
15,620
27,145
43,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Kvetta
Bakasura
17
2 / 7 / 19
10,676
667
8,391
20,191
21,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Saintkoko
Cliodhna
20
10 / 4 / 20
13,079
817
19,836
17,143
9,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Zephiria
Freya
19
8 / 4 / 19
12,110
757
20,700
18,291
10,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
16
5 / 7 / 17
10,732
671
18,174
16,556
9,148
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
126
24
Kills
31
31
Deaths
25
58
Assists
95
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Cerberus
Jackinyobox2
Cerberus
6
3
20
5.33
L
Bakasura
Kvetta
Bakasura
2
7
19
1.64
W
1
6
17
1.58
W
Artemis
MARLL
Artemis
9
7
8
1.86
L
Cliodhna
Saintkoko
Cliodhna
10
4
20
5
L
Freya
Zephiria
Freya
8
4
19
4.38
L
Medusa
5
7
17
1.93
W
Amaterasu
immersedsnake
Amaterasu
6
6
10
1.83
W
Nemesis
radu272
Nemesis
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,073
Damage
82,721
97,609
Taken
99,326
86,011
Mitigated
94,697
29,954
Healing
39,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,578
15,501
798
5,795
16,205
8,473
3,075
6,776
9,304
0
53,255
L
Cerberus
Jackinyobox2
Cerberus
15,620
1,192
2,087
12,320
27,145
43,132
832
3,119
24,026
32,379
0
L
Bakasura
Kvetta
Bakasura
8,391
5,062
1,067
1,960
20,191
21,870
1,729
2,298
17,893
0
9,003
W
11,772
2,964
5,195
6,721
26,234
37,310
626
8,572
15,812
18,895
0
W
Artemis
MARLL
Artemis
28,413
10,846
1,897
1,784
14,507
6,459
2,924
5,550
8,762
48
53,220
L
Cliodhna
Saintkoko
Cliodhna
19,836
2,126
3,630
3,125
17,143
9,999
2,439
1,952
15,191
0
38,940
L
Freya
Zephiria
Freya
20,700
8,345
1,957
7,679
18,291
10,548
1,144
2,807
15,484
38,607
0
L
Medusa
18,174
9,214
2,656
3,026
16,556
9,148
1,313
1,644
14,912
0
28,512
W
Amaterasu
immersedsnake
Amaterasu
10,484
4,596
855
4,866
21,464
25,268
970
8,436
12,555
0
21,618
W
Nemesis
radu272
Nemesis
11,826
4,985
257
1,786
19,199
8,501
1,069
6,986
12,023
0
20,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,562
Gold Earned
58,505
161
Minions Killed
184
0
Camps Cleared
0
1,353,978
Distance Traveled
1,403,584
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,368
773
63
4
0
279,908
0
L
Cerberus
11,908
744
54
3
0
278,174
0
L
Bakasura
10,676
667
23
1
0
282,539
1
W
Fafnir
12,147
759
9
1
0
271,020
2
W
Artemis
13,038
815
61
4
0
250,491
1
L
Cliodhna
13,079
817
51
3
0
305,826
1
L
Freya
12,110
757
35
2
0
277,232
2
L
Medusa
10,732
671
21
1
0
259,813
1
W
Amaterasu
11,606
725
21
1
0
251,525
0
W
Nemesis
10,403
650
7
0
0
301,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role